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	nvdrv: Add MemoryManager class to track GPU memory.
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				| @ -137,6 +137,8 @@ add_library(core STATIC | ||||
|     hle/service/nvdrv/devices/nvmap.h | ||||
|     hle/service/nvdrv/interface.cpp | ||||
|     hle/service/nvdrv/interface.h | ||||
|     hle/service/nvdrv/memory_manager.cpp | ||||
|     hle/service/nvdrv/memory_manager.h | ||||
|     hle/service/nvdrv/nvdrv.cpp | ||||
|     hle/service/nvdrv/nvdrv.h | ||||
|     hle/service/nvdrv/nvmemp.cpp | ||||
|  | ||||
							
								
								
									
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								src/core/hle/service/nvdrv/memory_manager.cpp
									
									
									
									
									
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								src/core/hle/service/nvdrv/memory_manager.cpp
									
									
									
									
									
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							| @ -0,0 +1,112 @@ | ||||
| // Copyright 2018 yuzu emulator team
 | ||||
| // Licensed under GPLv2 or any later version
 | ||||
| // Refer to the license.txt file included.
 | ||||
| 
 | ||||
| #include "common/assert.h" | ||||
| #include "core/hle/service/nvdrv/memory_manager.h" | ||||
| 
 | ||||
| namespace Service { | ||||
| namespace Nvidia { | ||||
| 
 | ||||
| PAddr MemoryManager::AllocateSpace(u64 size, u64 align) { | ||||
|     boost::optional<PAddr> paddr = FindFreeBlock(size, align); | ||||
|     ASSERT(paddr); | ||||
| 
 | ||||
|     for (u64 offset = 0; offset < size; offset += Memory::PAGE_SIZE) { | ||||
|         PageSlot(*paddr + offset) = static_cast<u64>(PageStatus::Allocated); | ||||
|     } | ||||
| 
 | ||||
|     return *paddr; | ||||
| } | ||||
| 
 | ||||
| PAddr MemoryManager::AllocateSpace(PAddr paddr, u64 size, u64 align) { | ||||
|     for (u64 offset = 0; offset < size; offset += Memory::PAGE_SIZE) { | ||||
|         if (IsPageMapped(paddr + offset)) { | ||||
|             return AllocateSpace(size, align); | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     for (u64 offset = 0; offset < size; offset += Memory::PAGE_SIZE) { | ||||
|         PageSlot(paddr + offset) = static_cast<u64>(PageStatus::Allocated); | ||||
|     } | ||||
| 
 | ||||
|     return paddr; | ||||
| } | ||||
| 
 | ||||
| PAddr MemoryManager::MapBufferEx(VAddr vaddr, u64 size) { | ||||
|     vaddr &= ~Memory::PAGE_MASK; | ||||
| 
 | ||||
|     boost::optional<PAddr> paddr = FindFreeBlock(size); | ||||
|     ASSERT(paddr); | ||||
| 
 | ||||
|     for (u64 offset = 0; offset < size; offset += Memory::PAGE_SIZE) { | ||||
|         PageSlot(*paddr + offset) = vaddr + offset; | ||||
|     } | ||||
| 
 | ||||
|     return *paddr; | ||||
| } | ||||
| 
 | ||||
| PAddr MemoryManager::MapBufferEx(VAddr vaddr, PAddr paddr, u64 size) { | ||||
|     vaddr &= ~Memory::PAGE_MASK; | ||||
|     paddr &= ~Memory::PAGE_MASK; | ||||
| 
 | ||||
|     for (u64 offset = 0; offset < size; offset += Memory::PAGE_SIZE) { | ||||
|         if (PageSlot(paddr + offset) != static_cast<u64>(PageStatus::Allocated)) { | ||||
|             return MapBufferEx(vaddr, size); | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     for (u64 offset = 0; offset < size; offset += Memory::PAGE_SIZE) { | ||||
|         PageSlot(paddr + offset) = vaddr + offset; | ||||
|     } | ||||
| 
 | ||||
|     return paddr; | ||||
| } | ||||
| 
 | ||||
| boost::optional<PAddr> MemoryManager::FindFreeBlock(u64 size, u64 align) { | ||||
|     PAddr paddr{}; | ||||
|     u64 free_space{}; | ||||
|     align = (align + Memory::PAGE_MASK) & ~Memory::PAGE_MASK; | ||||
| 
 | ||||
|     while (paddr + free_space < MAX_ADDRESS) { | ||||
|         if (!IsPageMapped(paddr + free_space)) { | ||||
|             free_space += Memory::PAGE_SIZE; | ||||
|             if (free_space >= size) { | ||||
|                 return paddr; | ||||
|             } | ||||
|         } else { | ||||
|             paddr += free_space + Memory::PAGE_SIZE; | ||||
|             free_space = 0; | ||||
|             const u64 remainder{paddr % align}; | ||||
|             if (!remainder) { | ||||
|                 paddr = (paddr - remainder) + align; | ||||
|             } | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     return {}; | ||||
| } | ||||
| 
 | ||||
| VAddr MemoryManager::PhysicalToVirtualAddress(PAddr paddr) { | ||||
|     VAddr base_addr = PageSlot(paddr); | ||||
|     ASSERT(base_addr != static_cast<u64>(PageStatus::Unmapped)); | ||||
|     return base_addr + (paddr & Memory::PAGE_MASK); | ||||
| } | ||||
| 
 | ||||
| bool MemoryManager::IsPageMapped(PAddr paddr) { | ||||
|     return PageSlot(paddr) != static_cast<u64>(PageStatus::Unmapped); | ||||
| } | ||||
| 
 | ||||
| VAddr& MemoryManager::PageSlot(PAddr paddr) { | ||||
|     auto& block = page_table[(paddr >> (Memory::PAGE_BITS + PAGE_TABLE_BITS)) & PAGE_TABLE_MASK]; | ||||
|     if (!block) { | ||||
|         block = std::make_unique<PageBlock>(); | ||||
|         for (unsigned index = 0; index < PAGE_BLOCK_SIZE; index++) { | ||||
|             (*block)[index] = static_cast<u64>(PageStatus::Unmapped); | ||||
|         } | ||||
|     } | ||||
|     return (*block)[(paddr >> Memory::PAGE_BITS) & PAGE_BLOCK_MASK]; | ||||
| } | ||||
| 
 | ||||
| } // namespace Nvidia
 | ||||
| } // namespace Service
 | ||||
							
								
								
									
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								src/core/hle/service/nvdrv/memory_manager.h
									
									
									
									
									
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								src/core/hle/service/nvdrv/memory_manager.h
									
									
									
									
									
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							| @ -0,0 +1,48 @@ | ||||
| // Copyright 2018 yuzu emulator team
 | ||||
| // Licensed under GPLv2 or any later version
 | ||||
| // Refer to the license.txt file included.
 | ||||
| 
 | ||||
| #pragma once | ||||
| 
 | ||||
| #include <array> | ||||
| #include <memory> | ||||
| #include "common/common_types.h" | ||||
| #include "core/memory.h" | ||||
| 
 | ||||
| namespace Service { | ||||
| namespace Nvidia { | ||||
| 
 | ||||
| class MemoryManager final { | ||||
| public: | ||||
|     MemoryManager() = default; | ||||
| 
 | ||||
|     PAddr AllocateSpace(u64 size, u64 align); | ||||
|     PAddr AllocateSpace(PAddr paddr, u64 size, u64 align); | ||||
|     PAddr MapBufferEx(VAddr vaddr, u64 size); | ||||
|     PAddr MapBufferEx(VAddr vaddr, PAddr paddr, u64 size); | ||||
|     VAddr PhysicalToVirtualAddress(PAddr paddr); | ||||
| 
 | ||||
| private: | ||||
|     boost::optional<PAddr> FindFreeBlock(u64 size, u64 align = 1); | ||||
|     bool IsPageMapped(PAddr paddr); | ||||
|     VAddr& PageSlot(PAddr paddr); | ||||
| 
 | ||||
|     enum class PageStatus : u64 { | ||||
|         Unmapped = 0xFFFFFFFFFFFFFFFFULL, | ||||
|         Allocated = 0xFFFFFFFFFFFFFFFEULL, | ||||
|     }; | ||||
| 
 | ||||
|     static constexpr u64 MAX_ADDRESS{0x10000000000ULL}; | ||||
|     static constexpr u64 PAGE_TABLE_BITS{14}; | ||||
|     static constexpr u64 PAGE_TABLE_SIZE{1 << PAGE_TABLE_BITS}; | ||||
|     static constexpr u64 PAGE_TABLE_MASK{PAGE_TABLE_SIZE - 1}; | ||||
|     static constexpr u64 PAGE_BLOCK_BITS{14}; | ||||
|     static constexpr u64 PAGE_BLOCK_SIZE{1 << PAGE_BLOCK_BITS}; | ||||
|     static constexpr u64 PAGE_BLOCK_MASK{PAGE_BLOCK_SIZE - 1}; | ||||
| 
 | ||||
|     using PageBlock = std::array<VAddr, PAGE_BLOCK_SIZE>; | ||||
|     std::array<std::unique_ptr<PageBlock>, PAGE_TABLE_SIZE> page_table{}; | ||||
| }; | ||||
| 
 | ||||
| } // namespace Nvidia
 | ||||
| } // namespace Service
 | ||||
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