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	SaveDataCheck: Move the files to nand/title
under /nand/title/high/low/content/00000000.app.romfs
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				| @ -43,7 +43,7 @@ | ||||
| #define EXTSAVEDATA_DIR          "sdmc/Nintendo 3DS/extdata" | ||||
| #define SHAREDEXTSAVEDATA_DIR    "nand/data/extdata" | ||||
| #define SAVEDATA_DIR             "savedata" | ||||
| #define SAVEDATACHECK_DIR        "savedatacheck" | ||||
| #define SAVEDATACHECK_DIR        "nand/title" | ||||
| #define SYSDATA_DIR              "sysdata" | ||||
| #define SYSSAVEDATA_DIR          "nand/data/sysdata" | ||||
| #define SHADERCACHE_DIR          "shader_cache" | ||||
|  | ||||
| @ -23,7 +23,8 @@ ResultCode Archive_SaveDataCheck::Open(const Path& path) { | ||||
|     // this archive again with a different path, will corrupt the previously open file.
 | ||||
|     auto vec = path.AsBinary(); | ||||
|     const u32* data = reinterpret_cast<u32*>(vec.data()); | ||||
|     std::string file_path = Common::StringFromFormat("%s%08x%08x.bin", mount_point.c_str(), data[1], data[0]); | ||||
|     std::string file_path = Common::StringFromFormat("%s%08x/%08x/content/00000000.app.romfs",  | ||||
|             mount_point.c_str(), data[1], data[0]); | ||||
|     FileUtil::IOFile file(file_path, "rb"); | ||||
| 
 | ||||
|     std::fill(raw_data.begin(), raw_data.end(), 0); | ||||
|  | ||||
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