bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							2b082e2710 
							
						 
					 
					
						
						
							
							Merge pull request  #343  from Subv/tex_wrap_4  
						
						... 
						
						
						
						GPU: Implement some wrap modes 
						
					 
					
						2018-04-17 12:25:24 -04:00 
						 
				 
			
				
					
						
							
							
								shinyquagsire23 
							
						 
					 
					
						
						
						
						
							
						
						
							de580ccdd5 
							
						 
					 
					
						
						
							
							file_sys: Use NGLOG  
						
						
						
					 
					
						2018-04-17 09:55:29 -06:00 
						 
				 
			
				
					
						
							
							
								Hexagon12 
							
						 
					 
					
						
						
						
						
							
						
						
							e52a87b98a 
							
						 
					 
					
						
						
							
							Various service name fixes - part 2 (rebased) ( #322 )  
						
						... 
						
						
						
						* Updated ACC with more service names
* Updated SVC with more service names
* Updated set with more service names
* Updated sockets with more service names
* Updated SPL with more service names
* Updated time with more service names
* Updated vi with more service names 
						
					 
					
						2018-04-17 11:37:43 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							0905dc1ff4 
							
						 
					 
					
						
						
							
							Merge pull request  #342  from bunnei/indexed-verts  
						
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						Implement indexed mode rendering 
						
					 
					
						2018-04-17 11:34:22 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							636ad34707 
							
						 
					 
					
						
						
							
							MaxwellToGL: Implemented tex wrap mode 1 (Wrap, GL_REPEAT).  
						
						
						
					 
					
						2018-04-17 10:17:18 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							7fc516cc1a 
							
						 
					 
					
						
						
							
							MaxwellToGL: Added a TODO and partial implementation of maxwell wrap mode 4 (Clamp, GL_CLAMP).  
						
						... 
						
						
						
						This clamp mode was removed from OpenGL as of 3.1, we can emulate it by using GL_CLAMP_TO_BORDER to get the border color of the texture, and then manually sampling the edge to mix them in the fragment shader. 
						
					 
					
						2018-04-17 10:16:50 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							77bdc49343 
							
						 
					 
					
						
						
							
							gl_rendering: Use NGLOG* for changed code.  
						
						
						
					 
					
						2018-04-16 21:23:28 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							1a1af3fda3 
							
						 
					 
					
						
						
							
							gl_rasterizer: Implement indexed vertex mode.  
						
						
						
					 
					
						2018-04-16 21:10:15 -04:00 
						 
				 
			
				
					
						
							
							
								shinyquagsire23 
							
						 
					 
					
						
						
						
						
							
						
						
							83aa38b239 
							
						 
					 
					
						
						
							
							file_sys: tweaks  
						
						
						
					 
					
						2018-04-16 06:51:59 -06:00 
						 
				 
			
				
					
						
							
							
								shinyquagsire23 
							
						 
					 
					
						
						
						
						
							
						
						
							c03795300a 
							
						 
					 
					
						
						
							
							file_sys: Add HFS/PFS helper component  
						
						
						
					 
					
						2018-04-16 04:36:25 -06:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							44e09ba807 
							
						 
					 
					
						
						
							
							Merge pull request  #338  from bunnei/unrequire-shared-font  
						
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						pl_u: Use empty shared font if none is available. 
						
					 
					
						2018-04-15 16:54:36 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d6d7d0989c 
							
						 
					 
					
						
						
							
							Merge pull request  #337  from Subv/used_buffers  
						
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						GPU: Don't use explicit binding points when uploading the constbuffers to opengl 
						
					 
					
						2018-04-15 16:30:57 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							ac628f139d 
							
						 
					 
					
						
						
							
							pl_u: Use empty shared font if none is available.  
						
						... 
						
						
						
						- Makes games work in lieu of shared_font.bin. 
						
					 
					
						2018-04-15 16:15:34 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							477aab5960 
							
						 
					 
					
						
						
							
							GPU: Use the same buffer names in the generated GLSL and the buffer uploading code.  
						
						
						
					 
					
						2018-04-15 15:02:50 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							14ac40436e 
							
						 
					 
					
						
						
							
							GPU: Don't use explicit binding points when uploading the constbuffers to opengl.  
						
						... 
						
						
						
						The bindpoints will now be dynamically calculated based on the number of buffers used by the previous shader stage. 
						
					 
					
						2018-04-15 14:14:57 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b8825fbf10 
							
						 
					 
					
						
						
							
							Merge pull request  #335  from bunnei/delete-file  
						
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						fsp_srv: Implement DeleteFile. 
						
					 
					
						2018-04-15 15:13:02 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b60834ac41 
							
						 
					 
					
						
						
							
							Merge pull request  #334  from Subv/used_buffers  
						
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						GPU: Use the buffer hints from the shader decompiler to upload only the necessary const buffers for each shader stage 
						
					 
					
						2018-04-15 13:17:30 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							bddad50dd4 
							
						 
					 
					
						
						
							
							fsp_srv: Implement DeleteFile.  
						
						... 
						
						
						
						- Used by Binding of Isaac. 
						
					 
					
						2018-04-15 13:15:18 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							e128e90350 
							
						 
					 
					
						
						
							
							GPU: Don't use GetPointer when uploading the constbuffer data to the GPU.  
						
						
						
					 
					
						2018-04-15 11:18:09 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							7da47da66e 
							
						 
					 
					
						
						
							
							GPU: Use the buffer hints from the shader decompiler to upload only the necessary const buffers for each shader stage.  
						
						
						
					 
					
						2018-04-15 11:15:54 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							34264879b3 
							
						 
					 
					
						
						
							
							Merge pull request  #333  from bunnei/const-buff-hints  
						
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						shaders: Expose hints about used const buffers. 
						
					 
					
						2018-04-15 12:12:17 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							73d9c494ea 
							
						 
					 
					
						
						
							
							shaders: Expose hints about used const buffers.  
						
						
						
					 
					
						2018-04-15 11:50:10 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							bb0c3fc828 
							
						 
					 
					
						
						
							
							Merge pull request  #328  from Subv/constbuffers  
						
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						GPU: Upload the shader Constant Buffers as SSBOs to the GPU 
						
					 
					
						2018-04-15 03:19:57 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							c9b511da08 
							
						 
					 
					
						
						
							
							GPU: Upload the entirety of each constbuffer for each shader stage as SSBOs.  
						
						... 
						
						
						
						We're going to need the shader generator to give us a mapping of the actual used const buffers to properly bind them to the shader. 
						
					 
					
						2018-04-14 23:02:05 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							1957640ea2 
							
						 
					 
					
						
						
							
							GPU: Allow configuring ssbos in the opengl state manager.  
						
						
						
					 
					
						2018-04-14 22:54:23 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							ae58e46036 
							
						 
					 
					
						
						
							
							GPU: Added a function to determine whether a shader stage is enabled or not.  
						
						
						
					 
					
						2018-04-14 22:54:23 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							2b9a6b3281 
							
						 
					 
					
						
						
							
							Merge pull request  #332  from bunnei/fix-total-mem-usage  
						
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						vm_manager: Increase GetTotalMemoryUsage value. 
						
					 
					
						2018-04-14 22:29:19 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							43f0f163e1 
							
						 
					 
					
						
						
							
							vm_manager: Increase GetTotalMemoryUsage value.  
						
						... 
						
						
						
						- Gets Binding of Isaac running. 
						
					 
					
						2018-04-14 22:04:10 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9f66cae865 
							
						 
					 
					
						
						
							
							Merge pull request  #327  from adityaruplaha/fullscreen-fix  
						
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						Fix the stuck in fullscreen bug 
						
					 
					
						2018-04-14 21:24:36 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							778be45103 
							
						 
					 
					
						
						
							
							Merge pull request  #331  from bunnei/fsp-flush  
						
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						fsp_srv: Implement IFile::Flush. 
						
					 
					
						2018-04-14 21:21:34 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							fdca7b5f7a 
							
						 
					 
					
						
						
							
							Merge pull request  #329  from bunnei/shader-gen-part-1  
						
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						OpenGL shader generation part 1 
						
					 
					
						2018-04-14 20:40:39 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							9cab6809f2 
							
						 
					 
					
						
						
							
							fsp_srv: Implement IFile::Flush.  
						
						
						
					 
					
						2018-04-14 19:46:09 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							1b41b875dc 
							
						 
					 
					
						
						
							
							shaders: Add NumTextureSamplers const, remove unused #pragma.  
						
						
						
					 
					
						2018-04-14 18:50:06 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							e6224fec27 
							
						 
					 
					
						
						
							
							shaders: Address PR review feedback.  
						
						
						
					 
					
						2018-04-14 16:01:41 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							eabeedf6af 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Cleanup log statements.  
						
						
						
					 
					
						2018-04-14 16:01:41 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							0d408b965b 
							
						 
					 
					
						
						
							
							shaders: Fix GCC and clang build issues.  
						
						
						
					 
					
						2018-04-14 16:01:40 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							86135864da 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement negate, abs, etc. and lots of cleanup.  
						
						
						
					 
					
						2018-04-14 16:01:40 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							7639667562 
							
						 
					 
					
						
						
							
							shader_bytecode: Add FSETP and KIL to GetInfo.  
						
						
						
					 
					
						2018-04-14 16:01:40 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							5a47832221 
							
						 
					 
					
						
						
							
							shader_bytecode: Add SubOp decoding.  
						
						
						
					 
					
						2018-04-14 16:01:40 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							50023bdae7 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Add shader stage hint.  
						
						
						
					 
					
						2018-04-14 16:01:39 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							a992aac5eb 
							
						 
					 
					
						
						
							
							renderer_opengl: Fix Morton copy byteswap, etc.  
						
						
						
					 
					
						2018-04-14 16:01:39 -04:00 
						 
				 
			
				
					
						
							
							
								adityaruplaha 
							
						 
					 
					
						
						
						
						
							
						
						
							958c98bdae 
							
						 
					 
					
						
						
							
							Fix the stuck in fullscreen bug (Original PR:  citra-emu/citra#3611 )  
						
						
						
					 
					
						2018-04-14 16:41:56 +05:30 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							0ca8fce9d0 
							
						 
					 
					
						
						
							
							gl_shader_manager: Implement SetShaderSamplerBindings.  
						
						
						
					 
					
						2018-04-13 23:48:30 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							beddc8afd2 
							
						 
					 
					
						
						
							
							gl_rasterizer: Generate shaders and upload uniforms.  
						
						
						
					 
					
						2018-04-13 23:48:29 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							85d77a3d24 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Basic impl. for very simple vertex shaders.  
						
						... 
						
						
						
						- Tested with Puyo Puyo Tetris and Cave Story+ 
						
					 
					
						2018-04-13 23:48:28 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							51f37f5061 
							
						 
					 
					
						
						
							
							gl_shader_manager: Cleanup and consolidate uniform handling.  
						
						
						
					 
					
						2018-04-13 23:48:28 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							35aca0bf1f 
							
						 
					 
					
						
						
							
							maxwell_3d: Make memory_manager public.  
						
						
						
					 
					
						2018-04-13 23:48:27 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							33bb53571b 
							
						 
					 
					
						
						
							
							maxwell_3d: Fix shader_config decodings.  
						
						
						
					 
					
						2018-04-13 23:48:26 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							5617831d5f 
							
						 
					 
					
						
						
							
							gl_rasterizer: Use shader program manager, remove test shader.  
						
						
						
					 
					
						2018-04-13 23:48:26 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							459826a705 
							
						 
					 
					
						
						
							
							renderer_opengl: Add gl_shader_manager class.  
						
						
						
					 
					
						2018-04-13 23:48:25 -04:00