bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d6e8e16a66 
							
						 
					 
					
						
						
							
							Merge pull request  #1286  from bunnei/multi-clear  
						
						... 
						
						
						
						gl_rasterizer: Implement clear for non-zero render targets. 
						
					 
					
						2018-09-10 20:30:14 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							12445b476d 
							
						 
					 
					
						
						
							
							Merge pull request  #1285  from bunnei/depth-fix  
						
						... 
						
						
						
						gl_rasterizer_cache: Only use depth for applicable texture formats. 
						
					 
					
						2018-09-10 20:28:40 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d884e805c5 
							
						 
					 
					
						
						
							
							Merge pull request  #1284  from bunnei/bgra8_srgb  
						
						... 
						
						
						
						gl_rasterizer_cache: Implement RenderTargetFormat::BGRA8_SRGB. 
						
					 
					
						2018-09-10 20:28:00 -04:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							4bea6657ef 
							
						 
					 
					
						
						
							
							Merge pull request  #1288  from MysticExile/remove-multicore  
						
						... 
						
						
						
						Remove the multi-core option from the UI 
						
					 
					
						2018-09-10 16:30:45 -06:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
						
						
							
						
						
							c1b8cd9058 
							
						 
					 
					
						
						
							
							video_core: Refactor command_processor.  
						
						... 
						
						
						
						Inline the WriteReg helper as it is called ~20k times per frame. 
						
					 
					
						2018-09-10 22:06:16 +02:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
						
						
							
						
						
							0cfb0bacb2 
							
						 
					 
					
						
						
							
							video_core: Move command buffer loop.  
						
						... 
						
						
						
						This moves the hot loop into video_core. This refactoring shall reduce the CPU overhead of calling ProcessCommandList. 
						
					 
					
						2018-09-10 22:06:13 +02:00 
						 
				 
			
				
					
						
							
							
								MysticExile 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d2f788762a 
							
						 
					 
					
						
						
							
							Remove multicore configure_general.ui  
						
						
						
					 
					
						2018-09-10 22:04:21 +02:00 
						 
				 
			
				
					
						
							
							
								MysticExile 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							17f8059fea 
							
						 
					 
					
						
						
							
							remove multicore in configure_general.cpp  
						
						
						
					 
					
						2018-09-10 22:03:23 +02:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
						
						
							
						
						
							c560043581 
							
						 
					 
					
						
						
							
							rasterizer: Drop unused handler.  
						
						... 
						
						
						
						This virtual function is called in a very hot spot, and it does nothing.
If this kind of feature is required, please be more specific and add callbacks
in the switch statement within Maxwell3D::WriteReg. There is no point in having
another switch statement within the rasterizer. 
						
					 
					
						2018-09-10 22:03:10 +02:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							4c0b1cc1ae 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Only use depth for applicable texture formats.  
						
						... 
						
						
						
						- Fixes an issue with Octopath Traveler leaving stale data here. 
						
					 
					
						2018-09-10 00:50:38 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							035e6bd407 
							
						 
					 
					
						
						
							
							gl_rasterizer: Implement clear for non-zero render targets.  
						
						... 
						
						
						
						- Several misc. changes to ConfigureFramebuffers in support of this. 
						
					 
					
						2018-09-10 00:41:20 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							1c34498368 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Implement RenderTargetFormat::BGRA8_SRGB.  
						
						... 
						
						
						
						- Used by Octopath Traveler (with multiple render targets). 
						
					 
					
						2018-09-10 00:37:52 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							49b15af054 
							
						 
					 
					
						
						
							
							gl_rasterizer: Implement multiple color attachments.  
						
						
						
					 
					
						2018-09-09 22:48:28 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f9e468d891 
							
						 
					 
					
						
						
							
							Merge pull request  #1258  from tgsm/fix-sdl-logging  
						
						... 
						
						
						
						yuzu-cmd: fix SDL logging 
						
					 
					
						2018-09-09 22:34:23 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							7ddd5b765d 
							
						 
					 
					
						
						
							
							Merge pull request  #1282  from lioncash/compat  
						
						... 
						
						
						
						yuzu: Move compatibility list specifics to their own source files 
						
					 
					
						2018-09-09 22:32:53 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							50c191439d 
							
						 
					 
					
						
						
							
							Merge pull request  #1276  from FearlessTobi/fix-stupid-stub  
						
						... 
						
						
						
						hid: Implement ReloadInputDevices 
						
					 
					
						2018-09-09 22:31:04 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3b8a0bc146 
							
						 
					 
					
						
						
							
							Merge pull request  #1283  from lioncash/unused  
						
						... 
						
						
						
						service: Remove unused g_kernel_named_ports variable 
						
					 
					
						2018-09-09 22:30:39 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							136040ee15 
							
						 
					 
					
						
						
							
							service: Remove unused g_kernel_named_ports variable  
						
						... 
						
						
						
						With the named port functionality all migrated over to the kernel,
there's no need to keep this around anymore. 
						
					 
					
						2018-09-09 22:10:54 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e58855c7a4 
							
						 
					 
					
						
						
							
							Merge pull request  #1268  from FernandoS27/tmml  
						
						... 
						
						
						
						shader_decompiler: Implemented TMML 
						
					 
					
						2018-09-09 21:39:39 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							00131e752d 
							
						 
					 
					
						
						
							
							Implemented TMML  
						
						
						
					 
					
						2018-09-09 20:46:31 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							223ddb2008 
							
						 
					 
					
						
						
							
							Merge pull request  #1272  from Subv/dma_2d  
						
						... 
						
						
						
						GPU/DMA: Partially implemented the 'enable_2d' bit in the DMA engine. 
						
					 
					
						2018-09-09 19:53:17 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							fcf81147e7 
							
						 
					 
					
						
						
							
							Merge pull request  #1280  from zero334/improvements  
						
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						video_core: fixed arithmetic overflow warnings & improved code style 
						
					 
					
						2018-09-09 19:51:46 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							73a2d71f44 
							
						 
					 
					
						
						
							
							game_list: Make CompatibilityList parameter of NavigateToGamedbEntryRequested() a const reference  
						
						... 
						
						
						
						The compatibility list isn't modified within any of the slots connected
to this signal, so we can make it const to enforce immutability. 
						
					 
					
						2018-09-09 19:46:07 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							bd8065295c 
							
						 
					 
					
						
						
							
							yuzu: Move compatibility list specifics to their own source files  
						
						... 
						
						
						
						Lets us keep the generic portions of the compatibility list code
together, and allows us to introduce a type alias that makes it so we
don't need to type out a very long type declaration anymore, making the
immediate readability of some code better. 
						
					 
					
						2018-09-09 19:45:25 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							073a21ac0b 
							
						 
					 
					
						
						
							
							Implemented TXQ dimension query type, used by SMO.  
						
						
						
					 
					
						2018-09-09 11:59:01 -04:00 
						 
				 
			
				
					
						
							
							
								Patrick Elsässer 
							
						 
					 
					
						
						
						
						
							
						
						
							64e45b04e0 
							
						 
					 
					
						
						
							
							video_core: fixed arithmetic overflow warnings & improved code style  
						
						... 
						
						
						
						- Fixed all warnings, for renderer_opengl items, which were indicating a
possible incorrect behavior from integral promotion rules and types
larger than those in which arithmetic is typically performed.
- Added const for variables where possible and meaningful.
- Added constexpr where possible. 
						
					 
					
						2018-09-09 17:51:43 +02:00 
						 
				 
			
				
					
						
							
							
								MerryMage 
							
						 
					 
					
						
						
						
						
							
						
						
							55af5bda55 
							
						 
					 
					
						
						
							
							cubeb_sink: Downsample arbitrary number of channels  
						
						
						
					 
					
						2018-09-09 09:51:46 +01:00 
						 
				 
			
				
					
						
							
							
								tech4me 
							
						 
					 
					
						
						
						
						
							
						
						
							3dcedb36b4 
							
						 
					 
					
						
						
							
							Port Citra  #4047  &  #4052 : add change background color support  
						
						
						
					 
					
						2018-09-08 17:00:21 -07:00 
						 
				 
			
				
					
						
							
							
								fearlessTobi 
							
						 
					 
					
						
						
						
						
							
						
						
							500e81429a 
							
						 
					 
					
						
						
							
							hid: Implement ReloadInputDevices  
						
						
						
					 
					
						2018-09-09 00:57:41 +02:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							82a313a14c 
							
						 
					 
					
						
						
							
							Change name of TEXQ to TXQ, in order to match NVIDIA's naming  
						
						
						
					 
					
						2018-09-08 18:08:57 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							fdb199290b 
							
						 
					 
					
						
						
							
							GPU/DMA: Partially implemented the 'enable_2d' bit in the DMA engine.  
						
						... 
						
						
						
						When not set, this tells the GPU to only use the X size when performing a DMA copy.
This is only implemented for linear->linear and tiled->tiled copies. Conversion copies still retain the assert.
This bit is unset by some games for various purposes, and by nouveau when copying the vertex buffers. 
						
					 
					
						2018-09-08 16:02:16 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							af074ee422 
							
						 
					 
					
						
						
							
							Merge pull request  #1256  from bunnei/tex-target-support  
						
						... 
						
						
						
						Initial support for non-2D textures 
						
					 
					
						2018-09-08 16:14:46 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							deff28d3c0 
							
						 
					 
					
						
						
							
							Merge pull request  #1265  from zhaowenlan1779/patch-1  
						
						... 
						
						
						
						yuzu: fix title bar display 
						
					 
					
						2018-09-08 16:03:25 -04:00 
						 
				 
			
				
					
						
							
							
								MerryMage 
							
						 
					 
					
						
						
						
						
							
						
						
							1aa195a9c0 
							
						 
					 
					
						
						
							
							cubeb_sink: Perform audio stretching  
						
						
						
					 
					
						2018-09-08 18:56:38 +01:00 
						 
				 
			
				
					
						
							
							
								MerryMage 
							
						 
					 
					
						
						
						
						
							
						
						
							e51bd49f87 
							
						 
					 
					
						
						
							
							audio_core: Add audio stretcher  
						
						
						
					 
					
						2018-09-08 18:56:38 +01:00 
						 
				 
			
				
					
						
							
							
								MerryMage 
							
						 
					 
					
						
						
						
						
							
						
						
							7e697ab7ff 
							
						 
					 
					
						
						
							
							cubeb_sink: Hold last available value instead of writing zeros  
						
						... 
						
						
						
						This reduces clicking in output audio should we underrun. 
						
					 
					
						2018-09-08 18:56:38 +01:00 
						 
				 
			
				
					
						
							
							
								MerryMage 
							
						 
					 
					
						
						
						
						
							
						
						
							6d9dd1dc6d 
							
						 
					 
					
						
						
							
							cubeb_sink: Use RingBuffer  
						
						
						
					 
					
						2018-09-08 18:56:38 +01:00 
						 
				 
			
				
					
						
							
							
								MerryMage 
							
						 
					 
					
						
						
						
						
							
						
						
							112351d557 
							
						 
					 
					
						
						
							
							common: Implement a ring buffer  
						
						
						
					 
					
						2018-09-08 18:56:38 +01:00 
						 
				 
			
				
					
						
							
							
								fearlessTobi 
							
						 
					 
					
						
						
						
						
							
						
						
							a6efff8b02 
							
						 
					 
					
						
						
							
							Add audio stretching support  
						
						
						
					 
					
						2018-09-08 18:26:23 +01:00 
						 
				 
			
				
					
						
							
							
								MerryMage 
							
						 
					 
					
						
						
						
						
							
						
						
							a76f0d5d06 
							
						 
					 
					
						
						
							
							audio_renderer: Rename AudioOut instance to audio_out  
						
						
						
					 
					
						2018-09-08 16:50:12 +01:00 
						 
				 
			
				
					
						
							
							
								Pengfei Zhu 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							4048b54ef7 
							
						 
					 
					
						
						
							
							yuzu: fix title bar display  
						
						... 
						
						
						
						Previously the version number got hidden after starting a game. 
						
					 
					
						2018-09-08 19:10:50 +08:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9cd79c25ed 
							
						 
					 
					
						
						
							
							Merge pull request  #1246  from degasus/instanced_rendering  
						
						... 
						
						
						
						gl_rasterizer: Use baseInstance instead of moving the buffer points. 
						
					 
					
						2018-09-08 04:49:24 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							2515d2433b 
							
						 
					 
					
						
						
							
							Merge pull request  #1259  from lioncash/relocate  
						
						... 
						
						
						
						yuzu: Move GameListWorker to its own source files 
						
					 
					
						2018-09-08 04:10:11 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							8b08cb925b 
							
						 
					 
					
						
						
							
							gl_rasterizer: Use baseInstance instead of moving the buffer points.  
						
						... 
						
						
						
						This hopefully helps our cache not to redundant upload the vertex buffer.
# Conflicts:
#	src/video_core/renderer_opengl/gl_rasterizer.cpp 
						
					 
					
						2018-09-08 04:05:56 -04:00 
						 
				 
			
				
					
						
							
							
								tgsm 
							
						 
					 
					
						
						
						
						
							
						
						
							975226e7ff 
							
						 
					 
					
						
						
							
							yuzu-cmd: fix SDL logging  
						
						
						
					 
					
						2018-09-08 03:12:47 -04:00 
						 
				 
			
				
					
						
							
							
								Patrick Elsässer 
							
						 
					 
					
						
						
						
						
							
						
						
							a8974f0556 
							
						 
					 
					
						
						
							
							video_core: Arithmetic overflow warning fix for gl_rasterizer ( #1262 )  
						
						... 
						
						
						
						* video_core: Arithmetic overflow fix for gl_rasterizer
- Fixed warnings, which were indicating incorrect behavior from integral
promotion rules and types larger than those in which arithmetic is
typically performed.
- Added const for variables where possible and meaningful.
* Changed the casts from C to C++ style
Changed the C-style casts to C++ casts as proposed.
Took also care about signed / unsigned behaviour. 
						
					 
					
						2018-09-08 02:59:59 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							23ae7cf9db 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Improve accuracy of RecreateSurface for non-2D textures.  
						
						
						
					 
					
						2018-09-08 02:53:39 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							fdd5c97a14 
							
						 
					 
					
						
						
							
							maxwell_3d: Remove assert that no longer applies.  
						
						
						
					 
					
						2018-09-08 02:53:39 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							f165a85398 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Partially implement several non-2D texture types.  
						
						
						
					 
					
						2018-09-08 02:53:38 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							0731383124 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Partially implement several non-2D texture types (Subv).  
						
						
						
					 
					
						2018-09-08 02:53:38 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							05f6f59ffb 
							
						 
					 
					
						
						
							
							gl_rasterizer: Implement texture wrap mode p.  
						
						
						
					 
					
						2018-09-08 02:53:38 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							ce8291f6c5 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Track texture depth.  
						
						
						
					 
					
						2018-09-08 02:53:38 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							9dccf7e1fa 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Remove impl. of FlushGLBuffer.  
						
						... 
						
						
						
						- Will not work for non-2d textures, and was not used anyways. 
						
					 
					
						2018-09-08 02:53:37 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							030676b95d 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Keep track of texture type per surface.  
						
						
						
					 
					
						2018-09-08 02:53:37 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							a439f7b6e1 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Remove unused DownloadGLTexture.  
						
						
						
					 
					
						2018-09-08 02:53:37 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							b56e5edafc 
							
						 
					 
					
						
						
							
							gl_state: Keep track of texture target.  
						
						
						
					 
					
						2018-09-08 02:53:37 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							460ebc8187 
							
						 
					 
					
						
						
							
							Merge pull request  #1257  from lioncash/process  
						
						... 
						
						
						
						core: Migrate current_process pointer to the kernel 
						
					 
					
						2018-09-07 22:34:05 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							564b7fdc9c 
							
						 
					 
					
						
						
							
							yuzu: Move GameListWorker to its own source files  
						
						... 
						
						
						
						This has gotten sufficiently large enough to warrant moving it to its
own source files. Especially given it dumps the file_sys headers around
code that doesn't use it for the most part.
This'll also make it easier to introduce a type alias for the
compatibility list, so a large unordered_map type declaration doesn't
need to be specified all the time (we don't want to propagate the
game_list_p.h include via the main game_list.h header). 
						
					 
					
						2018-09-07 16:25:28 -04:00 
						 
				 
			
				
					
						
							
							
								CaptV0rt3x 
							
						 
					 
					
						
						
						
						
							
						
						
							9382414b20 
							
						 
					 
					
						
						
							
							For SDL Frontend  
						
						
						
					 
					
						2018-09-07 11:57:05 +05:30 
						 
				 
			
				
					
						
							
							
								CaptV0rt3x 
							
						 
					 
					
						
						
						
						
							
						
						
							e3af341d5b 
							
						 
					 
					
						
						
							
							Better Title Bar Display  
						
						
						
					 
					
						2018-09-07 11:54:51 +05:30 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							3f17fe7133 
							
						 
					 
					
						
						
							
							core: Migrate current_process pointer to the kernel  
						
						... 
						
						
						
						Given we now have the kernel as a class, it doesn't make sense to keep
the current process pointer within the System class, as processes are
related to the kernel.
This also gets rid of a subtle case where memory wouldn't be freed on
core shutdown, as the current_process pointer would never be reset,
causing the pointed to contents to continue to live. 
						
					 
					
						2018-09-06 20:52:58 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a164b413fa 
							
						 
					 
					
						
						
							
							Merge pull request  #1250  from lioncash/file-sys  
						
						... 
						
						
						
						file_sys/{nca_patch, patch_manager}: Amend unnecessary/missing includes. 
						
					 
					
						2018-09-06 19:20:09 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9273c02427 
							
						 
					 
					
						
						
							
							Merge pull request  #1249  from FearlessTobi/disable-vsync  
						
						... 
						
						
						
						frontend: Set swap interval to 0 
						
					 
					
						2018-09-06 19:20:01 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b89dda2b98 
							
						 
					 
					
						
						
							
							Merge pull request  #1251  from lioncash/core-inc  
						
						... 
						
						
						
						core/core: Remove unnecessary sm/controller include 
						
					 
					
						2018-09-06 19:19:51 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9947c6ad59 
							
						 
					 
					
						
						
							
							Merge pull request  #1252  from lioncash/header  
						
						... 
						
						
						
						video_core/CMakeLists: Add missing gl_buffer_cache.h 
						
					 
					
						2018-09-06 19:19:43 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9b50dca2bb 
							
						 
					 
					
						
						
							
							Merge pull request  #1253  from lioncash/explicit  
						
						... 
						
						
						
						video_core/gl_buffer_cache: Minor tidying changes 
						
					 
					
						2018-09-06 19:19:35 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							009a2cc9cc 
							
						 
					 
					
						
						
							
							Merge pull request  #1255  from bunnei/minor-opt  
						
						... 
						
						
						
						gl_rasterizer: Call state.Apply only once on SetupShaders. 
						
					 
					
						2018-09-06 19:19:16 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							820f646458 
							
						 
					 
					
						
						
							
							gl_rasterizer: Call state.Apply only once on SetupShaders.  
						
						
						
					 
					
						2018-09-06 17:41:53 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							948f6c0738 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement saturate mode for IPA.  
						
						
						
					 
					
						2018-09-06 17:40:03 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							ddcdbce067 
							
						 
					 
					
						
						
							
							gl_buffer_cache: Default initialize member variables  
						
						... 
						
						
						
						Ensures that the cache always has a deterministic initial state. 
						
					 
					
						2018-09-06 15:07:15 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							8d685a29bc 
							
						 
					 
					
						
						
							
							gl_buffer_cache: Make GetHandle() a const member function  
						
						... 
						
						
						
						GetHandle() internally calls GetHandle() on the stream_buffer instance,
which is a const member function, so this can be made const as well. 
						
					 
					
						2018-09-06 15:07:15 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							14230fe2af 
							
						 
					 
					
						
						
							
							gl_buffer_cache: Remove unnecessary includes  
						
						
						
					 
					
						2018-09-06 15:05:52 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							68296d9474 
							
						 
					 
					
						
						
							
							gl_buffer_cache: Make constructor explicit  
						
						... 
						
						
						
						Implicit conversions during construction isn't desirable here. 
						
					 
					
						2018-09-06 14:54:49 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							8f4e09ba07 
							
						 
					 
					
						
						
							
							video_core/CMakeLists: Add missing gl_buffer_cache.h  
						
						... 
						
						
						
						Without this, the header file won't show up by default within IDEs such
as Visual Studio. 
						
					 
					
						2018-09-06 14:49:51 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							56ab608044 
							
						 
					 
					
						
						
							
							core/core: Remove unnecessary sm/controller include  
						
						... 
						
						
						
						The only reason this include was necessary, was because the constructor
wasn't defaulted in the cpp file and the compiler would inline it
wherever it was used. However, given Controller is forward declared, all
those inlined constructors would see an incomplete type, causing a
compilation failure. So, we just place the constructor in the cpp file,
where it can see the complete type definition, allowing us to remove
this include. 
						
					 
					
						2018-09-06 14:38:39 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							54724fe918 
							
						 
					 
					
						
						
							
							file_sys/nca_patch: Amend constructor initializer list order  
						
						... 
						
						
						
						Orders the elements in the initializer list in the order they're
specified in the class. This prevents compiler warnings about
initialization order. 
						
					 
					
						2018-09-06 14:00:11 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							b155b3ef81 
							
						 
					 
					
						
						
							
							file_sys/nca_patch: Remove unnecessary includes  
						
						... 
						
						
						
						romfs.h doesn't need to be included in the header, the only real
dependency here is common's swap.h that needs to be included. 
						
					 
					
						2018-09-06 13:58:53 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							a859a35ec8 
							
						 
					 
					
						
						
							
							file_sys/patch_manager: Add missing includes  
						
						... 
						
						
						
						These includes were previously being satisfied indirectly. 
						
					 
					
						2018-09-06 13:53:23 -04:00 
						 
				 
			
				
					
						
							
							
								fearlessTobi 
							
						 
					 
					
						
						
						
						
							
						
						
							742f895f8b 
							
						 
					 
					
						
						
							
							frontend: Set swap interval to 0  
						
						
						
					 
					
						2018-09-06 18:57:51 +02:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
						
						
							
						
						
							a781042700 
							
						 
					 
					
						
						
							
							gl_shader_gen: Initialize position.  
						
						... 
						
						
						
						IMO the old code is fine, but nvidia raises shader compiler warnings.
Trivial fix through... 
						
					 
					
						2018-09-06 13:37:50 +02:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							77554ac773 
							
						 
					 
					
						
						
							
							Merge pull request  #1243  from degasus/VAO_cache  
						
						... 
						
						
						
						gl_rasterizer: Implement a VAO cache. 
						
					 
					
						2018-09-05 22:50:52 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							6f09c5b128 
							
						 
					 
					
						
						
							
							Merge pull request  #1244  from FernandoS27/ipa  
						
						... 
						
						
						
						shader_decompiler: Implemented IPA Properly (Stage 1) 
						
					 
					
						2018-09-05 21:20:40 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							e63b229f4a 
							
						 
					 
					
						
						
							
							Implemented IPA Properly  
						
						
						
					 
					
						2018-09-05 20:15:47 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							94f193af65 
							
						 
					 
					
						
						
							
							Merge pull request  #1242  from lioncash/file-sys  
						
						... 
						
						
						
						file_sys/submission_package: Replace includes with forward declarations where applicable 
						
					 
					
						2018-09-05 18:53:32 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a6ae765410 
							
						 
					 
					
						
						
							
							Merge pull request  #1179  from DarkLordZach/bktr  
						
						... 
						
						
						
						file_sys: Add support for BKTR format (Game Updates) 
						
					 
					
						2018-09-05 18:06:11 -04:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
						
						
							
						
						
							7f15306f78 
							
						 
					 
					
						
						
							
							gl_rasterizer: Skip TODO log.  
						
						... 
						
						
						
						This is called ~3k times per frame in SMO ingame.
My laptop spends ~3ms per frame on allocating and freeing this string.
Let's just stop printing this kind of redundant information. 
						
					 
					
						2018-09-05 20:20:20 +02:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							6bd6beee20 
							
						 
					 
					
						
						
							
							file_sys/submission_package: Correct constructor initialization list order  
						
						... 
						
						
						
						Orders the elements in the sequence to match the order in which they'll
actually be initialized in. 
						
					 
					
						2018-09-05 13:44:42 -04:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
						
						
							
						
						
							d3ad9469a1 
							
						 
					 
					
						
						
							
							gl_rasterizer: Implement a VAO cache.  
						
						... 
						
						
						
						This patch caches VAO objects instead of re-emiting all pointers per draw call.
Configuring this pointers is known as a fast task, but it yields too many GL
calls. So for better performance, just bind the VAO instead of 16 pointers. 
						
					 
					
						2018-09-05 18:46:35 +02:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							c0b7ed8b58 
							
						 
					 
					
						
						
							
							file_sys/submission_package: Replace includes with forward declarations where applicable  
						
						
						
					 
					
						2018-09-05 12:08:04 -04:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
						
						
							
						
						
							50a806ea67 
							
						 
					 
					
						
						
							
							renderer_opengl: Implement a buffer cache.  
						
						... 
						
						
						
						The idea of this cache is to avoid redundant uploads. So we are going
to cache the uploaded buffers within the stream_buffer and just reuse
the old pointers.
The next step is to implement a VBO cache on GPU memory, but for now,
I want to check the overhead of the cache management. Fetching the
buffer over PCI-E should be quite fast. 
						
					 
					
						2018-09-05 08:03:50 +02:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a1ef02c3e6 
							
						 
					 
					
						
						
							
							Merge pull request  #1240  from degasus/optimizations  
						
						... 
						
						
						
						gl_shader_cache: Use an u32 for the binding point cache. 
						
					 
					
						2018-09-04 18:20:14 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							c913136eb2 
							
						 
					 
					
						
						
							
							bktr: Fix bucket overlap error  
						
						
						
					 
					
						2018-09-04 17:01:54 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							7d5d781b20 
							
						 
					 
					
						
						
							
							drd: Parse title ID from program metadata  
						
						
						
					 
					
						2018-09-04 16:25:30 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							23a16c1720 
							
						 
					 
					
						
						
							
							patch_manager: Centralize Control-type NCA parsing  
						
						
						
					 
					
						2018-09-04 16:25:10 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							92e26df00f 
							
						 
					 
					
						
						
							
							nsp: Fix error masking issue with XCI files  
						
						... 
						
						
						
						Now display correct error instead of catch-all MissingProgramNCA 
						
					 
					
						2018-09-04 16:24:24 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							c91b60a421 
							
						 
					 
					
						
						
							
							game_list: Fix version display on non-NAND titles  
						
						
						
					 
					
						2018-09-04 16:24:02 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							cbd517d8cc 
							
						 
					 
					
						
						
							
							bktr: Add logging on successful patch  
						
						
						
					 
					
						2018-09-04 16:24:02 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							2814ca3624 
							
						 
					 
					
						
						
							
							game_list: Use friendly game versions  
						
						... 
						
						
						
						Mainly, from control.nacp metadata instead of cnmt metadata 
						
					 
					
						2018-09-04 16:24:02 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							a6e75cd45b 
							
						 
					 
					
						
						
							
							bktr: Implement IVFC offset shifting  
						
						... 
						
						
						
						Fixes base game read errors 
						
					 
					
						2018-09-04 16:24:02 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							9664ce255d 
							
						 
					 
					
						
						
							
							bktr: Fix missing includes and optimize style  
						
						
						
					 
					
						2018-09-04 16:24:02 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							f92b3512e0 
							
						 
					 
					
						
						
							
							main: Make game updates installable  
						
						
						
					 
					
						2018-09-04 16:24:02 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							8e150c46b9 
							
						 
					 
					
						
						
							
							game_list: Display patch names and versions on list  
						
						
						
					 
					
						2018-09-04 16:24:02 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							f5e03b9173 
							
						 
					 
					
						
						
							
							loader: Add BKTR-specific error messages and codes  
						
						
						
					 
					
						2018-09-04 16:23:44 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							08fcb4694f 
							
						 
					 
					
						
						
							
							loader: Ignore patches on NRO and DRD  
						
						
						
					 
					
						2018-09-04 16:23:15 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							97bf83bc56 
							
						 
					 
					
						
						
							
							patch_manager: Add usages of patches to ExeFS  
						
						
						
					 
					
						2018-09-04 16:23:15 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							8e900a301a 
							
						 
					 
					
						
						
							
							file_sys: Add class to manage game patches  
						
						... 
						
						
						
						Right now only includes Updates, but should eventually contain all of the other patches we need. 
						
					 
					
						2018-09-04 16:22:25 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							54e7ddb93a 
							
						 
					 
					
						
						
							
							file_sys: Add BKTR patching mechanism  
						
						
						
					 
					
						2018-09-04 16:22:25 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							1efe5a76b1 
							
						 
					 
					
						
						
							
							content_archive: Add BKTR header parsing to NCA  
						
						
						
					 
					
						2018-09-04 16:22:25 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							9951f6d054 
							
						 
					 
					
						
						
							
							registration: Add RegisteredCacheUnion  
						
						... 
						
						
						
						Aggregates multiple caches into one interface 
						
					 
					
						2018-09-04 16:21:40 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							d2caf4af7d 
							
						 
					 
					
						
						
							
							game_list: Use RegisteredCacheUnion for installed  
						
						... 
						
						
						
						Reduces code 
						
					 
					
						2018-09-04 16:21:40 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							99fbcb3bf2 
							
						 
					 
					
						
						
							
							aes_util: Fix error involving reads of less than 0x10  
						
						... 
						
						
						
						Issues with block size are fixed by making all reads minimum length of 0x10 
						
					 
					
						2018-09-04 16:21:40 -04:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
						
						
							
						
						
							99a71580c4 
							
						 
					 
					
						
						
							
							gl_shader_cache: Use an u32 for the binding point cache.  
						
						... 
						
						
						
						The std::string generation with its malloc and free requirement
was a noticeable overhead. Also switch to an ordered_map to
avoid the std::hash call. As those maps usually have a size of
two elements, the lookup time shall not matter. 
						
					 
					
						2018-09-04 21:04:41 +02:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							87be4bc283 
							
						 
					 
					
						
						
							
							main: Only show DRD deprecation warning once  
						
						
						
					 
					
						2018-09-04 14:44:48 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							e973cceadd 
							
						 
					 
					
						
						
							
							control_metadata: Use alternate language names if AmericanEnglish isn't available  
						
						
						
					 
					
						2018-09-04 14:30:03 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							23d2c50479 
							
						 
					 
					
						
						
							
							card_image: Add program title ID getter  
						
						
						
					 
					
						2018-09-04 14:29:19 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							1280061725 
							
						 
					 
					
						
						
							
							qt: Add deprecation warnings for DRD format  
						
						
						
					 
					
						2018-09-04 14:29:19 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							8974771334 
							
						 
					 
					
						
						
							
							registration: Fix NSP installation errors  
						
						
						
					 
					
						2018-09-04 14:29:19 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							e4e55d064e 
							
						 
					 
					
						
						
							
							nsp: Comply with style and performance guidelines  
						
						
						
					 
					
						2018-09-04 14:29:19 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							58473309a0 
							
						 
					 
					
						
						
							
							qt: Add UI support for NSP files  
						
						
						
					 
					
						2018-09-04 14:28:41 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							f7eaea424d 
							
						 
					 
					
						
						
							
							registration: Add support for installing NSP files  
						
						
						
					 
					
						2018-09-04 14:28:41 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							d7518cf6e0 
							
						 
					 
					
						
						
							
							loader: Add AppLoader for NSP files  
						
						
						
					 
					
						2018-09-04 14:27:33 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							5c8aff984e 
							
						 
					 
					
						
						
							
							card_image: Parse XCI secure partition with NSP  
						
						... 
						
						
						
						Eliminated duplicate code and adds support for Rev1+ carts 
						
					 
					
						2018-09-04 14:27:33 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							93703431e2 
							
						 
					 
					
						
						
							
							file_sys: Add Nintendo Submission Package (NSP)  
						
						
						
					 
					
						2018-09-04 14:25:54 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							a040929c90 
							
						 
					 
					
						
						
							
							drd: Load title ID from program metadata  
						
						... 
						
						
						
						Previously only loaded from control metadata 
						
					 
					
						2018-09-04 14:25:54 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							b555311438 
							
						 
					 
					
						
						
							
							loader: Add NSP file type and NSP-specific errors  
						
						
						
					 
					
						2018-09-04 14:25:54 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							d770c60205 
							
						 
					 
					
						
						
							
							key_manager: Avoid autogeneration if key exists  
						
						
						
					 
					
						2018-09-04 14:25:54 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							dda4b5e89e 
							
						 
					 
					
						
						
							
							Merge pull request  #1238  from lioncash/explicit  
						
						... 
						
						
						
						common/logging: Minor changes 
						
					 
					
						2018-09-04 12:18:00 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9a07e9f805 
							
						 
					 
					
						
						
							
							Merge pull request  #1237  from degasus/optimizations  
						
						... 
						
						
						
						Optimizations 
						
					 
					
						2018-09-04 12:16:06 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ed37b68fb5 
							
						 
					 
					
						
						
							
							Merge pull request  #1223  from DarkLordZach/custom-nand-sd-dirs  
						
						... 
						
						
						
						file_sys: Allow for custom NAND/SD directories 
						
					 
					
						2018-09-04 11:54:22 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							26e96d16d0 
							
						 
					 
					
						
						
							
							Merge pull request  #1232  from lioncash/copy  
						
						... 
						
						
						
						gl_shader_decompiler: Use used_shaders member variable directly within GenerateDeclarations() 
						
					 
					
						2018-09-04 11:52:25 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							8ec1e16867 
							
						 
					 
					
						
						
							
							Merge pull request  #1235  from lioncash/forward-decl  
						
						... 
						
						
						
						file_sys: Replace includes with forward declarations where applicable 
						
					 
					
						2018-09-04 11:51:54 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							5a29b358aa 
							
						 
					 
					
						
						
							
							Merge pull request  #1236  from degasus/microprofile  
						
						... 
						
						
						
						Update microprofile scopes. 
						
					 
					
						2018-09-04 11:50:58 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c156ee8eb8 
							
						 
					 
					
						
						
							
							Merge pull request  #1230  from lioncash/ssl  
						
						... 
						
						
						
						ssl: Move SSL class to cpp file 
						
					 
					
						2018-09-04 11:49:22 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							6ef84f1c4c 
							
						 
					 
					
						
						
							
							common/logging: Amend documentation comments  
						
						... 
						
						
						
						Multi-line doc comments still need the '<' after the ///, otherwise it's
treated as a regular comment and makes the original doc comment broken
in viewers, IDEs, etc. While we're at it, also fix some typos in the
comments. 
						
					 
					
						2018-09-04 10:49:08 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							2949d9552c 
							
						 
					 
					
						
						
							
							common/logging/filter: Replace C-style case with C++ static_cast  
						
						
						
					 
					
						2018-09-04 10:44:36 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							978f3a3282 
							
						 
					 
					
						
						
							
							common/logging/filter: Make constructor explicit  
						
						... 
						
						
						
						Implicit conversions aren't desirable here. 
						
					 
					
						2018-09-04 10:43:31 -04:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
						
						
							
						
						
							dce624e3f1 
							
						 
					 
					
						
						
							
							core: Use a raw pointer in GetGPUDebugContext.  
						
						... 
						
						
						
						This helper is called very often. The memory ownership shall not be transfered, so just return the raw pointer. 
						
					 
					
						2018-09-04 14:10:05 +02:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
						
						
							
						
						
							2081ed7db2 
							
						 
					 
					
						
						
							
							command_processor: Use std::array for bound_engines.  
						
						... 
						
						
						
						subchannel is a 3 bit field. So there must not be more than 8 bound engines.
And using a hashmap for up to 8 values is a bit overpowered. 
						
					 
					
						2018-09-04 14:10:05 +02:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
						
						
							
						
						
							10bc725944 
							
						 
					 
					
						
						
							
							Update microprofile scopes.  
						
						... 
						
						
						
						Blame the subsystems which deserve the blame :)
The updated list is not complete, just the ones I've spotted on random sampling the stack trace. 
						
					 
					
						2018-09-04 11:04:26 +02:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							a813c10e1c 
							
						 
					 
					
						
						
							
							file_sys: Replace includes with forward declarations where applicable  
						
						... 
						
						
						
						Cuts down on include dependencies, resulting in less files that need to
be rebuilt when certain things are changed. 
						
					 
					
						2018-09-03 22:52:24 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							1c5636e690 
							
						 
					 
					
						
						
							
							Merge pull request  #1231  from lioncash/global  
						
						... 
						
						
						
						service: Migrate global named port map to the KernelCore class 
						
					 
					
						2018-09-03 21:21:12 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							04397cd185 
							
						 
					 
					
						
						
							
							qt: Add message about not moving contents on dir change  
						
						
						
					 
					
						2018-09-03 19:23:33 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							1ff3318458 
							
						 
					 
					
						
						
							
							qt: Add UI options to change NAND/SD dirs  
						
						
						
					 
					
						2018-09-03 19:23:33 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							b2268f1f8d 
							
						 
					 
					
						
						
							
							settings: Save and load NAND/SD dirs from config  
						
						
						
					 
					
						2018-09-03 19:23:33 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							18a89931a9 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Use used_shaders member variable directly within GenerateDeclarations()  
						
						... 
						
						
						
						Using the getter function intended for external code here makes an
unnecessary copy of the already-accessible used_shaders vector. 
						
					 
					
						2018-09-02 13:10:11 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							a405373144 
							
						 
					 
					
						
						
							
							vfs_real: Forward declare IOFile  
						
						... 
						
						
						
						Eliminates the need to rebuild some source files if the file_util header
ever changes. This also uncovered some indirect inclusions, which have
also been fixed. 
						
					 
					
						2018-09-02 12:38:14 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							1242c1ec0a 
							
						 
					 
					
						
						
							
							service: Migrate global named port map to the KernelCore class  
						
						... 
						
						
						
						Now that we have a class representing the kernel in some capacity, we
now have a place to put the named port map, so we move it over and get
rid of another piece of global state within the core. 
						
					 
					
						2018-09-02 12:35:30 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							41cd766438 
							
						 
					 
					
						
						
							
							ssl: Move SSL class to cpp file  
						
						... 
						
						
						
						This isn't required to be visible to anything outside of the main source
file, and will eliminate needing to rebuild anything else including the
header if the SSL class needs to be changed in the future. 
						
					 
					
						2018-09-02 11:45:26 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							325f3e0693 
							
						 
					 
					
						
						
							
							Merge pull request  #1213  from DarkLordZach/octopath-fs  
						
						... 
						
						
						
						filesystem/maxwell_3d: Various changes to boot Project Octopath Traveller 
						
					 
					
						2018-09-02 10:49:18 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							89be49d2f3 
							
						 
					 
					
						
						
							
							Merge pull request  #1215  from ogniK5377/texs-nodep-assert  
						
						... 
						
						
						
						Added assert for TEXS nodep 
						
					 
					
						2018-09-02 10:48:27 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d2ade27c3f 
							
						 
					 
					
						
						
							
							Merge pull request  #1220  from FearlessTobi/extensions-qol  
						
						... 
						
						
						
						yuzu: Display the unsupported GL extensions in the popup 
						
					 
					
						2018-09-02 10:47:25 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							177c45e97d 
							
						 
					 
					
						
						
							
							Merge pull request  #1214  from ogniK5377/ipa-assert  
						
						... 
						
						
						
						Added better asserts to IPA, Renamed IPA modes to match mesa 
						
					 
					
						2018-09-02 10:44:43 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9c206fe94d 
							
						 
					 
					
						
						
							
							Merge pull request  #1216  from ogniK5377/ffma-assert  
						
						... 
						
						
						
						Added FFMA asserts and missing fields 
						
					 
					
						2018-09-02 10:44:13 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							1ccc0457d5 
							
						 
					 
					
						
						
							
							Merge pull request  #1218  from ogniK5377/fmul-assert  
						
						... 
						
						
						
						Added FMUL asserts 
						
					 
					
						2018-09-02 10:43:48 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							fda8f1da20 
							
						 
					 
					
						
						
							
							filesystem: Move dir retrieval after path checking in DeleteFile()  
						
						... 
						
						
						
						We don't need to do the lookup if the path is considered empty
currently. 
						
					 
					
						2018-09-02 09:20:17 -04:00 
						 
				 
			
				
					
						
							
							
								fearlessTobi 
							
						 
					 
					
						
						
						
						
							
						
						
							0f453488e2 
							
						 
					 
					
						
						
							
							citra_qt: Display the unsupported GL extensions in the popup  
						
						
						
					 
					
						2018-09-01 19:01:53 +02:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							60754b4728 
							
						 
					 
					
						
						
							
							Removed saturate assert  
						
						... 
						
						
						
						Unneeded as we already implement it 
						
					 
					
						2018-09-01 19:33:32 +10:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							2edab4e840 
							
						 
					 
					
						
						
							
							Removed saturate assert  
						
						... 
						
						
						
						Saturate already implemented 
						
					 
					
						2018-09-01 19:29:20 +10:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							2bc6abb9a1 
							
						 
					 
					
						
						
							
							Changed tab5980_0 default from 0 -> 1  
						
						
						
					 
					
						2018-09-01 19:15:03 +10:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							6f8ed9508d 
							
						 
					 
					
						
						
							
							Added FMUL asserts  
						
						
						
					 
					
						2018-09-01 19:05:10 +10:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							b89fc407d7 
							
						 
					 
					
						
						
							
							Added FFMA asserts  
						
						
						
					 
					
						2018-09-01 18:45:14 +10:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							948bc87a59 
							
						 
					 
					
						
						
							
							Added assert for TEXS nodep  
						
						
						
					 
					
						2018-09-01 17:00:01 +10:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							ad3dca7e62 
							
						 
					 
					
						
						
							
							Added better asserts to IPA, Renamed IPA modes to match mesa  
						
						... 
						
						
						
						IpaMode is changed to IpaInterpMode
IpaMode is suppose to be 2 bits not 3
Added IpaSampleMode
Added Saturate
Renamed modes based on
d27c791891/src/gallium/drivers/nouveau/codegen/nv50_ir_emit_gm107.cpp (L2530) 
						
					 
					
						2018-09-01 16:34:27 +10:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							f32e28c7b8 
							
						 
					 
					
						
						
							
							maxwell_3d: Use CoreTiming for query timestamp  
						
						
						
					 
					
						2018-08-31 23:25:18 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							19d0951ae6 
							
						 
					 
					
						
						
							
							filesystem: Implement OpenReadOnlySaveDataFilesystem  
						
						
						
					 
					
						2018-08-31 23:19:49 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							7939ea18e8 
							
						 
					 
					
						
						
							
							filesystem: Add OpenFileSystemWithPatch  
						
						
						
					 
					
						2018-08-31 23:19:23 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							4a587b81b2 
							
						 
					 
					
						
						
							
							core/core: Replace includes with forward declarations where applicable  
						
						... 
						
						
						
						The follow-up to e2457418da 
						
					 
					
						2018-08-31 16:30:14 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							7f7eb29323 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Use accurate framebuffer setting for accurate copies.  
						
						
						
					 
					
						2018-08-31 13:07:28 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							123c065086 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Also use reserve cache for RecreateSurface.  
						
						
						
					 
					
						2018-08-31 13:07:28 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							9bc71fcc5f 
							
						 
					 
					
						
						
							
							rasterizer_cache: Use boost::interval_map for a more accurate cache.  
						
						
						
					 
					
						2018-08-31 13:07:28 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							d647d9550c 
							
						 
					 
					
						
						
							
							gl_renderer: Cache textures, framebuffers, and shaders based on CPU address.  
						
						
						
					 
					
						2018-08-31 13:07:27 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							16d65182f9 
							
						 
					 
					
						
						
							
							gl_rasterizer: Fix issues with the rasterizer cache.  
						
						... 
						
						
						
						- Use a single cached page map.
- Fix calculation of ending page. 
						
					 
					
						2018-08-31 13:07:27 -04:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
						
						
							
						
						
							06578e89b2 
							
						 
					 
					
						
						
							
							Implement BC6H_UF16 & BC6H_SF16 ( #1092 )  
						
						... 
						
						
						
						* Implement BC6H_UF16 & BC6H_SF16
Require by ARMS
* correct coding style
* correct coding style part 2 
						
					 
					
						2018-08-31 12:11:19 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f08d24e9c0 
							
						 
					 
					
						
						
							
							Merge pull request  #1204  from lioncash/pimpl  
						
						... 
						
						
						
						core: Make the main System class use the PImpl idiom 
						
					 
					
						2018-08-31 11:31:20 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							6683bf50b5 
							
						 
					 
					
						
						
							
							Merge pull request  #1207  from degasus/hotfix  
						
						... 
						
						
						
						Report correct shader size. 
						
					 
					
						2018-08-31 11:21:15 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							e2457418da 
							
						 
					 
					
						
						
							
							core: Make the main System class use the PImpl idiom  
						
						... 
						
						
						
						core.h is kind of a massive header in terms what it includes within
itself. It includes VFS utilities, kernel headers, file_sys header,
ARM-related headers, etc. This means that changing anything in the
headers included by core.h essentially requires you to rebuild almost
all of core.
Instead, we can modify the System class to use the PImpl idiom, which
allows us to move all of those headers to the cpp file and forward
declare the bulk of the types that would otherwise be included, reducing
compile times. This change specifically only performs the PImpl portion. 
						
					 
					
						2018-08-31 07:16:57 -04:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
						
						
							
						
						
							5be8b7a362 
							
						 
					 
					
						
						
							
							Report correct shader size.  
						
						... 
						
						
						
						Seems like this was an oversee in regards to 1fd979f50a 
						
					 
					
						2018-08-31 09:56:37 +02:00 
						 
				 
			
				
					
						
							
							
								Hexagon12 
							
						 
					 
					
						
						
						
						
							
						
						
							d626bc8c62 
							
						 
					 
					
						
						
							
							Added predicate comparison GreaterEqualWithNan  
						
						
						
					 
					
						2018-08-31 10:40:18 +03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							26aaa86ece 
							
						 
					 
					
						
						
							
							Merge pull request  #1195  from FearlessTobi/port-gamelist-compat  
						
						... 
						
						
						
						yuzu: Show game compatibility in the game list (PR ported from Citra) 
						
					 
					
						2018-08-30 21:34:43 -04:00 
						 
				 
			
				
					
						
							
							
								Laku 
							
						 
					 
					
						
						
						
						
							
						
						
							915ab81ec2 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement POPC ( #1203 )  
						
						... 
						
						
						
						* Implement POPC
* implement invert 
						
					 
					
						2018-08-30 21:32:58 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d6accf96ff 
							
						 
					 
					
						
						
							
							Merge pull request  #1200  from bunnei/improve-ipa  
						
						... 
						
						
						
						gl_shader_decompiler: Improve IPA for Pass mode with Position attribute. 
						
					 
					
						2018-08-30 10:31:26 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							5094dfa081 
							
						 
					 
					
						
						
							
							Merge pull request  #1198  from lioncash/kernel  
						
						... 
						
						
						
						kernel: Eliminate kernel global state 
						
					 
					
						2018-08-30 10:02:50 -04:00 
						 
				 
			
				
					
						
							
							
								tech4me 
							
						 
					 
					
						
						
						
						
							
						
						
							a6dd577d02 
							
						 
					 
					
						
						
							
							Shaders: Implemented IADD3  
						
						
						
					 
					
						2018-08-29 13:44:41 -04:00 
						 
				 
			
				
					
						
							
							
								fearlessTobi 
							
						 
					 
					
						
						
						
						
							
						
						
							78653f7339 
							
						 
					 
					
						
						
							
							Show game compatibility within yuzu  
						
						
						
					 
					
						2018-08-29 15:42:53 +02:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							b1ccd88434 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Improve IPA for Pass mode with Position attribute.  
						
						
						
					 
					
						2018-08-29 00:37:29 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							0cbcd6ec9a 
							
						 
					 
					
						
						
							
							kernel: Eliminate kernel global state  
						
						... 
						
						
						
						As means to pave the way for getting rid of global state within core,
This eliminates kernel global state by removing all globals. Instead
this introduces a KernelCore class which acts as a kernel instance. This
instance lives in the System class, which keeps its lifetime contained
to the lifetime of the System class.
This also forces the kernel types to actually interact with the main
kernel instance itself instead of having transient kernel state placed
all over several translation units, keeping everything together. It also
has a nice consequence of making dependencies much more explicit.
This also makes our initialization a tad bit more correct. Previously we
were creating a kernel process before the actual kernel was initialized,
which doesn't really make much sense.
The KernelCore class itself follows the PImpl idiom, which allows
keeping all the implementation details sealed away from everything else,
which forces the use of the exposed API and allows us to avoid any
unnecessary inclusions within the main kernel header. 
						
					 
					
						2018-08-28 22:31:51 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							4d7e1662c8 
							
						 
					 
					
						
						
							
							Merge pull request  #1193  from lioncash/priv  
						
						... 
						
						
						
						gpu: Make memory_manager private 
						
					 
					
						2018-08-28 12:28:57 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							eb4f2d5596 
							
						 
					 
					
						
						
							
							Merge pull request  #1192  from lioncash/unused  
						
						... 
						
						
						
						gl_rasterizer: Remove unused variables 
						
					 
					
						2018-08-28 12:28:13 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d8ba202070 
							
						 
					 
					
						
						
							
							Merge pull request  #1191  from lioncash/noexcept  
						
						... 
						
						
						
						hle/result: Make ResultVal's move constructor as noexcept 
						
					 
					
						2018-08-28 12:27:48 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							72e4499a9e 
							
						 
					 
					
						
						
							
							Merge pull request  #1194  from lioncash/alloc  
						
						... 
						
						
						
						gl_shader_cache: Remove unused program_code vector in GetShaderAddress() 
						
					 
					
						2018-08-28 11:27:44 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							2e7dc4cac9 
							
						 
					 
					
						
						
							
							gl_shader_cache: Remove unused program_code vector in GetShaderAddress()  
						
						... 
						
						
						
						Given std::vector is a type with a non-trivial destructor, this
variable cannot be optimized away by the compiler, even if unused.
Because of that, something that was intended to be fairly lightweight,
was actually allocating 32KB and deallocating it at the end of the
function. 
						
					 
					
						2018-08-28 11:20:41 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							45fb74d262 
							
						 
					 
					
						
						
							
							gpu: Make memory_manager private  
						
						... 
						
						
						
						Makes the class interface consistent and provides accessors for
obtaining a reference to the memory manager instance.
Given we also return references, this makes our more flimsy uses of
const apparent, given const doesn't propagate through pointers in the
way one would typically expect. This makes our mutable state more
apparent in some places. 
						
					 
					
						2018-08-28 11:11:50 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							6771a18c6c 
							
						 
					 
					
						
						
							
							gl_rasterizer: Remove unused variables  
						
						
						
					 
					
						2018-08-28 10:46:29 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							f1bc62bb4c 
							
						 
					 
					
						
						
							
							hle/result: Make ResultVal's move constructor as noexcept  
						
						... 
						
						
						
						Many containers within the standard library provide different behaviors
based on whether or not a move constructor/assignment operator can be
guaranteed not to throw or not.
Notably, implementations will generally use std::move_if_noexcept (or an
internal implementation of it) to provide strong exception guarantees.
If a move constructor potentially throws (in other words, is not
noexcept), then certain behaviors will create copies, rather than moving
the values.
For example, consider std::vector. When a std::vector calls resize(),
there are two ways the elements can be relocated to the new block of
memory (if a reallocation happens), by copy, or by moving the existing
elements into the new block of memory. If a type does not have a
guarantee that it will not throw in the move constructor, a copy will
happen. However, if it can be guaranteed that the move constructor won't
throw, then the elements will be moved.
This just allows ResultVal to be moved instead of copied all the time if
ever used in conjunction with containers for whatever reason. 
						
					 
					
						2018-08-28 09:39:50 -04:00 
						 
				 
			
				
					
						
							
							
								fearlessTobi 
							
						 
					 
					
						
						
						
						
							
						
						
							4a56931703 
							
						 
					 
					
						
						
							
							Fix two stupid errors made in  #1141  
						
						
						
					 
					
						2018-08-28 15:16:03 +02:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ffe2336136 
							
						 
					 
					
						
						
							
							Merge pull request  #1165  from bunnei/shader-cache  
						
						... 
						
						
						
						renderer_opengl: Implement a new shader cache. 
						
					 
					
						2018-08-27 20:35:58 -04:00 
						 
				 
			
				
					
						
							
							
								fearlessTobi 
							
						 
					 
					
						
						
						
						
							
						
						
							9a6bfc55f3 
							
						 
					 
					
						
						
							
							yuzu: Fix stick UI direction order  
						
						
						
					 
					
						2018-08-28 00:59:21 +02:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a409d49bbd 
							
						 
					 
					
						
						
							
							Merge pull request  #1177  from lioncash/err  
						
						... 
						
						
						
						kernel/error: Amend several error codes 
						
					 
					
						2018-08-27 18:37:48 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							b55d8111e6 
							
						 
					 
					
						
						
							
							renderer_opengl: Implement a new shader cache.  
						
						
						
					 
					
						2018-08-27 18:26:46 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							a0e1566dc5 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Update to use RasterizerCache base class.  
						
						
						
					 
					
						2018-08-27 18:26:46 -04:00