bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9949e4d508 
							
						 
					 
					
						
						
							
							Merge pull request  #533  from mailwl/array-to-buffer  
						
						... 
						
						
						
						Common/string_util: add StringFromBuffer() function 
						
					 
					
						2018-06-08 18:51:00 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							c011b6f67e 
							
						 
					 
					
						
						
							
							GPU: Synchronize the blend state on every draw call.  
						
						... 
						
						
						
						Only independent blending on render target 0 is implemented for now.
This fixes the elongated squids in Splatoon 2's boot screen. 
						
					 
					
						2018-06-08 17:05:52 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							c712dafaee 
							
						 
					 
					
						
						
							
							GPU: Added registers for normal and independent blending.  
						
						
						
					 
					
						2018-06-08 17:04:41 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a931cf9e8b 
							
						 
					 
					
						
						
							
							Merge pull request  #547  from Subv/compressed_alignment  
						
						... 
						
						
						
						GLCache: Align compressed texture sizes to their compression ratio, and then align that compressed size to the block height for tiled textures. 
						
					 
					
						2018-06-08 16:40:49 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							8d9534d830 
							
						 
					 
					
						
						
							
							GLCache: Align compressed texture sizes to their compression ratio, and then align that compressed size to the block height for tiled textures.  
						
						... 
						
						
						
						This fixes issues with retrieving non-block-aligned tiled compressed textures from the cache. 
						
					 
					
						2018-06-08 12:27:19 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							47dc5e0dab 
							
						 
					 
					
						
						
							
							Rasterizer: Flush the written region when writing shader uniform data before copying it to the uniform buffers.  
						
						... 
						
						
						
						This fixes the flip_viewport uniform having invalid values when drawing. 
						
					 
					
						2018-06-08 12:22:39 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ee318d4015 
							
						 
					 
					
						
						
							
							Merge pull request  #543  from Subv/uniforms  
						
						... 
						
						
						
						GLRenderer: Write the shader stage configuration UBO data *before* copying it to the GPU. 
						
					 
					
						2018-06-07 11:21:36 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							86146ef819 
							
						 
					 
					
						
						
							
							GLRenderer: Write the shader stage configuration UBO data *before* copying it to the GPU.  
						
						... 
						
						
						
						This should fix the bug with the vs_config UBO being uninitialized during shader execution. 
						
					 
					
						2018-06-07 08:33:23 -05:00 
						 
				 
			
				
					
						
							
							
								mailwl 
							
						 
					 
					
						
						
						
						
							
						
						
							a2efb1dd48 
							
						 
					 
					
						
						
							
							Common/string_util: add StringFromBuffer function  
						
						... 
						
						
						
						convert input buffer (std::vector<u8>) to string, stripping zero chars 
						
					 
					
						2018-06-07 09:59:47 +03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ee1eb8cfdf 
							
						 
					 
					
						
						
							
							Merge pull request  #522  from mailwl/mm-u  
						
						... 
						
						
						
						Service/MM: add service and stub some functions 
						
					 
					
						2018-06-07 02:00:04 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							0639e03055 
							
						 
					 
					
						
						
							
							Merge pull request  #542  from bunnei/bfe_imm  
						
						... 
						
						
						
						gl_shader_decompiler: Implement BFE_IMM instruction. 
						
					 
					
						2018-06-07 01:49:45 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							930487c7fb 
							
						 
					 
					
						
						
							
							Merge pull request  #541  from Subv/blittextures  
						
						... 
						
						
						
						GLCache: Fixed copying compressed textures in the rasterizer cache. 
						
					 
					
						2018-06-07 01:35:01 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							92209f905f 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement BFE_IMM instruction.  
						
						
						
					 
					
						2018-06-07 00:58:12 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							f22e090b86 
							
						 
					 
					
						
						
							
							GLCache: Use the full uncompressed size when blitting from one texture to another.  
						
						... 
						
						
						
						This avoids the problem of only copying a tiny piece of the textures when they are compressed. 
						
					 
					
						2018-06-06 23:26:36 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							218a08df93 
							
						 
					 
					
						
						
							
							GLCache: Simplify the logic to copy from one texture to another in BlitTextures.  
						
						... 
						
						
						
						We now use glCopyImageSubData, this should avoid errors with trying to attach a compressed texture as a framebuffer's color attachment and then blitting to it.
Maybe in the future we can change this to glCopyTextureSubImage which only requires GL_ARB_direct_state_access. 
						
					 
					
						2018-06-06 23:25:24 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							0cb7ce71e0 
							
						 
					 
					
						
						
							
							Merge pull request  #539  from bunnei/f2f-rounding  
						
						... 
						
						
						
						gl_shader_decompiler: F2F: Implement rounding modes. 
						
					 
					
						2018-06-07 00:10:09 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9f21f20d7c 
							
						 
					 
					
						
						
							
							Merge pull request  #503  from mailwl/nfp-stubs  
						
						... 
						
						
						
						Service/nfp:user : stub some functions. 
						
					 
					
						2018-06-06 22:36:53 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							128aeba0f3 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: F2F: Implement rounding modes.  
						
						
						
					 
					
						2018-06-06 22:21:29 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							03f877919d 
							
						 
					 
					
						
						
							
							Merge pull request  #537  from bunnei/misc-shader  
						
						... 
						
						
						
						gl_shader_decompiler: Additional decodings, remove unused stuff from TEX 
						
					 
					
						2018-06-06 21:44:37 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							37f50c8773 
							
						 
					 
					
						
						
							
							Merge pull request  #535  from Subv/gpu_swizzle  
						
						... 
						
						
						
						GPU: Support changing the texture swizzles for Maxwell textures. 
						
					 
					
						2018-06-06 21:39:47 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							00c830405b 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Remove some attribute stuff that has nothing to do with TEX/TEXS.  
						
						
						
					 
					
						2018-06-06 19:47:41 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							4b114e1b8a 
							
						 
					 
					
						
						
							
							shader_bytecode: Add instruction decodings for BFE, IMNMX, and XMAD.  
						
						
						
					 
					
						2018-06-06 19:47:34 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							0a49c46353 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement ISETP_IMM instruction.  
						
						
						
					 
					
						2018-06-06 19:45:58 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							47629c89a8 
							
						 
					 
					
						
						
							
							GPU: Support changing the texture swizzles for Maxwell textures.  
						
						
						
					 
					
						2018-06-06 18:36:15 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							89e81a9be2 
							
						 
					 
					
						
						
							
							GLState: Support changing the GL_TEXTURE_SWIZZLE parameter of each texture unit.  
						
						
						
					 
					
						2018-06-06 18:36:13 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							0ff2929644 
							
						 
					 
					
						
						
							
							Merge pull request  #534  from Subv/multitexturing  
						
						... 
						
						
						
						GPU: Implement sampling multiple textures in the generated glsl shaders. 
						
					 
					
						2018-06-06 19:12:52 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							4669f15f8b 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement LD_C instruction.  
						
						
						
					 
					
						2018-06-06 18:09:06 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							4112aa68a6 
							
						 
					 
					
						
						
							
							gl_shader_gen: Add uniform handling for indirect const buffer access.  
						
						
						
					 
					
						2018-06-06 18:09:05 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							6e386a334b 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Refactor uniform handling to allow different decodings.  
						
						
						
					 
					
						2018-06-06 17:57:15 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							dbfc39d214 
							
						 
					 
					
						
						
							
							GPU: Implement sampling multiple textures in the generated glsl shaders.  
						
						... 
						
						
						
						All tested games that use a single texture show no regression.
Only Texture2D textures are supported right now, each shader gets its own "tex_fs/vs/gs" sampler array to maintain independent textures between shader stages, the textures themselves are reused if possible. 
						
					 
					
						2018-06-06 12:58:16 -05:00 
						 
				 
			
				
					
						
							
							
								mailwl 
							
						 
					 
					
						
						
						
						
							
						
						
							61fbf5c8e6 
							
						 
					 
					
						
						
							
							Stub IUser::AttachAvailabilityChangeEvent  
						
						
						
					 
					
						2018-06-06 19:05:11 +03:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
						
						
							
						
						
							be09dfeed9 
							
						 
					 
					
						
						
							
							nvdrv/devices/nvidia_ctrl_gpu : add IoctlCommands with their params ( #524 )  
						
						... 
						
						
						
						* add IoctlCommands with their params in nvidia_ctrl_gpu.h
* add function related to the changes done previously
* fix clang-format
* delete trailing whitespace
* correct mistake 
						
					 
					
						2018-06-06 08:31:17 -05:00 
						 
				 
			
				
					
						
							
							
								Sebastian Valle 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							2f842a86fe 
							
						 
					 
					
						
						
							
							Merge pull request  #529  from bunnei/am-nifm-stubs  
						
						... 
						
						
						
						Stub SetConnectionConfirmationOption, GetPseudoDeviceId 
						
					 
					
						2018-06-06 08:29:12 -05:00 
						 
				 
			
				
					
						
							
							
								Sebastian Valle 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ce026332a5 
							
						 
					 
					
						
						
							
							Merge pull request  #531  from bunnei/fix-shl  
						
						... 
						
						
						
						gl_shader_decompiler: Fix un/signed mismatch with SHL. 
						
					 
					
						2018-06-06 08:28:42 -05:00 
						 
				 
			
				
					
						
							
							
								Sebastian Valle 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							fa220dd709 
							
						 
					 
					
						
						
							
							Merge pull request  #530  from bunnei/wrap-mirror  
						
						... 
						
						
						
						maxwell_to_gl: Implement WrapMode Mirror. 
						
					 
					
						2018-06-06 08:28:27 -05:00 
						 
				 
			
				
					
						
							
							
								mailwl 
							
						 
					 
					
						
						
						
						
							
						
						
							a776464a55 
							
						 
					 
					
						
						
							
							Remove unused header files  
						
						
						
					 
					
						2018-06-06 09:10:48 +03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9a85277d83 
							
						 
					 
					
						
						
							
							Merge pull request  #527  from Subv/rgba32f_texcopy  
						
						... 
						
						
						
						GPU: Allow the usage of RGBA32_FLOAT and RGBA16_FLOAT in the texture copy engine. 
						
					 
					
						2018-06-06 00:24:13 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							05dc93399b 
							
						 
					 
					
						
						
							
							Merge pull request  #528  from Subv/rg11b10f  
						
						... 
						
						
						
						GPU: Implemented the R11FG11FB10F texture and rendertarget formats. 
						
					 
					
						2018-06-06 00:22:54 -04:00 
						 
				 
			
				
					
						
							
							
								Hedges 
							
						 
					 
					
						
						
						
						
							
						
						
							39fb3e362c 
							
						 
					 
					
						
						
							
							GDB Stub Improvements ( #508 )  
						
						... 
						
						
						
						* GDB Stub should work now.
* Applied clang-format.
* Replaced htonll with swap64.
* Tidy up. 
						
					 
					
						2018-06-06 00:20:47 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							566f97b580 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Fix un/signed mismatch with SHL.  
						
						
						
					 
					
						2018-06-05 23:58:06 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							bf0543af23 
							
						 
					 
					
						
						
							
							maxwell_to_gl: Implement WrapMode Mirror.  
						
						
						
					 
					
						2018-06-05 23:56:45 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							c5684411a0 
							
						 
					 
					
						
						
							
							nifm: Stub out IRequest::SetConnectionConfirmationOption.  
						
						
						
					 
					
						2018-06-05 23:54:13 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							2abe5e39fc 
							
						 
					 
					
						
						
							
							am: Stub out IApplicationFunctions::GetPseudoDeviceId.  
						
						
						
					 
					
						2018-06-05 23:54:02 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							adf47cd59a 
							
						 
					 
					
						
						
							
							GPU: Allow the usage of RGBA16_FLOAT in the texture copy engine.  
						
						
						
					 
					
						2018-06-05 22:01:20 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							c531a92eda 
							
						 
					 
					
						
						
							
							GPU: Implemented the R11FG11FB10F texture and rendertarget formats.  
						
						
						
					 
					
						2018-06-05 21:57:16 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							14afc704d4 
							
						 
					 
					
						
						
							
							GPU: Fixed the compression factor for RGBA16F textures.  
						
						... 
						
						
						
						They're not compressed. 
						
					 
					
						2018-06-05 21:55:17 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							8d70d1ea45 
							
						 
					 
					
						
						
							
							GPU: Allow the usage of RGBA32_FLOAT in the texture copy engine.  
						
						
						
					 
					
						2018-06-05 21:07:40 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							5fb99e6a16 
							
						 
					 
					
						
						
							
							Merge pull request  #516  from Subv/f2i_r  
						
						... 
						
						
						
						GPU: Implemented the F2I_R shader instruction. 
						
					 
					
						2018-06-05 22:01:29 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							38eb33f150 
							
						 
					 
					
						
						
							
							Merge pull request  #521  from Subv/bra  
						
						... 
						
						
						
						GPU: Corrected the branch targets for the shader bra instruction. 
						
					 
					
						2018-06-05 10:09:35 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b54a72afc0 
							
						 
					 
					
						
						
							
							Merge pull request  #520  from bunnei/shader-shl  
						
						... 
						
						
						
						gl_shader_decompiler: Implement SHL instruction. 
						
					 
					
						2018-06-05 10:08:42 -04:00 
						 
				 
			
				
					
						
							
							
								mailwl 
							
						 
					 
					
						
						
						
						
							
						
						
							62cd19e4ae 
							
						 
					 
					
						
						
							
							Small fixes  
						
						
						
					 
					
						2018-06-05 15:34:01 +03:00 
						 
				 
			
				
					
						
							
							
								mailwl 
							
						 
					 
					
						
						
						
						
							
						
						
							7e3d746b06 
							
						 
					 
					
						
						
							
							Service/MM: add service and stub some functions  
						
						
						
					 
					
						2018-06-05 12:19:29 +03:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							e7dfcdde74 
							
						 
					 
					
						
						
							
							GPU: Corrected the branch targets for the shader bra instruction.  
						
						
						
					 
					
						2018-06-04 22:56:28 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							4b89348c00 
							
						 
					 
					
						
						
							
							GPU: Implemented the F2I_R shader instruction.  
						
						
						
					 
					
						2018-06-04 22:06:50 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							8c99dd055c 
							
						 
					 
					
						
						
							
							Merge pull request  #518  from Subv/incomplete_shaders  
						
						... 
						
						
						
						GPU: Implemented predicated exit instructions in the shader programs. 
						
					 
					
						2018-06-04 22:43:46 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							799e632ccb 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Fix typo with ISCADD instruction.  
						
						
						
					 
					
						2018-06-04 22:41:10 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							c23c30c76f 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement SHL instruction.  
						
						
						
					 
					
						2018-06-04 22:36:49 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							6ea1576513 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement PredCondition::NotEqual.  
						
						
						
					 
					
						2018-06-04 22:00:47 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							23b1e6eded 
							
						 
					 
					
						
						
							
							GPU: Implement the ISCADD shader instructions.  
						
						
						
					 
					
						2018-06-04 20:17:41 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							438a9b70cc 
							
						 
					 
					
						
						
							
							GPU: Added decodings for the ISCADD instructions.  
						
						
						
					 
					
						2018-06-04 20:17:39 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e8bfff7b4b 
							
						 
					 
					
						
						
							
							Merge pull request  #514  from Subv/lop32i  
						
						... 
						
						
						
						GPU: Implemented the LOP32I instruction. 
						
					 
					
						2018-06-04 20:48:15 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f564822e78 
							
						 
					 
					
						
						
							
							Merge pull request  #510  from Subv/isetp  
						
						... 
						
						
						
						GPU: Implemented the ISETP_R and ISETP_C instructions 
						
					 
					
						2018-06-04 20:47:11 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							6cf6fa2842 
							
						 
					 
					
						
						
							
							GPU: Implement predicated exit instructions in the shader programs.  
						
						
						
					 
					
						2018-06-04 19:18:11 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							d27279092f 
							
						 
					 
					
						
						
							
							GPU: Take into account predicated exits when performing shader control flow analysis.  
						
						
						
					 
					
						2018-06-04 19:14:23 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							37fd4e6d9b 
							
						 
					 
					
						
						
							
							Merge pull request  #512  from Subv/fset  
						
						... 
						
						
						
						GPU: Corrected the FSET and I2F instructions. 
						
					 
					
						2018-06-04 19:04:20 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							cdd92dc692 
							
						 
					 
					
						
						
							
							Merge pull request  #501  from Subv/shader_bra  
						
						... 
						
						
						
						GPU: Partially implemented the bra shader instruction 
						
					 
					
						2018-06-04 18:31:07 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							38d25a4cb2 
							
						 
					 
					
						
						
							
							Merge pull request  #515  from Subv/viewport_fix  
						
						... 
						
						
						
						GPU: Calculate the correct viewport dimensions based on the scale and translate registers. 
						
					 
					
						2018-06-04 18:11:36 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							2933521a08 
							
						 
					 
					
						
						
							
							GPU: Use the bf bit in FSET to determine whether to write 0xFFFFFFFF or 1.0f.  
						
						
						
					 
					
						2018-06-04 16:41:28 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							f6679ce422 
							
						 
					 
					
						
						
							
							GPU: Corrected the I2F_R implementation.  
						
						
						
					 
					
						2018-06-04 16:41:27 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							5d55403f94 
							
						 
					 
					
						
						
							
							GPU: Calculate the correct viewport dimensions based on the scale and translate registers.  
						
						... 
						
						
						
						This is how nouveau calculates the viewport width and height. For some reason some games set 0xFFFF in the VIEWPORT_HORIZ and VIEWPORT_VERT registers, maybe those are a misnomer and actually refer to something else? 
						
					 
					
						2018-06-04 16:36:54 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							0a0233f39f 
							
						 
					 
					
						
						
							
							Merge pull request  #490  from BreadFish64/extension-check  
						
						... 
						
						
						
						Add checks for OpenGL extension support 
						
					 
					
						2018-06-04 16:13:55 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9936d1b9e2 
							
						 
					 
					
						
						
							
							Merge pull request  #513  from Subv/cache_alignment  
						
						... 
						
						
						
						GLCache: Corrected a mismatch between storing compressed sizes and verifying the uncompressed alignment in GetSurface. 
						
					 
					
						2018-06-04 16:12:55 -04:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
						
						
							
						
						
							4fad069870 
							
						 
					 
					
						
						
							
							Nvdrv/devices/nvhost_gpu : Add some IoctlCommands with their params ( #511 )  
						
						... 
						
						
						
						* Add some IoctlCommand with their params to nvhost_gpu
* fix clang-format
* delete trailing whitespace
* fix some clang-format
* delete one other trailing whitespace
* last clang-format fix 
						
					 
					
						2018-06-04 16:12:02 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							0c688b421c 
							
						 
					 
					
						
						
							
							GPU: Implemented the LOP32I instruction.  
						
						
						
					 
					
						2018-06-04 13:56:31 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							cb47abecc6 
							
						 
					 
					
						
						
							
							GLCache: Corrected a mismatch between storing compressed sizes and verifying the uncompressed alignment in GetSurface.  
						
						
						
					 
					
						2018-06-04 13:01:53 -05:00 
						 
				 
			
				
					
						
							
							
								BreadFish64 
							
						 
					 
					
						
						
						
						
							
						
						
							fbef849c04 
							
						 
					 
					
						
						
							
							sdl: add check for GL extension support  
						
						
						
					 
					
						2018-06-04 12:26:41 -05:00 
						 
				 
			
				
					
						
							
							
								BreadFish64 
							
						 
					 
					
						
						
						
						
							
						
						
							0641950f9a 
							
						 
					 
					
						
						
							
							qt: add check for GL extension support  
						
						
						
					 
					
						2018-06-04 12:26:30 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							90cddf1996 
							
						 
					 
					
						
						
							
							GPU: Use explicit types when retrieving the uniform values for fsetp/fset and isetp instead of the type of an invalid output register.  
						
						
						
					 
					
						2018-06-04 11:22:26 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							7c181fd4f4 
							
						 
					 
					
						
						
							
							GPU: Implemented the ISETP_R and ISETP_C shader instructions.  
						
						
						
					 
					
						2018-06-04 11:12:03 -05:00 
						 
				 
			
				
					
						
							
							
								mailwl 
							
						 
					 
					
						
						
						
						
							
						
						
							bb081dd1d2 
							
						 
					 
					
						
						
							
							Correct function results  
						
						
						
					 
					
						2018-06-04 14:43:02 +03:00 
						 
				 
			
				
					
						
							
							
								mailwl 
							
						 
					 
					
						
						
						
						
							
						
						
							019778707d 
							
						 
					 
					
						
						
							
							Service/nfp:user : stub some functions.  
						
						... 
						
						
						
						Used by Zelda: BoTW 
						
					 
					
						2018-06-04 12:39:43 +03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							afdd2f4cad 
							
						 
					 
					
						
						
							
							am: Implement ILibraryAppletAccessor::PopOutData.  
						
						
						
					 
					
						2018-06-03 23:44:23 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							df4336a85e 
							
						 
					 
					
						
						
							
							am: ISelfController:LaunchableEvent should be sticky.  
						
						
						
					 
					
						2018-06-03 23:44:22 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							51d8a2c322 
							
						 
					 
					
						
						
							
							am: Stub out ILibraryAppletAccessor Start and GetResult methods.  
						
						
						
					 
					
						2018-06-03 23:44:22 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							049ce242a4 
							
						 
					 
					
						
						
							
							Merge pull request  #499  from bunnei/am-stuff  
						
						... 
						
						
						
						am: Implement CreateStorage, PushInData, etc. 
						
					 
					
						2018-06-03 23:43:52 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							b481d8a00d 
							
						 
					 
					
						
						
							
							GPU: Partially implemented the shader BRA instruction.  
						
						
						
					 
					
						2018-06-03 22:26:36 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							06c72b4fcf 
							
						 
					 
					
						
						
							
							GPU: Added decoding for the BRA instruction.  
						
						
						
					 
					
						2018-06-03 22:14:00 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							876b805e50 
							
						 
					 
					
						
						
							
							am: Implement ILibraryAppletAccessor::PushInData.  
						
						
						
					 
					
						2018-06-03 22:10:06 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							2dcb98226b 
							
						 
					 
					
						
						
							
							am: Implement IStorageAccessor::Write.  
						
						
						
					 
					
						2018-06-03 22:10:06 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							9fedfbe141 
							
						 
					 
					
						
						
							
							am: Cleanup IStorageAccessor::Read.  
						
						
						
					 
					
						2018-06-03 22:10:06 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							d73c22bf4d 
							
						 
					 
					
						
						
							
							am: Implement ILibraryAppletCreator::CreateStorage.  
						
						
						
					 
					
						2018-06-03 22:10:05 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ba117854f9 
							
						 
					 
					
						
						
							
							Merge pull request  #500  from Subv/long_queries  
						
						... 
						
						
						
						GPU: Partial implementation of long GPU queries. 
						
					 
					
						2018-06-03 21:24:50 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							d57333406d 
							
						 
					 
					
						
						
							
							GPU: Partial implementation of long GPU queries.  
						
						... 
						
						
						
						Long queries write a 128-bit result value to memory, which consists of a 64 bit query value and a 64 bit timestamp.
In this implementation, only select=Zero of the Crop unit is implemented, this writes the query sequence as a 64 bit value, and a 0u64 value for the timestamp, since we emulate an infinitely fast GPU.
This specific type was hwtested, but more rigorous tests should be performed in the future for the other types. 
						
					 
					
						2018-06-03 19:17:31 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							1efcba346a 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement TEXS component mask.  
						
						
						
					 
					
						2018-06-03 12:08:17 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							bb9d39b8fe 
							
						 
					 
					
						
						
							
							Merge pull request  #494  from bunnei/shader-tex  
						
						... 
						
						
						
						gl_shader_decompiler: Implement TEX, fixes for TEXS. 
						
					 
					
						2018-06-03 12:05:38 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							27c0f9e02d 
							
						 
					 
					
						
						
							
							Merge pull request  #495  from bunnei/improve-rro  
						
						... 
						
						
						
						gl_shader_decompiler: Implement RRO as a register move. 
						
					 
					
						2018-06-03 12:05:26 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							41faeeeb03 
							
						 
					 
					
						
						
							
							Merge pull request  #484  from mailwl/nvhost-nvdec  
						
						... 
						
						
						
						Services/nvdrv: add '/dev/nvhost-nvdec' device 
						
					 
					
						2018-06-03 11:18:00 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							63270e588b 
							
						 
					 
					
						
						
							
							Merge pull request  #496  from Subv/waitprocesswidekey_timeout  
						
						... 
						
						
						
						Kernel/Threads: A thread waking up by timeout from a WaitProcessWideKey may already have an assigned lock owner. 
						
					 
					
						2018-06-03 11:15:49 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							e54ea773fc 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement RRO as a register move.  
						
						
						
					 
					
						2018-06-03 11:14:31 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							9cd87a6352 
							
						 
					 
					
						
						
							
							Kernel/Threads: A thread waking up by timeout from a WaitProcessWideKey may already have an assigned lock owner.  
						
						... 
						
						
						
						This situation may happen like so:
Thread 1 with low priority calls WaitProcessWideKey with timeout.
Thread 2 with high priority calls WaitProcessWideKey without timeout.
Thread 3 calls SignalProcessWideKey
- Thread 2 acquires the lock and awakens.
- Thread 1 can't acquire the lock and is put to sleep with the lock owner being Thread 2.
Thread 1's timeout expires, with the lock owner still being set to Thread 2. 
						
					 
					
						2018-06-02 14:06:35 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							99f9d47d16 
							
						 
					 
					
						
						
							
							GPU: Implemented the DXN1 (BC4) texture format.  
						
						
						
					 
					
						2018-06-02 13:17:09 -05:00 
						 
				 
			
				
					
						
							
							
								mailwl 
							
						 
					 
					
						
						
						
						
							
						
						
							11568c2ea3 
							
						 
					 
					
						
						
							
							Service/time: implement posix time to calendar conversion  
						
						
						
					 
					
						2018-06-01 09:40:28 +03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							888eb345c0 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement TEX instruction.  
						
						
						
					 
					
						2018-05-31 23:36:45 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							4c727d0ba8 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Support multi-destination for TEXS.  
						
						
						
					 
					
						2018-05-31 22:57:32 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							bdd68fc210 
							
						 
					 
					
						
						
							
							Merge pull request  #488  from Subv/thread_masks  
						
						... 
						
						
						
						Kernel/SVC: Corrected the behavior of svcSetThreadCoreMask for core values -2 and -3. 
						
					 
					
						2018-05-31 18:22:18 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							49309b5848 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Assert that component type is UNorm or format is RGBA16F.  
						
						
						
					 
					
						2018-05-30 22:50:41 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							c02d7c8ce7 
							
						 
					 
					
						
						
							
							Kernel/Thread: Corrected a typo that caused the affinity mask to never be changed.  
						
						
						
					 
					
						2018-05-30 21:36:29 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							3957b0c34e 
							
						 
					 
					
						
						
							
							Kernel/SVC: Support special core values -2 and -3 in svcSetThreadCoreMask.  
						
						... 
						
						
						
						Also added some proper error handling. 
						
					 
					
						2018-05-30 21:36:29 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							ca5a4a704b 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Implement PixelFormat RGBA16F.  
						
						
						
					 
					
						2018-05-30 22:24:07 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							15086a22be 
							
						 
					 
					
						
						
							
							Merge pull request  #489  from Subv/vertexid  
						
						... 
						
						
						
						Shaders: Implemented reading the gl_InstanceID and gl_VertexID variables in the vertex shader. 
						
					 
					
						2018-05-30 14:10:48 -04:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
						
						
							
						
						
							94fecef137 
							
						 
					 
					
						
						
							
							add IPC CommandType & Some HID FunctionInfo ( #487 )  
						
						... 
						
						
						
						* add some CommandType
* add some hid FunctionInfo
* add some other HID FunctionInfo
* delete non useful comments 
						
					 
					
						2018-05-30 14:09:21 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							d1f9c750a6 
							
						 
					 
					
						
						
							
							Kernel/Thread: Corrected a typo in an assert about the processor id.  
						
						
						
					 
					
						2018-05-30 11:32:46 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							99f12b05fa 
							
						 
					 
					
						
						
							
							Shaders: Implemented reading the gl_InstanceID and gl_VertexID variables in the vertex shader.  
						
						
						
					 
					
						2018-05-30 10:58:03 -05:00 
						 
				 
			
				
					
						
							
							
								Sebastian Valle 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							8df011a57f 
							
						 
					 
					
						
						
							
							Merge pull request  #483  from bunnei/sonic  
						
						... 
						
						
						
						Several GPU fixes to boot Sonic Mania 
						
					 
					
						2018-05-30 07:31:46 -05:00 
						 
				 
			
				
					
						
							
							
								mailwl 
							
						 
					 
					
						
						
						
						
							
						
						
							9a273bb23b 
							
						 
					 
					
						
						
							
							Services/nvdrv: add '/dev/nvhost-nvdec' device  
						
						
						
					 
					
						2018-05-30 12:49:28 +03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							6fcc7e9c36 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: F2F_R instruction: Implement abs.  
						
						
						
					 
					
						2018-05-29 23:52:54 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							68937a662d 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Partially implement F2F_R instruction.  
						
						
						
					 
					
						2018-05-29 23:10:44 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							734106dcb9 
							
						 
					 
					
						
						
							
							GPU: Implemented the R8 texture format (0x1D)  
						
						
						
					 
					
						2018-05-29 21:49:37 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							6306655665 
							
						 
					 
					
						
						
							
							nvhost_ctrl: Stub out IocCtrlEventRegister.  
						
						
						
					 
					
						2018-05-29 22:39:31 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							0658973a4e 
							
						 
					 
					
						
						
							
							nvhost_ctrl: Stub out IocCtrlEventWaitAsyncCommand.  
						
						
						
					 
					
						2018-05-29 22:35:41 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							0d843eaba6 
							
						 
					 
					
						
						
							
							gl_rasterize_cache: Invert order of tex format RGB565.  
						
						
						
					 
					
						2018-05-29 22:16:18 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							5a763e8a5a 
							
						 
					 
					
						
						
							
							Merge pull request  #480  from mailwl/bcat  
						
						... 
						
						
						
						Service/BCAT: add module and services 
						
					 
					
						2018-05-29 19:45:23 -04:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
						
						
							
						
						
							220d4672df 
							
						 
					 
					
						
						
							
							add all the known TextureFormat ( #474 )  
						
						
						
					 
					
						2018-05-28 19:26:17 -04:00 
						 
				 
			
				
					
						
							
							
								mailwl 
							
						 
					 
					
						
						
						
						
							
						
						
							7757cc1a7f 
							
						 
					 
					
						
						
							
							Service/BCAT: add module and services  
						
						
						
					 
					
						2018-05-28 16:46:56 +03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d809f65827 
							
						 
					 
					
						
						
							
							Merge pull request  #472  from bunnei/greater-equal  
						
						... 
						
						
						
						gl_shader_decompiler: Implement GetPredicateComparison GreaterEqual. 
						
					 
					
						2018-05-27 12:14:30 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							7f155ba713 
							
						 
					 
					
						
						
							
							Merge pull request  #476  from Subv/a1bgr5  
						
						... 
						
						
						
						GPU: Implemented the A1B5G5R5 texture format (0x14) 
						
					 
					
						2018-05-27 12:14:08 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							7029daa32e 
							
						 
					 
					
						
						
							
							Merge pull request  #475  from ogniK5377/nvos-getconfig  
						
						... 
						
						
						
						NvOsGetConfigU32 should return null instead of 0 for default output value 
						
					 
					
						2018-05-27 12:10:07 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							15c388e0d6 
							
						 
					 
					
						
						
							
							Merge pull request  #473  from bunnei/get-display-version  
						
						... 
						
						
						
						am: Stub IApplicationFunctions GetDisplayVersion. 
						
					 
					
						2018-05-27 12:00:32 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							7ddc872b52 
							
						 
					 
					
						
						
							
							GPU: Implemented the A1B5G5R5 texture format (0x14)  
						
						
						
					 
					
						2018-05-27 09:02:05 -05:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							6138075df0 
							
						 
					 
					
						
						
							
							NvOsGetConfigU32 should return null instead of 0 for default output  
						
						
						
					 
					
						2018-05-26 17:48:09 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							0d681f7a7a 
							
						 
					 
					
						
						
							
							am: Stub IApplicationFunctions GetDisplayVersion.  
						
						
						
					 
					
						2018-05-26 00:21:59 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							c23ce3365d 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement GetPredicateComparison GreaterEqual.  
						
						
						
					 
					
						2018-05-25 23:21:29 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							ee53688ca7 
							
						 
					 
					
						
						
							
							shader_bytecode: Implement other variants of FMNMX.  
						
						
						
					 
					
						2018-05-25 23:18:50 -04:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
						
						
							
						
						
							b16e5c6a81 
							
						 
					 
					
						
						
							
							Add & correct miscellaneous things ( #470 )  
						
						... 
						
						
						
						* add some InfoType
* correct OpenApplicationProxy cmd number
* add IDisplayController functions
* fix clang-format
* add more system languages 
						
					 
					
						2018-05-25 22:31:54 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							87f21657f8 
							
						 
					 
					
						
						
							
							Merge pull request  #466  from mailwl/nv-timeout  
						
						... 
						
						
						
						Stub NVGPU_IOCTL_CHANNEL_SET_TIMEOUT 
						
					 
					
						2018-05-25 22:31:06 -04:00 
						 
				 
			
				
					
						
							
							
								David 
							
						 
					 
					
						
						
						
						
							
						
						
							e6df4b37db 
							
						 
					 
					
						
						
							
							GetAudioRendererWorkBufferSize impl ( #465 )  
						
						... 
						
						
						
						* GetAudioRendererWorkBufferSize impl
Impl of GetAudioRendererWorkBufferSize based on RE, if this can be cleaned up, please contribute!
* Naming conventions
* Removed unneeded placeholder
* lioncache changes
* fixed const
* switched to Common::AlignUp 
						
					 
					
						2018-05-25 22:30:02 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							aee356bd10 
							
						 
					 
					
						
						
							
							Merge pull request  #468  from Subv/compound_preds  
						
						... 
						
						
						
						Shader: Implemented compound predicates in the fset and fsetp instructions 
						
					 
					
						2018-05-25 22:28:47 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							cd7665218d 
							
						 
					 
					
						
						
							
							Merge pull request  #469  from Subv/channel_rebind  
						
						... 
						
						
						
						GPU: Allow command lists to rebind a channel to another engine in the middle of the command list. 
						
					 
					
						2018-05-25 22:27:58 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							e2cdf54177 
							
						 
					 
					
						
						
							
							Shader: Implemented compound predicates in fset.  
						
						... 
						
						
						
						You can specify a predicate in the fset instruction:
Result = ((Value1 Comp Value2) OP P0) ? 1.0 : 0.0; 
						
					 
					
						2018-05-24 17:39:59 -05:00 
						 
				 
			
				
					
						
							
							
								David 
							
						 
					 
					
						
						
						
						
							
						
						
							e3a92b09ba 
							
						 
					 
					
						
						
							
							Stubbed NVGPU_GPU_IOCTL_ZBC_SET_TABLE ( #463 )  
						
						... 
						
						
						
						We have no clue on what this actually does yet so stubbing it since it's just input only should be fine for now 
						
					 
					
						2018-05-24 18:36:12 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							e2db7a83f6 
							
						 
					 
					
						
						
							
							GPU: Allow command lists to rebind a channel to another engine in the middle of the command list.  
						
						
						
					 
					
						2018-05-24 17:32:46 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							126270d963 
							
						 
					 
					
						
						
							
							Shader: Implemented compound predicates in fsetp.  
						
						... 
						
						
						
						You can specify three predicates in an fsetp instruction:
P1 = (Value1 Comp Value2) OP P0;
P2 = !(Value1 Comp Value2) OP P0; 
						
					 
					
						2018-05-24 17:22:36 -05:00 
						 
				 
			
				
					
						
							
							
								mailwl 
							
						 
					 
					
						
						
						
						
							
						
						
							e6a87428ae 
							
						 
					 
					
						
						
							
							Stub NVGPU_IOCTL_CHANNEL_SET_TIMEOUT  
						
						... 
						
						
						
						Used in Nintendo Labo ToyCon 1&2 
						
					 
					
						2018-05-24 16:49:34 +03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							1ce7942dc2 
							
						 
					 
					
						
						
							
							yuzu_cmd: Fix project for latest msvc.  
						
						
						
					 
					
						2018-05-23 21:51:49 -04:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							c74d24f841 
							
						 
					 
					
						
						
							
							Fix deadlocks caused from HID having too many layouts  
						
						... 
						
						
						
						Games such as SMO deadlock if we have more than 2 layouts 
						
					 
					
						2018-05-23 16:00:25 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							4cb92b776c 
							
						 
					 
					
						
						
							
							Merge pull request  #460  from greggameplayer/patch-6  
						
						... 
						
						
						
						Add & correct some error modules 
						
					 
					
						2018-05-23 17:13:18 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a55f112cb1 
							
						 
					 
					
						
						
							
							Merge pull request  #459  from greggameplayer/patch-5  
						
						... 
						
						
						
						Add ioctl commands with their params and size check 
						
					 
					
						2018-05-23 17:12:56 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3825b703fa 
							
						 
					 
					
						
						
							
							Merge pull request  #454  from Subv/signal_processwide  
						
						... 
						
						
						
						Kernel/SVC: Signal the highest priority threads first in svcSignalProcessWideKey 
						
					 
					
						2018-05-23 10:28:23 -04:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							1efb81a61d 
							
						 
					 
					
						
						
							
							Add & correct some error modules  
						
						
						
					 
					
						2018-05-23 14:22:42 +02:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3c26b7179d 
							
						 
					 
					
						
						
							
							change some functions  
						
						... 
						
						
						
						according to the changes made previously 
						
					 
					
						2018-05-23 14:09:24 +02:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							8c648b59cd 
							
						 
					 
					
						
						
							
							correct placement and add size check  
						
						
						
					 
					
						2018-05-23 12:34:42 +02:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f217d6c66f 
							
						 
					 
					
						
						
							
							Add ioctl commands with their params and size check  
						
						
						
					 
					
						2018-05-23 12:32:37 +02:00 
						 
				 
			
				
					
						
							
							
								David 
							
						 
					 
					
						
						
						
						
							
						
						
							58d9078742 
							
						 
					 
					
						
						
							
							Implemented NVHOST_IOCTL_CHANNEL_GET_WAITBASE ( #440 )  
						
						... 
						
						
						
						* Implemented NVHOST_IOCTL_CHANNEL_GET_WAITBASE
struct + 4 seems to be hard coded at 0 and struct + 0 seems to be ignored?
* IocGetWaitbase -> IocChannelGetWaitbaseCommand
* Added super late fixes 
						
					 
					
						2018-05-22 17:41:19 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							58857b9f46 
							
						 
					 
					
						
						
							
							Merge pull request  #456  from Subv/unmap_buffer  
						
						... 
						
						
						
						Implemented nvhost-as-gpu's UnmapBuffer and nvmap's Free ioctls. 
						
					 
					
						2018-05-20 23:54:50 -04:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
						
						
							
						
						
							c6eaf0b2cf 
							
						 
					 
					
						
						
							
							Correct audio command numbers & add or rename some functions ( #455 )  
						
						... 
						
						
						
						* Add unknown function at the number command 2
* correct audout:u commands numbers
* correct audrec:u cmd number & add Unknown function
* correct IAudioDevice command numbers
* correct codecctl cmd numbers & rename the 8 function
* correct place of unknown function & fix clang-format 
						
					 
					
						2018-05-20 23:48:44 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							693f78e6c2 
							
						 
					 
					
						
						
							
							Merge pull request  #457  from Subv/mutex_waiters  
						
						... 
						
						
						
						Mutex: Do not assert when the mutex waiting threads list isn't empty on mutex release. 
						
					 
					
						2018-05-20 23:44:44 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							898f0fa029 
							
						 
					 
					
						
						
							
							Merge pull request  #458  from Subv/fmnmx  
						
						... 
						
						
						
						Shaders: Implemented the FMNMX shader instruction. 
						
					 
					
						2018-05-20 23:44:07 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ff54287a73 
							
						 
					 
					
						
						
							
							Merge pull request  #445  from greggameplayer/patch-2  
						
						... 
						
						
						
						Properly rename functions of Fatal Module & add ThrowFatal to this module 
						
					 
					
						2018-05-20 23:42:57 -04:00 
						 
				 
			
				
					
						
							
							
								Sebastian Valle 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							882111c4f2 
							
						 
					 
					
						
						
							
							Merge pull request  #453  from Subv/thread_callstack  
						
						... 
						
						
						
						Qt/WaitTree: Display the callstack for each thread in the wait tree widget 
						
					 
					
						2018-05-20 20:01:08 -05:00 
						 
				 
			
				
					
						
							
							
								Sebastian Valle 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							6486544e09 
							
						 
					 
					
						
						
							
							Merge pull request  #452  from Subv/psetp  
						
						... 
						
						
						
						ShadersDecompiler: Added decoding for the PSETP instruction. 
						
					 
					
						2018-05-20 20:00:55 -05:00 
						 
				 
			
				
					
						
							
							
								Sebastian Valle 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							2dbfcd32d7 
							
						 
					 
					
						
						
							
							Merge pull request  #451  from Subv/gl_array_size  
						
						... 
						
						
						
						GLRenderer: Remove unused vertex buffer and increase the size of the stream buffer to 128 MB. 
						
					 
					
						2018-05-20 20:00:40 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							8440cef223 
							
						 
					 
					
						
						
							
							Shaders: Implemented the FMNMX shader instruction.  
						
						
						
					 
					
						2018-05-20 17:53:06 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							fd500d3da6 
							
						 
					 
					
						
						
							
							Mutex: Do not assert when the mutex waiting threads list isn't empty on mutex release.  
						
						... 
						
						
						
						A thread may own multiple mutexes at the same time, and only release one of them while other threads are waiting for the other mutexes. 
						
					 
					
						2018-05-20 14:41:58 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							525492428d 
							
						 
					 
					
						
						
							
							GPU: Implemented the nvmap Free ioctl.  
						
						... 
						
						
						
						It releases a reference to an nvmap object 
						
					 
					
						2018-05-20 14:25:57 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							72b5c448cf 
							
						 
					 
					
						
						
							
							GPU: Implemented nvhost-as-gpu's UnmapBuffer ioctl.  
						
						... 
						
						
						
						It removes a mapping previously created with the MapBufferEx ioctl. 
						
					 
					
						2018-05-20 14:25:56 -05:00 
						 
				 
			
				
					
						
							
							
								Sebastian Valle 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							03388c3071 
							
						 
					 
					
						
						
							
							Merge pull request  #450  from Subv/shader_link_error  
						
						... 
						
						
						
						GLRenderer: Log the shader source code when program linking fails. 
						
					 
					
						2018-05-20 12:57:32 -05:00 
						 
				 
			
				
					
						
							
							
								Sebastian Valle 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							353e1dd7e4 
							
						 
					 
					
						
						
							
							Merge pull request  #443  from ogniK5377/ipc-500  
						
						... 
						
						
						
						Added IPC RequestWithContext & ControlWithContext 
						
					 
					
						2018-05-19 17:03:30 -05:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
						
						
							
						
						
							a215f63235 
							
						 
					 
					
						
						
							
							Add and correct some Error Modules ( #444 )  
						
						... 
						
						
						
						* Add and correct some Error Modules 
						
					 
					
						2018-05-19 17:02:24 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							2a35a36251 
							
						 
					 
					
						
						
							
							Kernel/SVC: Signal the highest priority threads first in svcSignalProcessWideKey.  
						
						
						
					 
					
						2018-05-19 16:58:30 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							c74f2555b6 
							
						 
					 
					
						
						
							
							Kernel/Threads: Reschedule the proper core when operating on that core's threads.  
						
						
						
					 
					
						2018-05-19 16:57:44 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							fab3dd98fe 
							
						 
					 
					
						
						
							
							SVC: Removed unused WaitSynchronization1 function  
						
						
						
					 
					
						2018-05-19 16:56:33 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							c50393e066 
							
						 
					 
					
						
						
							
							Qt/WaitTree: Display the callstack for each thread in the wait tree widget.  
						
						
						
					 
					
						2018-05-19 16:52:49 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							a056d5ad8c 
							
						 
					 
					
						
						
							
							ShadersDecompiler: Added decoding for the PSETP instruction.  
						
						
						
					 
					
						2018-05-19 11:41:14 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							98b143c2d6 
							
						 
					 
					
						
						
							
							GLRenderer: Remove unused hw_vao_enabled_attributes variable.  
						
						
						
					 
					
						2018-05-19 11:36:38 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							370ab5df9b 
							
						 
					 
					
						
						
							
							GLRenderer: Remove unused vertex buffer and increase the size of the stream buffer to 128 MB.  
						
						... 
						
						
						
						The stream buffer is where all the vertex data is copied, some games require this to be much bigger than the 4 MB we used to have. 
						
					 
					
						2018-05-19 11:36:09 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							21959ddfef 
							
						 
					 
					
						
						
							
							GLRenderer: Log the shader source code when program linking fails.  
						
						
						
					 
					
						2018-05-19 11:19:34 -05:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							abe79b2724 
							
						 
					 
					
						
						
							
							rename fatal:u functions & add ThrowFatal  
						
						
						
					 
					
						2018-05-18 23:32:22 +02:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							536cfb13e6 
							
						 
					 
					
						
						
							
							Properly update fatal.h void name  
						
						
						
					 
					
						2018-05-18 23:30:56 +02:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e35cfc1b03 
							
						 
					 
					
						
						
							
							Properly rename fatal module functions  
						
						
						
					 
					
						2018-05-18 23:28:30 +02:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							fd86cdb2e2 
							
						 
					 
					
						
						
							
							Added RequestWithContext & ControlWithContext  
						
						
						
					 
					
						2018-05-17 14:03:52 -07:00 
						 
				 
			
				
					
						
							
							
								Hexagon12 
							
						 
					 
					
						
						
						
						
							
						
						
							0984e9d601 
							
						 
					 
					
						
						
							
							Updated nfp with more service names  
						
						
						
					 
					
						2018-05-13 13:08:58 +03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							1b5c02fc37 
							
						 
					 
					
						
						
							
							Merge pull request  #436  from bunnei/multi-core  
						
						... 
						
						
						
						Initial support for multi-core 
						
					 
					
						2018-05-11 12:59:23 -04:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							e7b0e8a3cc 
							
						 
					 
					
						
						
							
							More accurate GetTPCMasks impl  
						
						
						
					 
					
						2018-05-10 21:01:39 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							811dae12f9 
							
						 
					 
					
						
						
							
							core: Add several missing docstrings.  
						
						
						
					 
					
						2018-05-10 19:34:54 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							46ec9a9bc9 
							
						 
					 
					
						
						
							
							thread: Rename mask to affinity_masks.  
						
						
						
					 
					
						2018-05-10 19:34:53 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							edc52250b8 
							
						 
					 
					
						
						
							
							core: Run all CPU cores separately, even in single-thread mode.  
						
						
						
					 
					
						2018-05-10 19:34:53 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							fbd7afefaa 
							
						 
					 
					
						
						
							
							thread: Support core change on ResumeFromWait and improve ChangeCore.  
						
						
						
					 
					
						2018-05-10 19:34:53 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							91af2f94e8 
							
						 
					 
					
						
						
							
							scheduler: Protect scheduling functions with a global mutex.  
						
						
						
					 
					
						2018-05-10 19:34:52 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							e6671190a5 
							
						 
					 
					
						
						
							
							wait_tree: Add ideal core and affinity mask.  
						
						
						
					 
					
						2018-05-10 19:34:52 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							4822765fef 
							
						 
					 
					
						
						
							
							thread: Initialize ideal_core and mask members.  
						
						
						
					 
					
						2018-05-10 19:34:52 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							8aa5d25f82 
							
						 
					 
					
						
						
							
							threading: Reschedule only on cores that are necessary.  
						
						
						
					 
					
						2018-05-10 19:34:52 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							d6e3cd9a17 
							
						 
					 
					
						
						
							
							svc: Implement GetThreadCoreMask and SetThreadCoreMask.  
						
						
						
					 
					
						2018-05-10 19:34:51 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							6ea8b3ef60 
							
						 
					 
					
						
						
							
							thread: Implement ChangeCore function.  
						
						
						
					 
					
						2018-05-10 19:34:50 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							1c36f2a798 
							
						 
					 
					
						
						
							
							svc: SignalProcessWideKey should apply to all cores.  
						
						
						
					 
					
						2018-05-10 19:34:49 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							6a890023e9 
							
						 
					 
					
						
						
							
							svc: Implement GetCurrentProcessorNumber.  
						
						
						
					 
					
						2018-05-10 19:34:49 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							5c0421ebd8 
							
						 
					 
					
						
						
							
							wait_tree: Show all threads on all schedulers.  
						
						
						
					 
					
						2018-05-10 19:34:48 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							9bf2a428f9 
							
						 
					 
					
						
						
							
							core: Add a configuration setting for use_multi_core.  
						
						
						
					 
					
						2018-05-10 19:34:47 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							cba69fdcd4 
							
						 
					 
					
						
						
							
							core: Support session close with multicore.  
						
						
						
					 
					
						2018-05-10 19:34:47 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							a434fdcb10 
							
						 
					 
					
						
						
							
							core: Implement multicore support.  
						
						
						
					 
					
						2018-05-10 19:34:46 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							9776ff9179 
							
						 
					 
					
						
						
							
							core: Create a thread for each CPU core, keep in lock-step with a barrier.  
						
						
						
					 
					
						2018-05-10 19:34:46 -04:00