bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							ece5287843 
							
						 
					 
					
						
						
							
							kernel: readable_event: Signal only once.  
						
						
						
					 
					
						2019-11-03 04:25:41 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							b0ab803ce8 
							
						 
					 
					
						
						
							
							kernel: events: Remove ResetType::Automatic.  
						
						... 
						
						
						
						- This does not actually seem to exist in the real kernel - games reset these automatically.
# Conflicts:
#	src/core/hle/service/am/applets/applets.cpp
#	src/core/hle/service/filesystem/fsp_srv.cpp 
						
					 
					
						2019-11-03 04:22:45 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							28bb248db6 
							
						 
					 
					
						
						
							
							kernel: readable_event: Initialize members.  
						
						
						
					 
					
						2019-11-03 04:18:39 -05:00 
						 
				 
			
				
					
						
							
							
								Tobias 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a81987a7cb 
							
						 
					 
					
						
						
							
							common/bit_field: Remove FORCE_INLINE calls  
						
						... 
						
						
						
						See bunneis comment here https://github.com/citra-emu/citra/pull/4629#discussion_r258533167 .
They were supposed to be removed by him, but he missed them. 
						
					 
					
						2019-11-03 08:25:37 +01:00 
						 
				 
			
				
					
						
							
							
								FearlessTobi 
							
						 
					 
					
						
						
						
						
							
						
						
							832c138eff 
							
						 
					 
					
						
						
							
							core/am: Stub InitializeApplicationCopyrightFrameBuffer, SetApplicationCopyrightImage and SetApplicationCopyrightVisibility  
						
						... 
						
						
						
						These commands require Screenshots to be implemented anyway, so they are safe to stub for now. 
						
					 
					
						2019-11-03 07:37:38 +01:00 
						 
				 
			
				
					
						
							
							
								FearlessTobi 
							
						 
					 
					
						
						
						
						
							
						
						
							727ba2f2d0 
							
						 
					 
					
						
						
							
							citra_qt: add amiibo drag and drop support  
						
						... 
						
						
						
						Co-Authored-By: Valentin Vanelslande <vvanelslandedev@gmail.com> 
						
					 
					
						2019-11-03 05:24:47 +01:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							442a1cc021 
							
						 
					 
					
						
						
							
							gl_rasterizer: Re-enable stream buffer memory due to global memory  
						
						... 
						
						
						
						Global memory is still using the stream buffer when it shouldn't. As a
temporary fix re-enable the stream buffer on compute. 
						
					 
					
						2019-11-02 13:19:19 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							76ca2a5f82 
							
						 
					 
					
						
						
							
							gl_rasterizer: Upload constant buffers with glNamedBufferSubData  
						
						... 
						
						
						
						Nvidia's OpenGL driver maps gl(Named)BufferSubData with some requirements
to a fast. This path has an extra memcpy but updates the buffer without
orphaning or waiting for previous calls. It can be seen as a better
model for "push constants" that can upload a whole UBO instead of 256
bytes.
This path has some requirements established here:
http://on-demand.gputechconf.com/gtc/2014/presentations/S4379-opengl-44-scene-rendering-techniques.pdf#page=24 
Instead of using the stream buffer, this commits moves constant buffers
uploads to calls of glNamedBufferSubData and from my testing it brings a
performance improvement. This is disabled when the vendor is not Nvidia
since it brings performance regressions. 
						
					 
					
						2019-11-02 05:05:34 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							23cabc98db 
							
						 
					 
					
						
						
							
							Shader_IR: Fix regression on TLD4  
						
						... 
						
						
						
						Originally on the last commit I thought TLD4 acted the same as TLD4S and 
didn't have a mask. It actually does have a component mask. This commit 
corrects that. 
						
					 
					
						2019-10-30 21:14:57 -04:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							658489ebf7 
							
						 
					 
					
						
						
							
							Merge pull request  #3050  from FernandoS27/fix-tld4  
						
						... 
						
						
						
						shader_ir: Fix TLD4 and add bindless variant 
						
					 
					
						2019-10-30 18:37:17 +00:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							9293c3a0f2 
							
						 
					 
					
						
						
							
							Shader_IR: Fix TLD4 and add Bindless Variant.  
						
						... 
						
						
						
						This commit fixes an issue where not all 4 results of tld4 were being
written, the color component was defaulted to red, among other things.
It also implements the bindless variant. 
						
					 
					
						2019-10-30 12:02:03 -04:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							04b838c857 
							
						 
					 
					
						
						
							
							Merge pull request  #3038  from lioncash/docs  
						
						... 
						
						
						
						kernel/scheduler: Minor changes 
						
					 
					
						2019-10-30 03:47:28 +00:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							2382bbe3ac 
							
						 
					 
					
						
						
							
							Merge pull request  #3046  from ReinUsesLisp/clean-gl-state  
						
						... 
						
						
						
						gl_state: Miscellaneous clean up 
						
					 
					
						2019-10-29 22:50:04 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b5138f3c35 
							
						 
					 
					
						
						
							
							Merge pull request  #3035  from ReinUsesLisp/rasterizer-accelerated  
						
						... 
						
						
						
						rasterizer_accelerated: Add intermediary for GPU rasterizers 
						
					 
					
						2019-10-29 22:06:41 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a81bd962ab 
							
						 
					 
					
						
						
							
							Merge pull request  #3007  from DarkLordZach/fsc-regress  
						
						... 
						
						
						
						savedata_factory: Automatically create certain savedata 
						
					 
					
						2019-10-29 22:05:09 -04:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3d0cde6a75 
							
						 
					 
					
						
						
							
							gl_state: Use std::array::fill instead of std::fill  
						
						... 
						
						
						
						Co-Authored-By: Mat M. <mathew1800@gmail.com> 
						
					 
					
						2019-10-30 01:30:31 +00:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ce20ed8e4e 
							
						 
					 
					
						
						
							
							gl_state: Move dirty checks to individual apply calls instead of Apply  
						
						... 
						
						
						
						This requires removing constness from some methods, but for consistency
it's removed in all methods. 
						
					 
					
						2019-10-29 21:27:25 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3c6557c235 
							
						 
					 
					
						
						
							
							gl_state: Remove ApplyDefaultState  
						
						... 
						
						
						
						OpenGL has defaults values we can trust. Remove these. 
						
					 
					
						2019-10-29 21:27:25 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d3651b0b82 
							
						 
					 
					
						
						
							
							gl_state: Change SetDefaultViewports to use default constructor  
						
						
						
					 
					
						2019-10-29 21:27:24 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c7698d0bc8 
							
						 
					 
					
						
						
							
							gl_state: Minor style changes  
						
						
						
					 
					
						2019-10-29 21:27:24 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a14d202ac2 
							
						 
					 
					
						
						
							
							gl_state: Remove unused Citra TextureUnits  
						
						
						
					 
					
						2019-10-29 21:27:24 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							28fece8e9b 
							
						 
					 
					
						
						
							
							gl_state: Move initializers from constructor to class declaration  
						
						
						
					 
					
						2019-10-29 21:27:23 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a993df1ee2 
							
						 
					 
					
						
						
							
							shader/node: Unpack bindless texture encoding  
						
						... 
						
						
						
						Bindless textures were using u64 to pack the buffer and offset from
where they come from. Drop this in favor of separated entries in the
struct.
Remove the usage of std::set in favor of std::list (it's not std::vector
to avoid reference invalidations) for samplers and images. 
						
					 
					
						2019-10-29 20:53:48 -03:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							2ec5b55ee3 
							
						 
					 
					
						
						
							
							Merge pull request  #3004  from ReinUsesLisp/maxwell3d-cleanup  
						
						... 
						
						
						
						maxwell_3d: Remove unused entries 
						
					 
					
						2019-10-29 23:46:33 +00:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c5d9589942 
							
						 
					 
					
						
						
							
							Merge pull request  #3037  from FernandoS27/new-formats  
						
						... 
						
						
						
						video_core: Implement texture format E5B9G9R9_SHAREDEXP. 
						
					 
					
						2019-10-28 01:36:58 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							6c8f28813c 
							
						 
					 
					
						
						
							
							scheduler: Mark parameter of AskForReselectionOrMarkRedundant() as const  
						
						... 
						
						
						
						This is only compared against, so it can be made const. 
						
					 
					
						2019-10-27 23:35:50 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							fa31e5b868 
							
						 
					 
					
						
						
							
							maxwell_3d/kepler_compute: Remove unused arguments in GetTexture  
						
						
						
					 
					
						2019-10-28 00:23:42 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							538ddd220e 
							
						 
					 
					
						
						
							
							video_core/textures: Remove unused index entry in FullTextureInfo  
						
						
						
					 
					
						2019-10-28 00:14:38 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							961fe4d19b 
							
						 
					 
					
						
						
							
							maxwell_3d: Remove unused method GetStageTextures  
						
						
						
					 
					
						2019-10-28 00:14:29 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							f19c1a7cda 
							
						 
					 
					
						
						
							
							scheduler: Silence sign conversion warnings  
						
						
						
					 
					
						2019-10-27 22:44:52 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							2fb0bbff29 
							
						 
					 
					
						
						
							
							scheduler: Initialize class members directly where applicable  
						
						... 
						
						
						
						Reduces the overall amount of code. 
						
					 
					
						2019-10-27 22:13:55 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							2dc469ceba 
							
						 
					 
					
						
						
							
							scheduler: Amend documentation comments  
						
						... 
						
						
						
						Adjusts the formatting of a few of the comments an ensures they get
recognized as proper Doxygen comments. 
						
					 
					
						2019-10-27 22:12:32 -04:00 
						 
				 
			
				
					
						
							
							
								David 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							4c5731c34f 
							
						 
					 
					
						
						
							
							Merge pull request  #2971  from FernandoS27/new-scheduler-v2  
						
						... 
						
						
						
						Kernel: Implement a New Thread Scheduler V2 
						
					 
					
						2019-10-28 10:53:27 +11:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							3f9262195b 
							
						 
					 
					
						
						
							
							Video_Core: Implement texture format E5B9G9R9_SHAREDEXP.  
						
						... 
						
						
						
						This commit implements the E5B9G9R9 Texture format into the general 
system and OpenGL backend. 
						
					 
					
						2019-10-27 16:44:09 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							6909b2f0f9 
							
						 
					 
					
						
						
							
							Merge pull request  #3034  from ReinUsesLisp/w4244-maxwell3d  
						
						... 
						
						
						
						maxwell_3d: Silence implicit conversion warnings 
						
					 
					
						2019-10-27 15:08:59 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3e469cecc1 
							
						 
					 
					
						
						
							
							maxwell_3d: Silence implicit conversion warnings  
						
						... 
						
						
						
						While we are at it, unify types for dirty reg pointers. 
						
					 
					
						2019-10-27 15:22:17 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							bd2aff3e26 
							
						 
					 
					
						
						
							
							rasterizer_accelerated: Add intermediary for GPU rasterizers  
						
						... 
						
						
						
						Add an intermediary class that implements common functions across GPU
accelerated rasterizers. This avoids code repetition on different
backends. 
						
					 
					
						2019-10-27 03:40:08 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a5aa1bb174 
							
						 
					 
					
						
						
							
							astc: Silence implicit conversion warnings  
						
						
						
					 
					
						2019-10-27 03:04:50 -03:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							26f3e18c5c 
							
						 
					 
					
						
						
							
							Merge pull request  #2976  from FernandoS27/cache-fast-brx-rebased  
						
						... 
						
						
						
						Implement Fast BRX, fix TXQ and addapt the Shader Cache for it 
						
					 
					
						2019-10-26 16:56:13 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							be856a38d6 
							
						 
					 
					
						
						
							
							Shader_IR: Address Feedback.  
						
						
						
					 
					
						2019-10-26 15:38:30 -04:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a0d79085c4 
							
						 
					 
					
						
						
							
							Merge pull request  #3027  from lioncash/lookup  
						
						... 
						
						
						
						shader_ir: Use std::array with std::pair instead of std::unordered_map 
						
					 
					
						2019-10-26 05:49:15 -03:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d52598173d 
							
						 
					 
					
						
						
							
							Merge pull request  #3013  from FernandoS27/tld4s-fix  
						
						... 
						
						
						
						Shader_Ir: Fix TLD4S from using a component mask. 
						
					 
					
						2019-10-25 20:06:26 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							e3afd6595a 
							
						 
					 
					
						
						
							
							Shader_IR: Clang format  
						
						
						
					 
					
						2019-10-25 09:01:32 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							78f3e8a757 
							
						 
					 
					
						
						
							
							gl_shader_cache: Implement locker variants invalidation  
						
						
						
					 
					
						2019-10-25 09:01:32 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							ec85648af3 
							
						 
					 
					
						
						
							
							gl_shader_disk_cache: Store and load fast BRX  
						
						
						
					 
					
						2019-10-25 09:01:31 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							fa2c297f3e 
							
						 
					 
					
						
						
							
							const_buffer_locker: Minor style changes  
						
						
						
					 
					
						2019-10-25 09:01:31 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							7b81ba4d8a 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Move entries to a separate function  
						
						
						
					 
					
						2019-10-25 09:01:31 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							1244f2d368 
							
						 
					 
					
						
						
							
							Shader_IR: Implement Fast BRX and allow multi-branches in the CFG.  
						
						
						
					 
					
						2019-10-25 09:01:31 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							a05120ec0b 
							
						 
					 
					
						
						
							
							Shader_IR: Correct typo in Consistent method.  
						
						
						
					 
					
						2019-10-25 09:01:30 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							33fcec3502 
							
						 
					 
					
						
						
							
							Shader_IR: allow lookup of texture samplers within the shader_ir for instructions that don't provide it  
						
						
						
					 
					
						2019-10-25 09:01:30 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							8909f52166 
							
						 
					 
					
						
						
							
							Shader_IR: Implement Fast BRX and allow multi-branches in the CFG.  
						
						
						
					 
					
						2019-10-25 09:01:30 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							acd6441134 
							
						 
					 
					
						
						
							
							Shader_Cache: setup connection of ConstBufferLocker  
						
						
						
					 
					
						2019-10-25 09:01:29 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							1a58f45d76 
							
						 
					 
					
						
						
							
							VideoCore: Unify const buffer accessing along engines and provide ConstBufferLocker class to shaders.  
						
						
						
					 
					
						2019-10-25 09:01:29 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							2ef696c85a 
							
						 
					 
					
						
						
							
							Shader_IR: Implement BRX tracking.  
						
						
						
					 
					
						2019-10-25 09:01:29 -04:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							5062728669 
							
						 
					 
					
						
						
							
							Merge pull request  #3028  from lioncash/constexpr  
						
						... 
						
						
						
						shader_bytecode: Make Matcher constexpr capable 
						
					 
					
						2019-10-24 15:10:40 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							7fdf991097 
							
						 
					 
					
						
						
							
							shader_bytecode: Make Matcher constexpr capable  
						
						... 
						
						
						
						Greatly shrinks the amount of generated code for GetDecodeTable().
Collapses an assembly output of 9000+ lines down to ~3621 with Clang,
and 6513 down to ~2616 with GCC, given it's now allowed to construct all
the entries as a sequence of constant data. 
						
					 
					
						2019-10-24 01:10:10 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							382717172e 
							
						 
					 
					
						
						
							
							shader_ir: Use std::array with pair instead of unordered_map  
						
						... 
						
						
						
						Given the overall size of the maps are very small, we can use arrays of
pairs here instead of always heap allocating a new map every time the
functions are called. Given the small size of the maps, the difference
in container lookups are negligible, especially given the entries are
already sorted. 
						
					 
					
						2019-10-24 00:25:38 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							1f5401c89c 
							
						 
					 
					
						
						
							
							video_core/shader: Resolve instances of variable shadowing  
						
						... 
						
						
						
						Silences a few -Wshadow warnings. 
						
					 
					
						2019-10-23 23:00:31 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							6fe89acf0d 
							
						 
					 
					
						
						
							
							Merge pull request  #2991  from lioncash/npad  
						
						... 
						
						
						
						hid/npad: Minor cleanup 
						
					 
					
						2019-10-22 19:51:24 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							bb207fe27a 
							
						 
					 
					
						
						
							
							savedata_factory: Automatically create certain savedata  
						
						... 
						
						
						
						After further hardware investigation, it appears that some games, perhaps those more lazily coded, will not call EnsureSaveData, meaning that they expect the normal (current) save to be automatically made. Additionally, some games do not create a cache or temporary save before use.
In these 3 specific instances, the save is created automatically for the game if it doesn't exist. 
						
					 
					
						2019-10-22 15:47:38 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c4a0aa9207 
							
						 
					 
					
						
						
							
							Merge pull request  #2995  from ReinUsesLisp/ignore-gmem  
						
						... 
						
						
						
						shader_ir/memory: Ignore global memory when tracking fails 
						
					 
					
						2019-10-22 13:22:43 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							7ecf9f7228 
							
						 
					 
					
						
						
							
							Merge pull request  #2983  from lioncash/fallthrough  
						
						... 
						
						
						
						gl_shader_decompiler/vk_shader_decompiler: Resolve implicit fallthrough cases 
						
					 
					
						2019-10-22 13:16:46 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							1509d2ffbd 
							
						 
					 
					
						
						
							
							Shader_Ir: Fix TLD4S from using a component mask.  
						
						... 
						
						
						
						TLD4S always outputs 4 values, the previous code checked a component 
mask and omitted those values that weren't part of it. This commit 
corrects that and makes sure all 4 values are set. 
						
					 
					
						2019-10-22 10:59:07 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							1ea07954fb 
							
						 
					 
					
						
						
							
							shader_ir/memory: Ignore global memory when tracking fails  
						
						... 
						
						
						
						Ignore global memory operations instead of invoking undefined behaviour
when constant buffer tracking fails and we are blasting through asserts,
ignore the operation.
In the case of LDG this means filling the destination registers with
zeroes; for STG this means ignore the instruction as a whole.
The default behaviour is still to abort execution on failure. 
						
					 
					
						2019-10-22 02:49:17 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e3107788e6 
							
						 
					 
					
						
						
							
							maxwell_3d: Reduce FlushMMEInlineDraw logging to Trace  
						
						
						
					 
					
						2019-10-20 03:43:17 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							a86a88109a 
							
						 
					 
					
						
						
							
							core: Fix clang-format errors.  
						
						
						
					 
					
						2019-10-19 14:47:18 -04:00 
						 
				 
			
				
					
						
							
							
								Nicolae-Andrei Cociorba 
							
						 
					 
					
						
						
						
						
							
						
						
							20521da259 
							
						 
					 
					
						
						
							
							Fix null pointer deref.  
						
						
						
					 
					
						2019-10-18 14:12:12 +00:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							dc5eedef71 
							
						 
					 
					
						
						
							
							Merge pull request  #2994  from lioncash/fmt  
						
						... 
						
						
						
						video_core/shader/ast: Minor changes to ASTPrinter 
						
					 
					
						2019-10-18 01:05:25 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							074b38b7a9 
							
						 
					 
					
						
						
							
							video_core/shader/ast: Make ShowCurrentState() and SanityCheck() const member functions  
						
						... 
						
						
						
						These can also trivially be made const member functions, with the
addition of a few consts. 
						
					 
					
						2019-10-17 20:59:48 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							222f4b45eb 
							
						 
					 
					
						
						
							
							video_core/shader/ast: Make ASTManager::Print a const member function  
						
						... 
						
						
						
						Given all visiting functions never modify the nodes, we can trivially
make this a const member function. 
						
					 
					
						2019-10-17 20:56:39 -04:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							fd922ddb01 
							
						 
					 
					
						
						
							
							Merge pull request  #2993  from lioncash/vulkan-expr  
						
						... 
						
						
						
						vk_shader_decompiler: Mark operator() function parameters as const references 
						
					 
					
						2019-10-17 21:46:49 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							7831e86c34 
							
						 
					 
					
						
						
							
							video_core/shader/ast: Make ExprPrinter members private  
						
						... 
						
						
						
						This member already has an accessor, so there's no need for it to be
public. 
						
					 
					
						2019-10-17 20:39:36 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							a2eccbf075 
							
						 
					 
					
						
						
							
							video_core/shader/ast: Make Indent() return a string_view  
						
						... 
						
						
						
						The returned string is simply a substring of our constexpr tabs
string_view, so we can just use a string_view here as well, since the
original string_view is guaranteed to always exist.
Now the function is fully non-allocating. 
						
					 
					
						2019-10-17 20:29:00 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							15d177a6ac 
							
						 
					 
					
						
						
							
							video_core/shader/ast: Make Indent() private  
						
						... 
						
						
						
						It's never used outside of this class, so we can narrow its scope down. 
						
					 
					
						2019-10-17 20:26:13 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							7f6a8a33d4 
							
						 
					 
					
						
						
							
							video_core/shader/ast: Rename Ident() to Indent()  
						
						... 
						
						
						
						This can be confusing, given "ident" is generally used as a shorthand
for "identifier". 
						
					 
					
						2019-10-17 20:26:13 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							081530686c 
							
						 
					 
					
						
						
							
							video_core/shader/ast: Make use of fmt where applicable  
						
						... 
						
						
						
						Makes a few strings nicer to read and also eliminates a bit of string
churn with operator+. 
						
					 
					
						2019-10-17 20:26:10 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d1713ad451 
							
						 
					 
					
						
						
							
							Merge pull request  #2992  from lioncash/dmnt  
						
						... 
						
						
						
						dmnt_cheat_vm: Correct register Restore and ClearRegs behavior 
						
					 
					
						2019-10-17 19:52:24 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							c6bec9aa10 
							
						 
					 
					
						
						
							
							vk_shader_decompiler: Mark operator() function parameters as const references  
						
						... 
						
						
						
						These parameters aren't actually modified in any way, so they can be
made const references. 
						
					 
					
						2019-10-17 19:44:00 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							2c34d8aabb 
							
						 
					 
					
						
						
							
							dmnt_cheat_vm: Correct register Restore and ClearRegs behavior  
						
						... 
						
						
						
						Previously these were performing the same behavior as the Save and
ClearSaved opcode types. 
						
					 
					
						2019-10-17 18:49:39 -04:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							219fdcb9d9 
							
						 
					 
					
						
						
							
							Merge pull request  #2966  from FernandoS27/astc-formats  
						
						... 
						
						
						
						Implement a series of ASTC formats and R4G4B4A4 format 
						
					 
					
						2019-10-17 19:24:11 -03:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a21b88ef8f 
							
						 
					 
					
						
						
							
							Merge pull request  #2979  from lioncash/macro  
						
						... 
						
						
						
						video_core/macro_interpreter: Make definitions of most private enums/unions hidden 
						
					 
					
						2019-10-17 19:21:09 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							c0eb1aecfd 
							
						 
					 
					
						
						
							
							Fermi2D: Use a different formula for delimiting blit areas.  
						
						
						
					 
					
						2019-10-17 18:21:01 -04:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							7cf091bb20 
							
						 
					 
					
						
						
							
							Merge pull request  #2989  from lioncash/apm  
						
						... 
						
						
						
						service/apm/controller: Minor interface changes 
						
					 
					
						2019-10-17 19:20:14 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							8d8e495248 
							
						 
					 
					
						
						
							
							hid/npad: Fix incorrect connection boolean value in ConnectAllDisconnectedControllers()  
						
						... 
						
						
						
						We should be setting the connection state to true, otherwise we aren't
actually making the controllers connected like the function name
indicates. 
						
					 
					
						2019-10-17 18:19:47 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							d076466f26 
							
						 
					 
					
						
						
							
							hid/npad: Add missing break in default case  
						
						... 
						
						
						
						While not an issue, it does prevent fallthrough from occurring if
anything is ever added after this case (unlikely to occur, but this
turns a trivial "should not cause issues" into a definite "won't cause
issues). 
						
					 
					
						2019-10-17 18:17:42 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							26c84718c8 
							
						 
					 
					
						
						
							
							hid/npad: Replace std::for_each with ranged for loops  
						
						... 
						
						
						
						Performs the same behavior, but is built into the core language itself.
No functional change. 
						
					 
					
						2019-10-17 18:16:36 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							e433e99191 
							
						 
					 
					
						
						
							
							hid/npad: Remove redundant non-const variant of IsControllerSupported()  
						
						... 
						
						
						
						The const qualified variant can also be called in non-const contexts, so
we can remove the non-const variant to eliminate a bit of code
duplication. 
						
					 
					
						2019-10-17 18:11:41 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							a71e8066a1 
							
						 
					 
					
						
						
							
							hid/npad: Move function declarations  
						
						... 
						
						
						
						Clearly separate these from the variable declarations to make them more
visible. 
						
					 
					
						2019-10-17 18:09:08 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							125caf5d6e 
							
						 
					 
					
						
						
							
							video_core/macro_interpreter: Make definitions of most private enums/unions hidden  
						
						... 
						
						
						
						This allows the implementation of these types to change without
requiring a rebuild of everything that includes the macro interpreter
header. 
						
					 
					
						2019-10-17 17:55:46 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							98c6a95079 
							
						 
					 
					
						
						
							
							core/core: Resolve -Wreorder warnings  
						
						... 
						
						
						
						Amends the initializer lists to be ordered in the same manner that
they're declared within the class. 
						
					 
					
						2019-10-17 17:51:06 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							6414d9e2e5 
							
						 
					 
					
						
						
							
							core/memory/cheat_engine: Resolve -Wreorder warnings  
						
						... 
						
						
						
						Amends the initializer lists to be ordered in the same manner that
they're declared within the class. 
						
					 
					
						2019-10-17 16:21:47 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							b77430df70 
							
						 
					 
					
						
						
							
							apm/controller: Make SetPerformanceConfiguration() use an array of pairs over a map  
						
						... 
						
						
						
						While a map is an OK way to do lookups (and usually recommended in most
cases), this is a map that lives for the entire duration of the program
and only deallocates its contents when the program terminates.
Given the total size of the map is quite small, we can simply use a
std::array of pairs and utilize std::find_if to perform the same
behavior without loss of performance.
This eliminates a static constructor and places the data into the
read-only segment.
While we're at it, we can also handle malformed inputs instead of
directly dereferencing the resulting iterator. 
						
					 
					
						2019-10-17 16:13:14 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							141d929929 
							
						 
					 
					
						
						
							
							apm/controller: Make GetCurrentPerformanceMode() a const member function  
						
						... 
						
						
						
						This doesn't modify instance state, so it can be made const qualified. 
						
					 
					
						2019-10-17 15:58:25 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9fe8072c67 
							
						 
					 
					
						
						
							
							Merge pull request  #2980  from lioncash/warn  
						
						... 
						
						
						
						maxwell_3d: Silence truncation warnings 
						
					 
					
						2019-10-17 14:02:16 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							57a46c69f1 
							
						 
					 
					
						
						
							
							Fermi2D: limit blit area to only available area  
						
						... 
						
						
						
						Normaly OpenGL does not care if the areas exceed the texture regions but
other backends such as Vulkan do care about the limits of this areas.
This PR crops the areas of the blit in order that they don't surpass the
limits of the textures. This should help Vulkan and faulty OpenGL
drivers 
						
					 
					
						2019-10-17 10:38:44 -04:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							60c602e4e7 
							
						 
					 
					
						
						
							
							Merge pull request  #2978  from lioncash/doxygen  
						
						... 
						
						
						
						video_core/texture_cache: Amend Doxygen references 
						
					 
					
						2019-10-16 22:09:40 -03:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e00b529a89 
							
						 
					 
					
						
						
							
							Merge pull request  #2982  from lioncash/surface  
						
						... 
						
						
						
						texture_cache: Avoid unnecessary surface copies within PickStrategy() and TryReconstructSurface() 
						
					 
					
						2019-10-16 19:43:32 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ef9b31783d 
							
						 
					 
					
						
						
							
							Merge pull request  #2912  from FernandoS27/async-fixes  
						
						... 
						
						
						
						General fixes to Async GPU 
						
					 
					
						2019-10-16 10:34:48 -04:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							60315060b1 
							
						 
					 
					
						
						
							
							Merge pull request  #2984  from lioncash/fallthrough2  
						
						... 
						
						
						
						video_core/surface: Add missing break in PixelFormatFromTextureFormat() 
						
					 
					
						2019-10-15 23:08:34 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							cf9e13c255 
							
						 
					 
					
						
						
							
							video_core/surface: Add missing break in PixelFormatFromTextureFormat()  
						
						... 
						
						
						
						Prevents fallthrough into the following case. 
						
					 
					
						2019-10-15 21:53:15 -04:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							14f3cebcd4 
							
						 
					 
					
						
						
							
							Merge pull request  #2981  from lioncash/copy  
						
						... 
						
						
						
						gl_shader_decompiler: Minor cleanup-related changes 
						
					 
					
						2019-10-15 21:07:25 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							6947bf8e44 
							
						 
					 
					
						
						
							
							vk_shader_decompiler: Resolve fallthrough within ExprDecompiler's ExprCondCode operator()  
						
						... 
						
						
						
						This would previously result in NeverExecute and UnusedIndex being
treated as regular predicates. 
						
					 
					
						2019-10-15 19:40:58 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							b42a74ff2c 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Resolve fallthrough within ExprDecompiler's ExprCondCode operator()  
						
						... 
						
						
						
						This would previously result in NeverExecute and UnusedIndex being
treated as regular predicates. 
						
					 
					
						2019-10-15 19:38:55 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							a24e8bf9cf 
							
						 
					 
					
						
						
							
							texture_cache: Avoid unnecessary surface copies within PickStrategy() and TryReconstructSurface()  
						
						... 
						
						
						
						We can take these by const reference and avoid making unnecessary
copies, preventing some atomic reference count increments and
decrements. 
						
					 
					
						2019-10-15 19:31:33 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							77b4916b33 
							
						 
					 
					
						
						
							
							control_flow: Silence truncation warnings  
						
						... 
						
						
						
						This can be trivially fixed by making the input size a size_t.
CFGRebuildState's constructor parameter is already a std::size_t, so
this just makes the size type fully conform with it. 
						
					 
					
						2019-10-15 19:10:28 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							4f16ce9294 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Make ExprDecompiler's GetResult() a const member function  
						
						... 
						
						
						
						This is only ever used to read, but not write, the resulting string, so
we can enforce this by making it a const member function. 
						
					 
					
						2019-10-15 19:02:59 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							67df3f7742 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Use a std::string_view with GetDeclarationWithSuffix()  
						
						... 
						
						
						
						This allows the function to be completely non-allocating for inputs of
all sizes (i.e. there's no heap cost for an input to convert to a
std::string_view). 
						
					 
					
						2019-10-15 19:00:48 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							04a1161354 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Fold flow_var constant into GetFlowVariable()  
						
						... 
						
						
						
						This is only ever used within this function, so we can narrow it's scope
down. 
						
					 
					
						2019-10-15 18:58:36 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							2f2ab9b5bc 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Mark ASTDecompiler/ExprDecompiler parameters as const references where applicable  
						
						... 
						
						
						
						These member functions don't actually modify the input parameter, so we
can make this explicit with the use of const. 
						
					 
					
						2019-10-15 18:57:02 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							b8a62adcf1 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Pass by reference to GenerateTextureArgument()  
						
						... 
						
						
						
						Avoids an unnecessary atomic reference count increment and decrement. 
						
					 
					
						2019-10-15 18:29:37 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							d1d7ce74d2 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Use std::holds_alternative within GenerateTexture()  
						
						... 
						
						
						
						This only ever queries if the type exists within the variant, but
doesn't actually do anything with the return value. We can just use
std::holds_alternative for this use case. 
						
					 
					
						2019-10-15 18:25:48 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							67658dd6e8 
							
						 
					 
					
						
						
							
							shader/node: std::move Meta instance within OperationNode constructor  
						
						... 
						
						
						
						Allows usages of the constructor to avoid an unnecessary copy. 
						
					 
					
						2019-10-15 18:21:59 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							9760795bfb 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Avoid unnecessary copies of MetaImage  
						
						... 
						
						
						
						MetaImage contains a std::vector, so copying here could result in
unnecessary reallocations. Given the operation lives throughout the
entire scope, this is safe to do. 
						
					 
					
						2019-10-15 18:14:55 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							c9c75f9587 
							
						 
					 
					
						
						
							
							maxwell_3d: Silence truncation warnings  
						
						... 
						
						
						
						A trivial warning caused by not using size_t as the argument types
instead of u32. 
						
					 
					
						2019-10-15 17:51:35 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							2299950de1 
							
						 
					 
					
						
						
							
							Merge pull request  #2972  from lioncash/system  
						
						... 
						
						
						
						{bcat, gpu, nvflinger}: Remove trivial usages of the global system accessor 
						
					 
					
						2019-10-15 17:49:12 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							b25b94400e 
							
						 
					 
					
						
						
							
							video_core/gpu: Remove use of the global system accessor  
						
						... 
						
						
						
						We can just make use of the reference member variable instead of
accessing the global system instance. 
						
					 
					
						2019-10-15 16:39:30 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							cc1d7048b5 
							
						 
					 
					
						
						
							
							bcat: Remove use of global system accessors  
						
						... 
						
						
						
						Removes all uses of the global system accessor within the BCAT
interface. 
						
					 
					
						2019-10-15 16:39:27 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							524eb15513 
							
						 
					 
					
						
						
							
							video_core/texture_cache: Amend Doxygen references  
						
						... 
						
						
						
						Amends the doxygen comments so that they properly resolve. While we're
at it, we can correct some typos and fix up some of the comments'
formatting in order to make them slightly nicer to read. 
						
					 
					
						2019-10-15 15:40:00 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							d5706346d7 
							
						 
					 
					
						
						
							
							common/algorithm: Add description comment indicating intended algorithms  
						
						... 
						
						
						
						Makes it explicit that the header is intended for iterator-based
algorithms that can ideally operate on any type. 
						
					 
					
						2019-10-15 15:25:23 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							ac4dbd3b25 
							
						 
					 
					
						
						
							
							common: Rename binary_find.h to algorithm.h  
						
						... 
						
						
						
						Makes the header more general for other potential algorithms in the
future. While we're at it, include a missing <functional> include to
satisfy the use of std::less. 
						
					 
					
						2019-10-15 15:24:50 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							64e652d8cb 
							
						 
					 
					
						
						
							
							Kernel Thread: Cleanup THREADPROCESSORID_DONT_UPDATE.  
						
						
						
					 
					
						2019-10-15 11:55:30 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							e28c7f5217 
							
						 
					 
					
						
						
							
							Kernel: Address Feedback 2  
						
						
						
					 
					
						2019-10-15 11:55:28 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							a3524879be 
							
						 
					 
					
						
						
							
							Kernel: Clang Format  
						
						
						
					 
					
						2019-10-15 11:55:27 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							c32520ceb7 
							
						 
					 
					
						
						
							
							Kernel: Reverse global accessor removal.  
						
						
						
					 
					
						2019-10-15 11:55:26 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							3073615dbc 
							
						 
					 
					
						
						
							
							Kernel: Address Feedback.  
						
						
						
					 
					
						2019-10-15 11:55:25 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							25f8606a6d 
							
						 
					 
					
						
						
							
							Kernel Scheduler: Make sure the global scheduler shutdowns correctly.  
						
						
						
					 
					
						2019-10-15 11:55:24 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							b3c1deba49 
							
						 
					 
					
						
						
							
							Kernel_Thread: Eliminate most global accessors.  
						
						
						
					 
					
						2019-10-15 11:55:23 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							0b72b34d89 
							
						 
					 
					
						
						
							
							KernelSVC: Assert that condition variable address is aligned to 4 bytes.  
						
						
						
					 
					
						2019-10-15 11:55:22 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							96b1b144af 
							
						 
					 
					
						
						
							
							Kernel: Correct Paused scheduling  
						
						
						
					 
					
						2019-10-15 11:55:21 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							1c6a11ab14 
							
						 
					 
					
						
						
							
							Kernel: Corrections to Wait Objects clearing in which a thread could still be signalled after a timeout or a cancel.  
						
						
						
					 
					
						2019-10-15 11:55:20 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							27d571c084 
							
						 
					 
					
						
						
							
							Kernel: Correct redundant yields to only advance time forward.  
						
						
						
					 
					
						2019-10-15 11:55:20 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							7176857177 
							
						 
					 
					
						
						
							
							Kernel: Corrections to ModifyByWaitingCountAndSignalToAddressIfEqual  
						
						
						
					 
					
						2019-10-15 11:55:19 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							44e09e5f21 
							
						 
					 
					
						
						
							
							Kernel: Correct Results in Condition Variables and Mutexes  
						
						
						
					 
					
						2019-10-15 11:55:18 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							1ec1e81373 
							
						 
					 
					
						
						
							
							Kernel: Clang Format  
						
						
						
					 
					
						2019-10-15 11:55:17 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							e05a8c2385 
							
						 
					 
					
						
						
							
							Kernel: Remove global system accessor from WaitObject  
						
						
						
					 
					
						2019-10-15 11:55:16 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							0cf26cee59 
							
						 
					 
					
						
						
							
							Scheduler: Implement Yield Count and Core migration on Thread Preemption.  
						
						
						
					 
					
						2019-10-15 11:55:16 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							2d382de6fa 
							
						 
					 
					
						
						
							
							Scheduler: Corrections to YieldAndBalanceLoad and Yield bombing protection.  
						
						
						
					 
					
						2019-10-15 11:55:15 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							b49c0dab87 
							
						 
					 
					
						
						
							
							Kernel: Initial implementation of thread preemption.  
						
						
						
					 
					
						2019-10-15 11:55:14 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							103f3a2fe5 
							
						 
					 
					
						
						
							
							Scheduler: Add protections for Yield bombing  
						
						... 
						
						
						
						In case of redundant yields, the scheduler will now idle the core for 
it's timeslice, in order to avoid continuously yielding the same thing 
over and over. 
						
					 
					
						2019-10-15 11:55:13 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							82218c925a 
							
						 
					 
					
						
						
							
							Kernel: Style and Corrections  
						
						
						
					 
					
						2019-10-15 11:55:12 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							fcc6b34fff 
							
						 
					 
					
						
						
							
							Correct PrepareReschedule  
						
						
						
					 
					
						2019-10-15 11:55:12 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							3a94e7ea33 
							
						 
					 
					
						
						
							
							Comment and reorganize the scheduler  
						
						
						
					 
					
						2019-10-15 11:55:11 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							b5d1e44782 
							
						 
					 
					
						
						
							
							Add PrepareReschedule where required.  
						
						
						
					 
					
						2019-10-15 11:55:10 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							b8b7ebcece 
							
						 
					 
					
						
						
							
							Correct compiling errors and addapt to the new interface.  
						
						
						
					 
					
						2019-10-15 11:55:09 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							9031502974 
							
						 
					 
					
						
						
							
							Correct Supervisor Calls to work with the new scheduler,  
						
						
						
					 
					
						2019-10-15 11:55:08 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							47c6c78c03 
							
						 
					 
					
						
						
							
							Redesign CPU Cores to work with the new scheduler  
						
						
						
					 
					
						2019-10-15 11:55:07 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							57a71f899a 
							
						 
					 
					
						
						
							
							Add interfacing to the Global Scheduler  
						
						
						
					 
					
						2019-10-15 11:55:07 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							a1ac0c6cb4 
							
						 
					 
					
						
						
							
							Addapt thread class to the new Scheduler  
						
						
						
					 
					
						2019-10-15 11:55:06 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							b164d8ee53 
							
						 
					 
					
						
						
							
							Implement a new Core Scheduler  
						
						
						
					 
					
						2019-10-15 11:55:04 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							cab2619aeb 
							
						 
					 
					
						
						
							
							Merge pull request  #2965  from FernandoS27/fair-core-timing  
						
						... 
						
						
						
						Core Timing: Rework Core Timing to run all cores evenly. 
						
					 
					
						2019-10-15 11:48:30 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							0378babd15 
							
						 
					 
					
						
						
							
							Merge pull request  #2897  from DarkLordZach/oss-ext-fonts-1  
						
						... 
						
						
						
						pl_u: Move open source font archives and fix NAND error 
						
					 
					
						2019-10-14 15:13:41 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c274fd588d 
							
						 
					 
					
						
						
							
							Merge pull request  #2968  from FreddyFunk/fix-zl-zr-analog-triggers  
						
						... 
						
						
						
						yuzu/configure_input_player: Fix input handling for ZL and ZR from controllers with analog triggers 
						
					 
					
						2019-10-14 13:04:49 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							cd2efed922 
							
						 
					 
					
						
						
							
							Merge pull request  #2930  from DarkLordZach/gamecard-partitions  
						
						... 
						
						
						
						file_sys: Add code to access raw gamecard partitions and lazily load them 
						
					 
					
						2019-10-14 10:29:10 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							e0b9ee9b94 
							
						 
					 
					
						
						
							
							card_image: Implement system update commands in XCI  
						
						
						
					 
					
						2019-10-13 14:18:45 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							1911f85391 
							
						 
					 
					
						
						
							
							pl_u: Fix mismatched rebase size error in font encryption  
						
						
						
					 
					
						2019-10-13 13:46:27 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							36d829c27b 
							
						 
					 
					
						
						
							
							pl_u: Use kernel physical memory  
						
						
						
					 
					
						2019-10-13 13:46:27 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							b3a8a094a5 
							
						 
					 
					
						
						
							
							pl_u: Remove excess static qualifier  
						
						
						
					 
					
						2019-10-13 13:46:27 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							40284c6868 
							
						 
					 
					
						
						
							
							pl_u: Use OSS system archives if real archives don't exist  
						
						
						
					 
					
						2019-10-13 13:46:27 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							920742d418 
							
						 
					 
					
						
						
							
							system_archive: Synthesize shared fonts system archives  
						
						
						
					 
					
						2019-10-13 13:46:10 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							d6d6a87bde 
							
						 
					 
					
						
						
							
							externals: Move OSS font data to file_sys in core  
						
						
						
					 
					
						2019-10-13 13:46:10 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							574440d59f 
							
						 
					 
					
						
						
							
							nvflinger/buffer_queue: Remove use of a global system accessor  
						
						
						
					 
					
						2019-10-12 09:17:56 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							a4ae11d63e 
							
						 
					 
					
						
						
							
							Core_Timing: Address Remaining feedback.  
						
						
						
					 
					
						2019-10-12 07:26:38 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							91f6333e23 
							
						 
					 
					
						
						
							
							Core_Timing: Fix tests.  
						
						
						
					 
					
						2019-10-12 07:23:08 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							e0650a2034 
							
						 
					 
					
						
						
							
							Core_Timing: Address Feedback and suppress warnings.  
						
						
						
					 
					
						2019-10-11 14:44:14 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							cfc2f30dc4 
							
						 
					 
					
						
						
							
							AsyncGpu: Address Feedback  
						
						
						
					 
					
						2019-10-11 13:41:15 -04:00 
						 
				 
			
				
					
						
							
							
								FreddyFunk 
							
						 
					 
					
						
						
						
						
							
						
						
							be5dc68ca3 
							
						 
					 
					
						
						
							
							fixed clang format & addressed feedback  
						
						
						
					 
					
						2019-10-10 23:27:00 +02:00 
						 
				 
			
				
					
						
							
							
								FreddyFunk 
							
						 
					 
					
						
						
						
						
							
						
						
							a31c6b2c4e 
							
						 
					 
					
						
						
							
							yuzu/configure_input_player: Fix input handling for ZL and ZR from controllers with analog triggers  
						
						
						
					 
					
						2019-10-10 23:12:06 +02:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b41692b69b 
							
						 
					 
					
						
						
							
							Merge pull request  #2910  from FearlessTobi/port-4930  
						
						... 
						
						
						
						Port citra-emu/citra#4930 : "Pause when in background" 
						
					 
					
						2019-10-09 21:36:51 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							2ba273e49e 
							
						 
					 
					
						
						
							
							Merge pull request  #2928  from ReinUsesLisp/dirty-depth-bounds  
						
						... 
						
						
						
						maxwell_3d: Add dirty flags for depth bounds values 
						
					 
					
						2019-10-09 15:44:30 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							6b5e50d20e 
							
						 
					 
					
						
						
							
							Merge pull request  #2927  from ReinUsesLisp/polygon-offset-units  
						
						... 
						
						
						
						gl_rasterizer: Fix polygon offset units 
						
					 
					
						2019-10-09 15:38:52 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							f32a49d3d8 
							
						 
					 
					
						
						
							
							Surfaces: Implement R4G4B4A4U format.  
						
						
						
					 
					
						2019-10-09 12:57:02 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							b9ddb517b1 
							
						 
					 
					
						
						
							
							Surfaces: Implement ASTC 6x6 10x10 12x12 8x6 6x5  
						
						
						
					 
					
						2019-10-09 12:44:31 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							96f2b16356 
							
						 
					 
					
						
						
							
							Core Timing: Correct Idle and remove lefting pragma  
						
						
						
					 
					
						2019-10-09 12:30:33 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							65aff6930b 
							
						 
					 
					
						
						
							
							Core Timing: General corrections and added tests.  
						
						
						
					 
					
						2019-10-09 12:30:33 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							c9a1129c95 
							
						 
					 
					
						
						
							
							Tests: Eliminate old Core Timing Tests  
						
						
						
					 
					
						2019-10-09 12:30:32 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							555866f8dc 
							
						 
					 
					
						
						
							
							Core Timing: Rework Core Timing to run all cores evenly.  
						
						
						
					 
					
						2019-10-09 12:30:31 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e664c24355 
							
						 
					 
					
						
						
							
							Merge pull request  #2921  from FreddyFunk/compiler-warnings-core  
						
						... 
						
						
						
						Services::ES fix casting warnings 
						
					 
					
						2019-10-09 10:34:48 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b9c831de62 
							
						 
					 
					
						
						
							
							Merge pull request  #2654  from DarkLordZach/lm-log-rewrite  
						
						... 
						
						
						
						lm: Rewrite logger to use core reporting services 
						
					 
					
						2019-10-08 20:23:13 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							971870b89d 
							
						 
					 
					
						
						
							
							Merge pull request  #2959  from ReinUsesLisp/cbuf-hsetp2  
						
						... 
						
						
						
						shader/half_set_predicate: Fix HSETP2 for constant buffers 
						
					 
					
						2019-10-08 12:00:44 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3d0f357307 
							
						 
					 
					
						
						
							
							shader/half_set_predicate: Fix HSETP2 for constant buffers  
						
						... 
						
						
						
						HSETP2 when used with a constant buffer parses the second operand type
as F32. This is not configurable. 
						
					 
					
						2019-10-07 14:49:47 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							632c9e4ee3 
							
						 
					 
					
						
						
							
							shader/half_set_predicate: Reduce DEBUG_ASSERT to LOG_DEBUG  
						
						
						
					 
					
						2019-10-07 14:48:58 -03:00 
						 
				 
			
				
					
						
							
							
								Morph 
							
						 
					 
					
						
						
						
						
							
						
						
							29e15601f3 
							
						 
					 
					
						
						
							
							hid: Implement DeactivateNpad  
						
						... 
						
						
						
						Makes use of the already existing DeactivateController function. 
						
					 
					
						2019-10-07 04:44:09 -07:00 
						 
				 
			
				
					
						
							
							
								Morph 
							
						 
					 
					
						
						
						
						
							
						
						
							c1e9ca4c08 
							
						 
					 
					
						
						
							
							hid: Stub SetNpadJoyAssignmentModeSingle and reorganize service commands  
						
						
						
					 
					
						2019-10-07 04:43:34 -07:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							5326d3cb3a 
							
						 
					 
					
						
						
							
							Merge pull request  #2951  from lioncash/global  
						
						... 
						
						
						
						core: Remove Core::CurrentProcess() 
						
					 
					
						2019-10-06 20:47:48 -04:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							dcdd887df3 
							
						 
					 
					
						
						
							
							Merge pull request  #2952  from lioncash/warning  
						
						... 
						
						
						
						bcat: Silence various warnings 
						
					 
					
						2019-10-06 23:35:12 +00:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3cb4c9f08a 
							
						 
					 
					
						
						
							
							Merge pull request  #2955  from lioncash/allocator  
						
						... 
						
						
						
						alignment: Resolve allocator construction issues on debug 
						
					 
					
						2019-10-06 23:30:54 +00:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							57ffada746 
							
						 
					 
					
						
						
							
							alignment: Resolve allocator construction issues on debug  
						
						... 
						
						
						
						This was related to the source allocator being passed into the
constructor potentially having a different type than allocator being
constructed.
We simply need to provide a constructor to handle this case.
This resolves issues related to the allocator causing debug builds on
MSVC to fail. 
						
					 
					
						2019-10-06 18:49:49 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							9aafb2a277 
							
						 
					 
					
						
						
							
							alignment: Specify trait definitions within the allocator  
						
						... 
						
						
						
						Allows containers and other data structures to consider optimizations
based off of them. We satisfy all of these requirements anyways. 
						
					 
					
						2019-10-06 18:48:05 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							8f407adeeb 
							
						 
					 
					
						
						
							
							Merge pull request  #2954  from ReinUsesLisp/fix-invalidation  
						
						... 
						
						
						
						gl_shader_disk_cache: Properly ignore existing cache 
						
					 
					
						2019-10-06 17:48:14 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							58b597c5ec 
							
						 
					 
					
						
						
							
							gl_shader_disk_cache: Properly ignore existing cache  
						
						... 
						
						
						
						Previously old entries where appended to the file even if the shader
cache was ignored at boot. Address that issue. 
						
					 
					
						2019-10-06 18:00:20 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							0705ce0ed1 
							
						 
					 
					
						
						
							
							bcat/module: Silence truncation warnings  
						
						... 
						
						
						
						We need to perform explicit casts here, otherwise we're implicitly
truncating a 64-bit type to a 32-bit one. 
						
					 
					
						2019-10-06 15:38:12 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							7e77d1593f 
							
						 
					 
					
						
						
							
							bcat: Take std::function instance by value in NullBackend's constructor  
						
						... 
						
						
						
						Without this, the std::move within the constructor initializer list
won't be able to actually perform a move. 
						
					 
					
						2019-10-06 15:38:12 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							81adf46d1d 
							
						 
					 
					
						
						
							
							bcat: In-class initialize ProgressServiceBackend's impl member  
						
						... 
						
						
						
						Allows us to remove a constructor initializer list. 
						
					 
					
						2019-10-06 15:38:12 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							3fcd2180e4 
							
						 
					 
					
						
						
							
							bcat: Make ProgressServiceBackend's constructor take a std::string_view  
						
						... 
						
						
						
						Given the string is appended to another, we can make it a view so a
redundant full copy of the string isn't made. 
						
					 
					
						2019-10-06 15:38:09 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							81fff7aec0 
							
						 
					 
					
						
						
							
							qt: Fix game name format error  
						
						
						
					 
					
						2019-10-06 15:07:04 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							f2fa16b609 
							
						 
					 
					
						
						
							
							bcat: Make ProgressServiceBackend's GetEvent() const  
						
						... 
						
						
						
						This member function doesn't modify internal member state, so it can be
marked const. 
						
					 
					
						2019-10-06 14:03:18 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							329081fcb7 
							
						 
					 
					
						
						
							
							boxcat: Silence an unused variable warning  
						
						... 
						
						
						
						On parse errors, we can log out the explanatory string indicating what
the parsing error was, rather than just ignoring the variable and
returning an overly broad error code. 
						
					 
					
						2019-10-06 14:00:32 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							839b38c404 
							
						 
					 
					
						
						
							
							core/core: Remove unused header  
						
						... 
						
						
						
						This isn't used anywhere in either the cpp or header file. 
						
					 
					
						2019-10-06 13:54:27 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							f1382cf0e7 
							
						 
					 
					
						
						
							
							core: Remove Core::CurrentProcess()  
						
						... 
						
						
						
						This only encourages the use of the global system instance (which will
be phased out long-term). Instead, we use the direct system function
call directly to remove the appealing but discouraged short-hand. 
						
					 
					
						2019-10-06 13:53:12 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							69f16ba50e 
							
						 
					 
					
						
						
							
							hle/service: Replace global system instance calls with instance-based ones  
						
						... 
						
						
						
						Migrates the HLE service code off the use of directly accessing the
global system instance where trivially able to do so.
This removes all usages of Core::CurrentProcess from the service code,
only 8 occurrences of this function exist elsewhere. There's still quite
a bit of "System::GetInstance()" being used, however this was able to
replace a few instances. 
						
					 
					
						2019-10-06 13:42:23 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							deecd7f074 
							
						 
					 
					
						
						
							
							Merge pull request  #2942  from ReinUsesLisp/clang-warnings  
						
						... 
						
						
						
						Silence miscellaneous warnings 
						
					 
					
						2019-10-05 20:41:20 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							6f511c8006 
							
						 
					 
					
						
						
							
							Merge pull request  #2943  from DarkLordZach/azure-titlebars-v2  
						
						... 
						
						
						
						ci: Add custom titlebars for mainline and patreon 
						
					 
					
						2019-10-05 19:29:35 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							f883cd4f0e 
							
						 
					 
					
						
						
							
							video_core/control_flow: Eliminate variable shadowing warnings  
						
						
						
					 
					
						2019-10-05 09:14:27 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							25702b6256 
							
						 
					 
					
						
						
							
							video_core/control_flow: Eliminate pessimizing moves  
						
						... 
						
						
						
						These can inhibit the ability of a compiler to perform RVO. 
						
					 
					
						2019-10-05 09:14:27 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							d82b181d44 
							
						 
					 
					
						
						
							
							video_core/ast: Unindent most of IsFullyDecompiled() by one level  
						
						
						
					 
					
						2019-10-05 09:14:27 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							6c41d1cd7e 
							
						 
					 
					
						
						
							
							video_core/ast: Make ShowCurrentState() take a string_view instead of std::string  
						
						... 
						
						
						
						Allows the function to be non-allocating in terms of the output string. 
						
					 
					
						2019-10-05 09:14:27 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							3c54edae24 
							
						 
					 
					
						
						
							
							video_core/ast: Eliminate variable shadowing warnings  
						
						
						
					 
					
						2019-10-05 09:14:26 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							5a0a9c7449 
							
						 
					 
					
						
						
							
							video_core/ast: Replace std::string with a constexpr std::string_view  
						
						... 
						
						
						
						Same behavior, but without the need to heap allocate 
						
					 
					
						2019-10-05 09:14:26 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							3a20d9734f 
							
						 
					 
					
						
						
							
							video_core/ast: Default the move constructor and assignment operator  
						
						... 
						
						
						
						This is behaviorally equivalent and also fixes a bug where some members
weren't being moved over. 
						
					 
					
						2019-10-05 09:14:26 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							43503a69bf 
							
						 
					 
					
						
						
							
							video_core/{ast, expr}: Organize forward declaration  
						
						... 
						
						
						
						Keeps them alphabetically sorted for readability. 
						
					 
					
						2019-10-05 09:14:26 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							50ad745585 
							
						 
					 
					
						
						
							
							video_core/expr: Supply operator!= along with operator==  
						
						... 
						
						
						
						Provides logical symmetry to the interface. 
						
					 
					
						2019-10-05 09:14:26 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							8eb1398f8d 
							
						 
					 
					
						
						
							
							video_core/{ast, expr}: Use std::move where applicable  
						
						... 
						
						
						
						Avoids unnecessary atomic reference count increments and decrements. 
						
					 
					
						2019-10-05 09:14:23 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							8e0c80f269 
							
						 
					 
					
						
						
							
							video_core/ast: Supply const accessors for data where applicable  
						
						... 
						
						
						
						Provides const equivalents of data accessors for use within const
contexts. 
						
					 
					
						2019-10-05 08:22:03 -04:00 
						 
				 
			
				
					
						
							
							
								David 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3728bbc22a 
							
						 
					 
					
						
						
							
							Merge pull request  #2888  from FernandoS27/decompiler2  
						
						... 
						
						
						
						Shader_IR: Implement a full control flow decompiler for the shader IR. 
						
					 
					
						2019-10-05 21:52:20 +10:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							57fe7fdec0 
							
						 
					 
					
						
						
							
							qt: Change titlebar formatting  
						
						
						
					 
					
						2019-10-05 00:10:04 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							3d4a0b94e3 
							
						 
					 
					
						
						
							
							common: Add additional SCM revision fields  
						
						
						
					 
					
						2019-10-05 00:09:49 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							fe7f20e659 
							
						 
					 
					
						
						
							
							maxwell_3d: Add dirty flags for depth bounds values  
						
						... 
						
						
						
						This is useful in Vulkan where we want to update depth bounds without
caring if it's enabled or disabled through vkCmdSetDepthBounds. 
						
					 
					
						2019-10-05 04:07:47 +00:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							538f5880ff 
							
						 
					 
					
						
						
							
							GL_Renderer: Remove lefting snippet.  
						
						
						
					 
					
						2019-10-04 19:59:55 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							75395605d6 
							
						 
					 
					
						
						
							
							NvFlinger: Remove leftover from corrections and clang format.  
						
						
						
					 
					
						2019-10-04 19:59:54 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							9f2719d1a4 
							
						 
					 
					
						
						
							
							Gl_Rasterizer: Protect CPU Memory mapping from multiple threads.  
						
						
						
					 
					
						2019-10-04 19:59:53 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							3f104464de 
							
						 
					 
					
						
						
							
							Core: Wait for GPU to be idle before shutting down.  
						
						
						
					 
					
						2019-10-04 19:59:53 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							69fa2e6525 
							
						 
					 
					
						
						
							
							Nvdrv: Correct Event setup in Nvdrv  
						
						... 
						
						
						
						Events are supposed to be cleared on quering. This fixes that issue. 
						
					 
					
						2019-10-04 19:59:52 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							782b7a0ca4 
							
						 
					 
					
						
						
							
							NVFlinger: Reverse the change that only signaled events on buffer acquire.  
						
						... 
						
						
						
						This has been hardware tested and it seems that NVFlinger will still 
signal even if there are no buffers to present. 
						
					 
					
						2019-10-04 19:59:51 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							ffc2ce89a0 
							
						 
					 
					
						
						
							
							Nvdrv: Do framelimiting only in the CPU Thread  
						
						
						
					 
					
						2019-10-04 19:59:50 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							976d9ef43c 
							
						 
					 
					
						
						
							
							NvFlinger: Don't swap buffers if a frame is missing and always trigger event in sync gpu.  
						
						
						
					 
					
						2019-10-04 19:59:49 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							5b5e60ffec 
							
						 
					 
					
						
						
							
							GPU_Async: Correct fences, display events and more.  
						
						... 
						
						
						
						This commit uses guest fences on vSync event instead of an articial fake 
fence we had.
It also corrects to keep signaling display events while loading the game 
as the OS is suppose to send buffers to vSync during that time. 
						
					 
					
						2019-10-04 19:59:48 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							4e9f975935 
							
						 
					 
					
						
						
							
							Nvdrv: Correct Async regression and avoid signaling empty buffer vsyncs  
						
						
						
					 
					
						2019-10-04 19:59:47 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							25ee892d5e 
							
						 
					 
					
						
						
							
							audio/audout_u: Change formatting for old clang-format versions  
						
						
						
					 
					
						2019-10-04 23:51:56 +00:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							e1afeec76d 
							
						 
					 
					
						
						
							
							yuzu/game_list_worker: Silence warnings  
						
						
						
					 
					
						2019-10-04 23:41:22 +00:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							f297e9ff22 
							
						 
					 
					
						
						
							
							yuzu/game_list: Silence -Wswitch and -Wunused-variable  
						
						
						
					 
					
						2019-10-04 23:41:22 +00:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							2b9b695fa7 
							
						 
					 
					
						
						
							
							yuzu/configure_service: Silence -Wswitch  
						
						
						
					 
					
						2019-10-04 23:41:22 +00:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							e03f46fb0e 
							
						 
					 
					
						
						
							
							yuzu_tester: Remove unused variable  
						
						
						
					 
					
						2019-10-04 23:41:22 +00:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							8d0b1a957e 
							
						 
					 
					
						
						
							
							service/nvdrv: Silence -Wswitch  
						
						
						
					 
					
						2019-10-04 23:41:22 +00:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							5c907f85fc 
							
						 
					 
					
						
						
							
							service/nfp: Silence -Wunused and -Wswitch  
						
						
						
					 
					
						2019-10-04 23:41:22 +00:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							0759df0aff 
							
						 
					 
					
						
						
							
							service/hid: Silence -Wunused and -Wswitch  
						
						
						
					 
					
						2019-10-04 23:41:22 +00:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							ab6f8d8a1e 
							
						 
					 
					
						
						
							
							service/am: Silence -Wreorder  
						
						
						
					 
					
						2019-10-04 23:41:21 +00:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							634c6e24b0 
							
						 
					 
					
						
						
							
							service/hid: Remove unused system reference  
						
						
						
					 
					
						2019-10-04 23:41:21 +00:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							1dbd22e695 
							
						 
					 
					
						
						
							
							service/friend: Remove unused field  
						
						
						
					 
					
						2019-10-04 23:41:21 +00:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							99db7d23dd 
							
						 
					 
					
						
						
							
							service/filesystem: Silence -Wunused-variable  
						
						
						
					 
					
						2019-10-04 23:41:21 +00:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							8566096794 
							
						 
					 
					
						
						
							
							service/bcat: Silence -Wreorder and -Wunused  
						
						
						
					 
					
						2019-10-04 23:41:21 +00:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							87e7cc2d5a 
							
						 
					 
					
						
						
							
							service/audio: Silence -Wunused  
						
						
						
					 
					
						2019-10-04 23:28:34 +00:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							aacb473aa2 
							
						 
					 
					
						
						
							
							service/apm: Silence -Wunused and -Wreorder  
						
						
						
					 
					
						2019-10-04 23:28:34 +00:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							f4417eab8f 
							
						 
					 
					
						
						
							
							common/file_util: Silence -Wswitch  
						
						
						
					 
					
						2019-10-04 23:28:34 +00:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							ab47a660c8 
							
						 
					 
					
						
						
							
							Texture_Cache: Blit Deduction corrections and simplifications.  
						
						
						
					 
					
						2019-10-04 18:53:47 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							2036504a82 
							
						 
					 
					
						
						
							
							TextureCache: Add the ability to deduce if two textures are depth on blit.  
						
						
						
					 
					
						2019-10-04 18:53:46 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							e6eae4b815 
							
						 
					 
					
						
						
							
							Shader_ir: Address feedback  
						
						
						
					 
					
						2019-10-04 18:52:57 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							3c09d9abe6 
							
						 
					 
					
						
						
							
							Shader_Ir: Address Feedback and clang format.  
						
						
						
					 
					
						2019-10-04 18:52:57 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							507a9c6a40 
							
						 
					 
					
						
						
							
							vk_shader_decompiler: Correct Branches inside conditionals.  
						
						
						
					 
					
						2019-10-04 18:52:56 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							000ad558dd 
							
						 
					 
					
						
						
							
							vk_shader_decompiler: Clean code and be const correct.  
						
						
						
					 
					
						2019-10-04 18:52:55 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							7c756baa77 
							
						 
					 
					
						
						
							
							Shader_IR: clean up AST handling and add documentation.  
						
						
						
					 
					
						2019-10-04 18:52:55 -04:00