ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							8486e7f8c8 
							
						 
					 
					
						
						
							
							shader_decode: Implement SEL  
						
						
						
					 
					
						2019-01-15 17:54:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							ccb71bece9 
							
						 
					 
					
						
						
							
							shader_decode: Implement IADD  
						
						
						
					 
					
						2019-01-15 17:54:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							faadae5814 
							
						 
					 
					
						
						
							
							shader_decode: Implement ISETP  
						
						
						
					 
					
						2019-01-15 17:54:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							80183de884 
							
						 
					 
					
						
						
							
							shader_decode: Implement BFI  
						
						
						
					 
					
						2019-01-15 17:54:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							078ba28e13 
							
						 
					 
					
						
						
							
							shader_decode: Implement ISET  
						
						
						
					 
					
						2019-01-15 17:54:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							acdbbb8885 
							
						 
					 
					
						
						
							
							shader_decode: Implement LD_C  
						
						
						
					 
					
						2019-01-15 17:54:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							d79c462af0 
							
						 
					 
					
						
						
							
							shader_decode: Implement SHL  
						
						
						
					 
					
						2019-01-15 17:54:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							a2819c204f 
							
						 
					 
					
						
						
							
							shader_decode: Implement SHR  
						
						
						
					 
					
						2019-01-15 17:54:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							39f1c6246a 
							
						 
					 
					
						
						
							
							shader_decode: Implement LOP32I  
						
						
						
					 
					
						2019-01-15 17:54:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							501284a81a 
							
						 
					 
					
						
						
							
							shader_decode: Implement BFE  
						
						
						
					 
					
						2019-01-15 17:54:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							e444a6553f 
							
						 
					 
					
						
						
							
							shader_decode: Implement FSET  
						
						
						
					 
					
						2019-01-15 17:54:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							3052eae25e 
							
						 
					 
					
						
						
							
							shader_decode: Implement F2I  
						
						
						
					 
					
						2019-01-15 17:54:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							8abe5ba2c8 
							
						 
					 
					
						
						
							
							shader_decode: Implement I2F  
						
						
						
					 
					
						2019-01-15 17:54:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							c849b5b320 
							
						 
					 
					
						
						
							
							shader_decode: Implement F2F  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							9118deb990 
							
						 
					 
					
						
						
							
							shader_decode: Stub DEPBAR  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							97f33f00cf 
							
						 
					 
					
						
						
							
							shader_decode: Implement SSY and SYNC  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							abdbafbc20 
							
						 
					 
					
						
						
							
							shader_decode: Implement PSETP  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							802c23b8a8 
							
						 
					 
					
						
						
							
							shader_decode: Implement TMML  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							2b90637f4b 
							
						 
					 
					
						
						
							
							shader_decode: Implement TEX and TXQ  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							878672f371 
							
						 
					 
					
						
						
							
							shader_decode: Implement TEXS (F32)  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							c703f0aee4 
							
						 
					 
					
						
						
							
							shader_decode: Implement FSETP  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							8215ae942c 
							
						 
					 
					
						
						
							
							shader_decode: Partially implement BRA  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							4f95dc950e 
							
						 
					 
					
						
						
							
							shader_decode: Implement IPA  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							cacb934f21 
							
						 
					 
					
						
						
							
							shader_decode: Implement EXIT  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							0c049e0a21 
							
						 
					 
					
						
						
							
							shader_decode: Implement ST_A  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							e3f1233ce1 
							
						 
					 
					
						
						
							
							shader_decode: Implement LD_A  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							ea358bd4bf 
							
						 
					 
					
						
						
							
							shader_decode: Implement FADD32I  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							c9b2a1b051 
							
						 
					 
					
						
						
							
							shader_decode: Implement FMUL32_IMM  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							2edee801ce 
							
						 
					 
					
						
						
							
							shader_decode: Implement MOV32_IMM  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							06cb910c6d 
							
						 
					 
					
						
						
							
							shader_decode: Stub RRO_C, RRO_R and RRO_IMM  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							5e6a0a08c1 
							
						 
					 
					
						
						
							
							shader_decode: Implement FMNMX_C, FMNMX_R and FMNMX_IMM  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							964ddeeb90 
							
						 
					 
					
						
						
							
							shader_decode: Implement MUFU  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							4ccaa1402d 
							
						 
					 
					
						
						
							
							shader_decode: Implement FADD_C, FADD_R and FADD_IMM  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							7c192ec43f 
							
						 
					 
					
						
						
							
							shader_decode: Implement FMUL_C, FMUL_R and FMUL_IMM  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							4c70d5b8eb 
							
						 
					 
					
						
						
							
							shader_decode: Implement MOV_C and MOV_R  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							a4f052f6b3 
							
						 
					 
					
						
						
							
							video_core: Replace gl_shader_decompiler  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							0c6fb456e0 
							
						 
					 
					
						
						
							
							glsl_decompiler: Implementation  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							fbc67a0563 
							
						 
					 
					
						
						
							
							shader_ir: Add condition code helper  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							a58abbcfc4 
							
						 
					 
					
						
						
							
							shader_ir: Add predicate combiner helper  
						
						
						
					 
					
						2019-01-15 17:54:49 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							bf07272695 
							
						 
					 
					
						
						
							
							shader_ir: Add comparison helpers  
						
						
						
					 
					
						2019-01-15 17:54:49 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							60f044df56 
							
						 
					 
					
						
						
							
							shader_ir: Add half float helpers  
						
						
						
					 
					
						2019-01-15 17:54:49 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							e3c55e31d7 
							
						 
					 
					
						
						
							
							shader_ir: Add integer helpers  
						
						
						
					 
					
						2019-01-15 17:54:49 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							833d0806f9 
							
						 
					 
					
						
						
							
							shader_ir: Add float helpers  
						
						
						
					 
					
						2019-01-15 17:54:49 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							6b9eea3fe5 
							
						 
					 
					
						
						
							
							shader_ir: Add setters  
						
						
						
					 
					
						2019-01-15 17:54:49 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							12a95ff453 
							
						 
					 
					
						
						
							
							shader_ir: Add local memory getters  
						
						
						
					 
					
						2019-01-15 17:54:49 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							2f87fd060d 
							
						 
					 
					
						
						
							
							shader_ir: Add internal flag getters  
						
						
						
					 
					
						2019-01-15 17:54:49 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							15f431f0cb 
							
						 
					 
					
						
						
							
							shader_ir: Add attribute getters  
						
						
						
					 
					
						2019-01-15 17:54:49 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							864e8f55cf 
							
						 
					 
					
						
						
							
							shader_ir: Add constant buffer getters  
						
						
						
					 
					
						2019-01-15 17:54:49 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							5e639bfcf6 
							
						 
					 
					
						
						
							
							shader_ir: Add register getter  
						
						
						
					 
					
						2019-01-15 17:54:49 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							4aaa2192b9 
							
						 
					 
					
						
						
							
							shader_ir: Add immediate node constructors  
						
						
						
					 
					
						2019-01-15 17:54:49 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							15a0e1481d 
							
						 
					 
					
						
						
							
							shader_ir: Initial implementation  
						
						
						
					 
					
						2019-01-15 17:54:49 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							294df41b86 
							
						 
					 
					
						
						
							
							shader_bytecode: Fixup encoding  
						
						
						
					 
					
						2019-01-15 17:54:49 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							a0c8c16d07 
							
						 
					 
					
						
						
							
							shader_header: Make local memory size getter constant  
						
						
						
					 
					
						2019-01-15 17:54:49 -03:00 
						 
				 
			
				
					
						
							
							
								Otávio Pace 
							
						 
					 
					
						
						
						
						
							
						
						
							215ca770df 
							
						 
					 
					
						
						
							
							audio_core: remove unnecessary spaces on comments  
						
						
						
					 
					
						2019-01-14 00:22:05 -02:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							bc879ae880 
							
						 
					 
					
						
						
							
							Merge pull request  #1848  from FreddyFunk/QJsonArray  
						
						... 
						
						
						
						game_list: Remove a reference of a reference 
						
					 
					
						2019-01-12 02:01:13 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c9ef8b0af1 
							
						 
					 
					
						
						
							
							Merge pull request  #1959  from DarkLordZach/custom-rtc  
						
						... 
						
						
						
						settings: Add support for setting the RTC manually 
						
					 
					
						2019-01-10 17:05:21 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							83e8ad2331 
							
						 
					 
					
						
						
							
							Merge pull request  #1939  from DarkLordZach/web-applet  
						
						... 
						
						
						
						applets: Implement HLE web browser applet (LibAppletOff) 
						
					 
					
						2019-01-10 17:04:38 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							3121408a90 
							
						 
					 
					
						
						
							
							gl_global_cache: Add dummy global cache manager  
						
						
						
					 
					
						2019-01-08 17:47:45 -03:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							ac7d8983eb 
							
						 
					 
					
						
						
							
							settings: Fix comment structure  
						
						
						
					 
					
						2019-01-07 19:40:28 -05:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							05dbb47af5 
							
						 
					 
					
						
						
							
							settings: Use std::chrono::seconds instead of s64 for RTC  
						
						
						
					 
					
						2019-01-07 19:19:40 -05:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							dbb1eb9c29 
							
						 
					 
					
						
						
							
							time: Use custom RTC settings if applicable for game  
						
						
						
					 
					
						2019-01-07 19:19:40 -05:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							21f1b2889d 
							
						 
					 
					
						
						
							
							core: Set custom RTC differential on game boot  
						
						
						
					 
					
						2019-01-07 19:19:40 -05:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							26c9f12271 
							
						 
					 
					
						
						
							
							qt: Provide UI to edit custom RTC settings  
						
						
						
					 
					
						2019-01-07 19:19:40 -05:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							c6016856d8 
							
						 
					 
					
						
						
							
							settings: Add custom RTC settings  
						
						... 
						
						
						
						Stored as signed seconds since epoch. 
						
					 
					
						2019-01-07 19:18:45 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							23ebd4920e 
							
						 
					 
					
						
						
							
							Merge pull request  #1999  from ReinUsesLisp/dirty-shader  
						
						... 
						
						
						
						gl_shader_cache: Use dirty flags for shaders 
						
					 
					
						2019-01-07 14:22:30 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							0ab17ab406 
							
						 
					 
					
						
						
							
							gl_shader_cache: Use dirty flags for shaders  
						
						
						
					 
					
						2019-01-07 16:13:12 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							17a68e5ebe 
							
						 
					 
					
						
						
							
							Merge pull request  #1989  from lioncash/set  
						
						... 
						
						
						
						service/vi: Unstub IApplicationDisplayService's SetLayerScalingMode 
						
					 
					
						2019-01-07 12:59:33 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e04d75f44c 
							
						 
					 
					
						
						
							
							Merge pull request  #1992  from DarkLordZach/move-profile-manager-ui  
						
						... 
						
						
						
						qt: Move profile manager to own UI tab 
						
					 
					
						2019-01-07 11:41:37 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							37ac1bb576 
							
						 
					 
					
						
						
							
							Merge pull request  #1990  from ReinUsesLisp/copy-surface-stream-copy  
						
						... 
						
						
						
						gl_rasterizer_cache: Use GL_STREAM_COPY for PBOs 
						
					 
					
						2019-01-07 11:34:05 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							fc8a8789da 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Use GL_STREAM_COPY for PBOs  
						
						... 
						
						
						
						Since the data is doing the path CPU -> GPU -> GPU copy is the most
approximate hint. Using GL_STREAM_DRAW generated a performance warning
on Nvidia's stack. Changing this hint removed the warning. 
						
					 
					
						2019-01-05 02:27:55 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							59c665b28e 
							
						 
					 
					
						
						
							
							Merge pull request  #1988  from lioncash/res  
						
						... 
						
						
						
						service/vi: Correct reported dimensions from IApplicationDisplayService's GetDisplayResolution() 
						
					 
					
						2019-01-05 00:26:29 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							9e8737b535 
							
						 
					 
					
						
						
							
							service/vi: Correct scaling mode conversions  
						
						... 
						
						
						
						These values are not equivalent, based off RE. The internal value is put
into a lookup table with the following values:
[3, 0, 1, 2, 4]
So the values absolutely do not map 1:1 like the comment was indicating. 
						
					 
					
						2019-01-04 21:45:18 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							56e51da1d9 
							
						 
					 
					
						
						
							
							service/vi: Factor out scaling mode conversions from the IPC function itself  
						
						... 
						
						
						
						Avoids entangling the IPC buffer appending with the actual operation of
converting the scaling values over. This also inserts the proper error
handling for invalid scaling values. 
						
					 
					
						2019-01-04 21:45:18 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							40aa1ea9f9 
							
						 
					 
					
						
						
							
							service/vi: Unstub IApplicationDisplayService' SetLayerScalingMode()  
						
						... 
						
						
						
						This appears to only check if the scaling mode can actually be
handled, rather than actually setting the scaling mode for the layer.
This implements the same error handling performed on the passed in
values. 
						
					 
					
						2019-01-04 21:45:14 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a01832b2e0 
							
						 
					 
					
						
						
							
							Merge pull request  #1981  from ogniK5377/open-app-area-create  
						
						... 
						
						
						
						Return no application area when games try to open an application area 
						
					 
					
						2019-01-04 21:42:23 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							1c7696e0d9 
							
						 
					 
					
						
						
							
							Merge pull request  #1980  from ogniK5377/applet-msg-update  
						
						... 
						
						
						
						Proper no message handling for AM::PopMessage 
						
					 
					
						2019-01-04 21:42:12 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							bf036b46fc 
							
						 
					 
					
						
						
							
							service/vi: Correct reported dimensions from IApplicationDisplayService's GetDisplayResolution()  
						
						... 
						
						
						
						Within the actual service, it makes no distinguishing between docked and
undocked modes. This will always return the constants values reporting
1280x720 as the dimensions. 
						
					 
					
						2019-01-04 19:13:32 -05:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							54d7b664da 
							
						 
					 
					
						
						
							
							qt: Move profile manager to own UI tab  
						
						
						
					 
					
						2019-01-04 17:32:13 -05:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							4f41fd84ff 
							
						 
					 
					
						
						
							
							Removed pulse event type  
						
						... 
						
						
						
						Pulse is considered a hack and nothing should be using it. We should completely remove it 
						
					 
					
						2019-01-04 20:47:20 +11:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							de4f931d13 
							
						 
					 
					
						
						
							
							Merge pull request  #1975  from lioncash/vi  
						
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						service/vi: Minor updates and corrections to the DisplayInfo struct 
						
					 
					
						2019-01-03 22:45:27 -05:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							48a526dba1 
							
						 
					 
					
						
						
							
							Return no application area when games try to open an application area  
						
						... 
						
						
						
						This will prompt CreateApplicationArea 
						
					 
					
						2019-01-04 13:22:25 +11:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							f2536cafe5 
							
						 
					 
					
						
						
							
							Proper no message handling for AM::PopMessage  
						
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						When we have no messages, we should be returning an error code. 
						
					 
					
						2019-01-04 13:11:17 +11:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							5af0340066 
							
						 
					 
					
						
						
							
							Fixed botw deadlock(and possibly 30 fps games rendering too fast? needs testing to confirm)  
						
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						Upon investigating the issue with #1878 , I found that games are the ones who handle the vsync event resetting and not us. 
						
					 
					
						2019-01-03 20:32:47 +11:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							2c0f831468 
							
						 
					 
					
						
						
							
							Merge pull request  #1976  from lioncash/display  
						
						... 
						
						
						
						service/vi: Implement OpenDefaultDisplay in terms of OpenDisplay 
						
					 
					
						2019-01-02 21:51:20 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							56a97647a3 
							
						 
					 
					
						
						
							
							Merge pull request  #1978  from lioncash/enabled  
						
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						service/vi: Implement SetDisplayEnabled() 
						
					 
					
						2019-01-02 21:34:12 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a6aa710b84 
							
						 
					 
					
						
						
							
							Merge pull request  #1942  from DarkLordZach/profile-select-game-boot  
						
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						qt: Add setting to prompt for user on game boot 
						
					 
					
						2019-01-02 21:05:27 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							11f990975c 
							
						 
					 
					
						
						
							
							Merge pull request  #1941  from DarkLordZach/profile-select-save-data  
						
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						qt: Use ProfileSelectionDialog when selecting user for save data 
						
					 
					
						2019-01-02 21:05:02 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							ceeff8ebfd 
							
						 
					 
					
						
						
							
							service/vi: Implement SetDisplayEnabled()  
						
						... 
						
						
						
						This IPC command is simply a stub inside the actual service itself, and
just returns a successful error code regardless of input. This is likely
only retained in the service interface to not break older code that relied
upon it succeeding in some way. 
						
					 
					
						2019-01-02 20:48:04 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							7538fa4a67 
							
						 
					 
					
						
						
							
							Merge pull request  #1977  from lioncash/vi-log  
						
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						service/vi: Log more information where applicable 
						
					 
					
						2019-01-02 20:36:40 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							5bfd810ab5 
							
						 
					 
					
						
						
							
							service/vi: Log more information where applicable  
						
						... 
						
						
						
						In many cases, we didn't bother to log out any of the popped data
members. This logs them out to the console within the logging call to
provide more contextual information. 
						
					 
					
						2019-01-02 19:42:10 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							dea1db0414 
							
						 
					 
					
						
						
							
							service/vi: Implement OpenDefaultDisplay in terms of OpenDisplay  
						
						... 
						
						
						
						Internally within the vi services, this is essentially all that
OpenDefaultDisplay does, so it's trivial to just do the same, and
forward the default display string into the function. 
						
					 
					
						2019-01-02 18:16:36 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c91d2bac45 
							
						 
					 
					
						
						
							
							Merge pull request  #1961  from ReinUsesLisp/tex-view-2d  
						
						... 
						
						
						
						gl_rasterizer_cache: Texture view if shader samples array but OGL is not 
						
					 
					
						2019-01-02 17:51:32 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							351f010cfc 
							
						 
					 
					
						
						
							
							service/vi: Correct initial width and height values  
						
						... 
						
						
						
						Based off RE, it appears that almost all display types seem to use
1920x1080 except for a few (null display, edid display). 
						
					 
					
						2019-01-02 17:36:03 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							fe3bf4f075 
							
						 
					 
					
						
						
							
							service/vi: Document unknown DisplayInfo struct members  
						
						... 
						
						
						
						It appears that the two members indicate whether a display has a bounded
number of layers (and if set, the second member indicates the total
number of layers). 
						
					 
					
						2019-01-02 17:35:58 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							6a0e258dde 
							
						 
					 
					
						
						
							
							Merge pull request  #1944  from FearlessTobi/port-4187  
						
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						Port citra-emu/citra#4187 : "Qt/Configure: Use sidebar to divide tabs into smaller groups" 
						
					 
					
						2019-01-02 17:24:38 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							dd0b17a5f0 
							
						 
					 
					
						
						
							
							Merge pull request  #1969  from lioncash/cast  
						
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						yuzu: Fix truncation warnings within UI code 
						
					 
					
						2019-01-02 17:20:52 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							cd8924520c 
							
						 
					 
					
						
						
							
							yuzu/configure_general: Silence truncation warnings in loadConfiguration()  
						
						... 
						
						
						
						The QPixmap API expects an unsigned int. 
						
					 
					
						2018-12-31 19:14:48 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							f5f35caf20 
							
						 
					 
					
						
						
							
							yuzu/config: Silence truncation warnings  
						
						
						
					 
					
						2018-12-31 19:11:29 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							1f0c8bfeda 
							
						 
					 
					
						
						
							
							core/kernel: Remove unnecessary inclusions  
						
						... 
						
						
						
						Gets rid of a few unnecessary header dependencies in some source files. 
						
					 
					
						2018-12-31 19:04:16 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f96bb2520b 
							
						 
					 
					
						
						
							
							Merge pull request  #1966  from lioncash/backtrace  
						
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						arm_interface: Minor cleanup 
						
					 
					
						2018-12-31 11:11:00 -05:00