Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							e3e4f27447 
							
						 
					 
					
						
						
							
							ClangFormat: Fixed the clang-format errors  
						
						 
						
						
						
					 
					
						2016-11-30 09:37:37 -05:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							aea9a91100 
							
						 
					 
					
						
						
							
							Build: Fixed a few warnings.  
						
						 
						
						
						
					 
					
						2016-11-29 16:51:53 -05:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							e279a6955e 
							
						 
					 
					
						
						
							
							Merge pull request  #2222  from linkmauve/die-frameskip-die  
						
						 
						
						... 
						
						
						
						Remove the broken frame_skip option 
						
					 
					
						2016-11-27 16:01:45 -08:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Emmanuel Gil Peyrot 
							
						 
					 
					
						
						
						
						
							
						
						
							0820c99462 
							
						 
					 
					
						
						
							
							GPU: Remove the broken frame_skip option.  
						
						 
						
						... 
						
						
						
						Fixes  #1960 . 
						
					 
					
						2016-11-27 21:19:56 +00:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							4623415026 
							
						 
					 
					
						
						
							
							RasterizerGL: Use GL_TRUE and 0xFF in the stencil and depth masks instead of simply true and -1  
						
						 
						
						
						
					 
					
						2016-11-27 13:09:11 -05:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							743b0e71d9 
							
						 
					 
					
						
						
							
							Rasterizer/Memfill: Set the correct stencil write mask when clearing the stencil buffer.  
						
						 
						
						
						
					 
					
						2016-11-27 12:16:10 -05:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								jphalimi 
							
						 
					 
					
						
						
						
						
							
						
						
							82210ab480 
							
						 
					 
					
						
						
							
							Cache Vertices instead of Output registers ( #2165 )  
						
						 
						
						... 
						
						
						
						This patch brings +3% performance improvement on average. It removes
ToVertex() as an important hotspot of the emulator. 
						
					 
					
						2016-11-23 23:10:34 -05:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								wwylele 
							
						 
					 
					
						
						
						
						
							
						
						
							75affa13f7 
							
						 
					 
					
						
						
							
							Fix format error from  #2195  
						
						 
						
						
						
					 
					
						2016-11-22 20:17:28 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							2de470c9b2 
							
						 
					 
					
						
						
							
							Merge pull request  #2195  from Subv/factor_check  
						
						 
						
						... 
						
						
						
						GPU/CiTrace: Avoid calling GetTextures() when not necessary. 
						
					 
					
						2016-11-19 22:21:11 -05:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							050e9be15b 
							
						 
					 
					
						
						
							
							GPU/CiTrace: Avoid calling GetTextures() when not necessary.  
						
						 
						
						
						
					 
					
						2016-11-19 19:27:00 -05:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								James Rowe 
							
						 
					 
					
						
						
						
						
							
						
						
							f68f37b520 
							
						 
					 
					
						
						
							
							Merge pull request  #2194  from jroweboy/extremely-minor-clangformat-change  
						
						 
						
						... 
						
						
						
						Minor formatting change 
						
					 
					
						2016-11-19 13:51:14 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								James Rowe 
							
						 
					 
					
						
						
						
						
							
						
						
							19acec351c 
							
						 
					 
					
						
						
							
							Minor formatting change  
						
						 
						
						
						
					 
					
						2016-11-19 13:35:07 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								James Rowe 
							
						 
					 
					
						
						
						
						
							
						
						
							d9305b0a07 
							
						 
					 
					
						
						
							
							Add default hotkey to swap primary screens.  
						
						 
						
						... 
						
						
						
						Also minor style changes 
						
					 
					
						2016-11-05 03:46:43 -06:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								James Rowe 
							
						 
					 
					
						
						
						
						
							
						
						
							2b1654ad9b 
							
						 
					 
					
						
						
							
							Support additional screen layouts.  
						
						 
						
						... 
						
						
						
						Allows users to choose a single screen layout or a large screen layout.
Adds a configuration option to change the prominent screen. 
						
					 
					
						2016-11-05 02:55:41 -06:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ricardo de Almeida Gonzaga 
							
						 
					 
					
						
						
						
						
							
						
						
							13d46f6820 
							
						 
					 
					
						
						
							
							Fix typos  
						
						 
						
						
						
					 
					
						2016-10-20 12:26:59 -02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							d989102c9c 
							
						 
					 
					
						
						
							
							Merge pull request  #2082  from yuriks/shader-interp-crash  
						
						 
						
						... 
						
						
						
						Fix/mask crash in shader debugger in Mii Maker 
						
					 
					
						2016-10-06 19:35:37 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							49b10339bf 
							
						 
					 
					
						
						
							
							Merge pull request  #2103  from wwylele/gpu-reg-cleanup  
						
						 
						
						... 
						
						
						
						GPU: DisplayTransfer & MemoryFill cleanup and param check 
						
					 
					
						2016-10-03 20:21:55 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							d9a904f9cb 
							
						 
					 
					
						
						
							
							VideoCore: Shader interpreter cleanups  
						
						 
						
						
						
					 
					
						2016-09-29 21:15:49 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							26b68313b9 
							
						 
					 
					
						
						
							
							VideoCore: Fix out-of-bounds read in ShaderSetup::ProduceDebugInfo  
						
						 
						
						... 
						
						
						
						As far as I can tell, memset was replaced by a fill without correcting
the parameter type, causing an out-of-bounds array read in the Vec4
constructor. 
						
					 
					
						2016-09-29 21:11:36 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							01667d9a35 
							
						 
					 
					
						
						
							
							OpenGL: Take cached viewport sub-rect into account for scissor  
						
						 
						
						... 
						
						
						
						Fixes  #1938  
						
					 
					
						2016-09-29 20:55:24 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								wwylele 
							
						 
					 
					
						
						
						
						
							
						
						
							d2419570b9 
							
						 
					 
					
						
						
							
							rasterizer: separate TextureCopy from DisplayTransfer  
						
						 
						
						
						
					 
					
						2016-09-29 10:01:34 +08:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							f120e78b56 
							
						 
					 
					
						
						
							
							Remove special rules for Windows.h and library includes  
						
						 
						
						
						
					 
					
						2016-09-21 00:16:33 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							84fbbe2629 
							
						 
					 
					
						
						
							
							Use negative priorities to avoid special-casing the self-include  
						
						 
						
						
						
					 
					
						2016-09-21 00:15:56 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Emmanuel Gil Peyrot 
							
						 
					 
					
						
						
						
						
							
						
						
							ebdae19fd2 
							
						 
					 
					
						
						
							
							Remove empty newlines in #include blocks.  
						
						 
						
						... 
						
						
						
						This makes clang-format useful on those.
Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation. 
						
					 
					
						2016-09-21 11:15:47 +09:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							396a8d91a4 
							
						 
					 
					
						
						
							
							Manually tweak source formatting and then re-run clang-format  
						
						 
						
						
						
					 
					
						2016-09-18 21:14:25 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Emmanuel Gil Peyrot 
							
						 
					 
					
						
						
						
						
							
						
						
							dc8479928c 
							
						 
					 
					
						
						
							
							Sources: Run clang-format on everything.  
						
						 
						
						
						
					 
					
						2016-09-18 09:38:01 +09:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							a3afeb4687 
							
						 
					 
					
						
						
							
							VideoCore: Fix dangling lambda context in shader interpreter  
						
						 
						
						... 
						
						
						
						The static meant that after the first execution, these lambda context
would be pointing to a random location on the stack. Fixes a random
crash when using the interpreter. 
						
					 
					
						2016-09-15 22:15:11 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							09063dc5bb 
							
						 
					 
					
						
						
							
							Merge pull request  #2032  from bunnei/qt-graphics  
						
						 
						
						... 
						
						
						
						Qt graphics configure & V-Sync option 
						
					 
					
						2016-08-31 22:20:54 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							7a79fa7a90 
							
						 
					 
					
						
						
							
							OpenGL: Avoid error on unsupported lighting LUT  
						
						 
						
						
						
					 
					
						2016-08-30 19:30:26 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							08ad9b36d4 
							
						 
					 
					
						
						
							
							config: Add a setting for graphics V-Sync.  
						
						 
						
						
						
					 
					
						2016-08-29 21:42:30 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							ecf6ecf325 
							
						 
					 
					
						
						
							
							OpenGL: Add scaled resolution support to scissor  
						
						 
						
						
						
					 
					
						2016-06-27 22:16:04 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							f0b9bc14b6 
							
						 
					 
					
						
						
							
							PICA: Scissor fixes and cleanups  
						
						 
						
						
						
					 
					
						2016-06-27 21:14:39 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							f9be06b15f 
							
						 
					 
					
						
						
							
							PICA: Implement scissor test  
						
						 
						
						
						
					 
					
						2016-06-27 21:14:13 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								scurest 
							
						 
					 
					
						
						
						
						
							
						
						
							0f9274fe24 
							
						 
					 
					
						
						
							
							Remove superfluous std::move in return std::move(local_var)  
						
						 
						
						
						
					 
					
						2016-06-25 13:26:21 -05:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							a12571c709 
							
						 
					 
					
						
						
							
							OpenGL: Implement fog  
						
						 
						
						
						
					 
					
						2016-06-07 00:06:28 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							ebee2513a9 
							
						 
					 
					
						
						
							
							Rasterizer: Implement fog  
						
						 
						
						
						
					 
					
						2016-06-07 00:06:28 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							57855a1701 
							
						 
					 
					
						
						
							
							Pica: Add fog state  
						
						 
						
						
						
					 
					
						2016-06-07 00:06:28 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							c900c092e3 
							
						 
					 
					
						
						
							
							OpenGL: Avoid undefined behaviour for UNIFORM_BLOCK_DATA_SIZE  
						
						 
						
						
						
					 
					
						2016-06-07 00:06:28 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								mailwl 
							
						 
					 
					
						
						
						
						
							
						
						
							07cc781163 
							
						 
					 
					
						
						
							
							gsp::gpu: Reset g_thread_id in UnregisterInterruptRelayQueue  
						
						 
						
						
						
					 
					
						2016-06-01 09:40:15 +03:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							552018c50a 
							
						 
					 
					
						
						
							
							Merge pull request  #1812  from JayFoxRox/refactor-shader  
						
						 
						
						... 
						
						
						
						Retrieve shader result from new OutputRegisters-type 
						
					 
					
						2016-05-31 18:12:56 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							201a7af92a 
							
						 
					 
					
						
						
							
							Merge pull request  #1846  from JayFoxRox/missing-dirty-lighting  
						
						 
						
						... 
						
						
						
						OpenGL: Set shader_dirty on lighting changes 
						
					 
					
						2016-05-26 17:35:12 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							a316fbb15a 
							
						 
					 
					
						
						
							
							Merge pull request  #1733  from lioncash/vert_loader  
						
						 
						
						... 
						
						
						
						VertexLoader: Minor changes 
						
					 
					
						2016-05-23 21:13:34 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							6a28f46844 
							
						 
					 
					
						
						
							
							OpenGL: Set shader_dirty on lighting changes  
						
						 
						
						
						
					 
					
						2016-05-23 23:28:13 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							30a01584f2 
							
						 
					 
					
						
						
							
							Pica: Name LightSrc.config register  
						
						 
						
						
						
					 
					
						2016-05-23 23:28:13 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							8e905b3af6 
							
						 
					 
					
						
						
							
							Pica: Name lighting.config0 and .config1 registers  
						
						 
						
						
						
					 
					
						2016-05-23 23:28:13 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							068bd6f728 
							
						 
					 
					
						
						
							
							OpenGL: Use uniforms for dist_atten_bias and dist_atten_scale  
						
						 
						
						
						
					 
					
						2016-05-23 23:28:13 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							d77279a415 
							
						 
					 
					
						
						
							
							Refactor Tev stage dumper  
						
						 
						
						
						
					 
					
						2016-05-21 03:11:27 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							324c21c922 
							
						 
					 
					
						
						
							
							Extend Tev stage dumper  
						
						 
						
						
						
					 
					
						2016-05-21 03:08:59 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							e5599ed300 
							
						 
					 
					
						
						
							
							Merge pull request  #1786  from JayFoxRox/blend-equation  
						
						 
						
						... 
						
						
						
						OpenGL: Support blend equation 
						
					 
					
						2016-05-16 20:00:21 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							ff0fa86b17 
							
						 
					 
					
						
						
							
							Retrieve shader result from new OutputRegisters-type  
						
						 
						
						
						
					 
					
						2016-05-16 18:55:51 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								linkmauve 
							
						 
					 
					
						
						
						
						
							
						
						
							f40fabd688 
							
						 
					 
					
						
						
							
							Merge pull request  #1787  from JayFoxRox/refactor-jit  
						
						 
						
						... 
						
						
						
						Refactor JIT 
						
					 
					
						2016-05-16 17:54:45 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							5389dedfa1 
							
						 
					 
					
						
						
							
							OpenGL: Only update depth uniforms if the depth changed  
						
						 
						
						
						
					 
					
						2016-05-14 10:31:18 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							f8a11a664f 
							
						 
					 
					
						
						
							
							OpenGL: value-initialize variables which cause uninitialised access otherwise  
						
						 
						
						
						
					 
					
						2016-05-14 10:16:11 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							1308afe2c2 
							
						 
					 
					
						
						
							
							Use new shader-jit signature for interpreter  
						
						 
						
						
						
					 
					
						2016-05-13 09:41:55 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							4e01e9ffc5 
							
						 
					 
					
						
						
							
							Refactor access to state in shader-jit  
						
						 
						
						
						
					 
					
						2016-05-13 09:20:14 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							5864cb7e00 
							
						 
					 
					
						
						
							
							OpenGL: Support blend equation  
						
						 
						
						
						
					 
					
						2016-05-12 22:57:40 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							7e756faaba 
							
						 
					 
					
						
						
							
							Move program_counter and call_stack from UnitState to interpreter  
						
						 
						
						
						
					 
					
						2016-05-12 19:05:42 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							6c6d99ca51 
							
						 
					 
					
						
						
							
							Move default_attributes into Pica state  
						
						 
						
						
						
					 
					
						2016-05-12 19:05:41 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							f6eb62d062 
							
						 
					 
					
						
						
							
							Merge pull request  #1690  from JayFoxRox/tex-type-3  
						
						 
						
						... 
						
						
						
						Pica: Implement texture type 3 (Projection2D) 
						
					 
					
						2016-05-11 21:47:08 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							ae7a82fa1c 
							
						 
					 
					
						
						
							
							Turn ShaderSetup into struct  
						
						 
						
						
						
					 
					
						2016-05-11 23:48:24 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							5a7306d6df 
							
						 
					 
					
						
						
							
							OpenGL: Implement texture type 3  
						
						 
						
						
						
					 
					
						2016-05-11 08:07:37 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							4311297eb1 
							
						 
					 
					
						
						
							
							Rasterizer: Implement texture type 3  
						
						 
						
						
						
					 
					
						2016-05-11 08:07:36 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							2f8e8e1455 
							
						 
					 
					
						
						
							
							Pica: Add tc0.w to OutputVertex  
						
						 
						
						
						
					 
					
						2016-05-11 08:07:36 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							9cfebb9334 
							
						 
					 
					
						
						
							
							Pica: Add texture type to state  
						
						 
						
						
						
					 
					
						2016-05-11 08:07:36 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							86ecbdfa4d 
							
						 
					 
					
						
						
							
							Merge pull request  #1621  from JayFoxRox/w-buffer  
						
						 
						
						... 
						
						
						
						Implement W-buffer and fix depth-mapping 
						
					 
					
						2016-05-10 23:00:40 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							75e5d0a6a0 
							
						 
					 
					
						
						
							
							gl_rasterizer: Fix compilation for debug builds  
						
						 
						
						
						
					 
					
						2016-05-10 09:22:02 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							fc9cc21024 
							
						 
					 
					
						
						
							
							OpenGL: Implement W-Buffers and fix depth-mapping  
						
						 
						
						
						
					 
					
						2016-05-10 08:58:52 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							4c98113b57 
							
						 
					 
					
						
						
							
							Pica: Implement W-Buffer in SW rasterizer  
						
						 
						
						
						
					 
					
						2016-05-10 08:58:52 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								linkmauve 
							
						 
					 
					
						
						
						
						
							
						
						
							006fe5fc0f 
							
						 
					 
					
						
						
							
							Merge pull request  #1704  from JayFoxRox/pod-config  
						
						 
						
						... 
						
						
						
						Pica: PicaShaderConfig is TC and cleared before use 
						
					 
					
						2016-05-10 01:16:53 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							6d5f2a3cff 
							
						 
					 
					
						
						
							
							vertex_loader: Correct forward declaration of InputVertex  
						
						 
						
						... 
						
						
						
						It's actually a struct, not a class. 
						
					 
					
						2016-05-08 23:08:18 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							5587383eb7 
							
						 
					 
					
						
						
							
							vertex_loader: Provide an assertion for ensuring the loader has been setup  
						
						 
						
						... 
						
						
						
						Also adds an assert to ensure that Setup is not called more than once
during a VertexLoader's lifetime. 
						
					 
					
						2016-05-08 23:08:12 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							1357724cd9 
							
						 
					 
					
						
						
							
							vertex_loader: Add constructors to facilitate immediate and two-step initialization  
						
						 
						
						
						
					 
					
						2016-05-08 23:03:32 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							769f4a7018 
							
						 
					 
					
						
						
							
							vertex_loader: initialize_num_total_attributes.  
						
						 
						
						... 
						
						
						
						Keeps the public API sane. 
						
					 
					
						2016-05-08 23:03:32 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							8ea5e7dfb5 
							
						 
					 
					
						
						
							
							vertex_loader: Use std::array instead of raw C arrays  
						
						 
						
						
						
					 
					
						2016-05-08 23:03:32 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							a286b61f75 
							
						 
					 
					
						
						
							
							vertex_loader: Correct header ordering  
						
						 
						
						
						
					 
					
						2016-05-08 23:01:26 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Alexander Laties 
							
						 
					 
					
						
						
						
						
							
						
						
							0a31e373f1 
							
						 
					 
					
						
						
							
							fixup simple type conversions where possible  
						
						 
						
						
						
					 
					
						2016-05-07 11:41:55 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Emmanuel Gil Peyrot 
							
						 
					 
					
						
						
						
						
							
						
						
							aa4d4ff23c 
							
						 
					 
					
						
						
							
							Frontends, VideoCore: Move glad initialisation to the frontend  
						
						 
						
						... 
						
						
						
						On SDL2 this allows it to use SDL_GL_GetProcAddress() instead of the
default function loader, and fixes a crash when using apitrace with an
EGL context.
On Qt we will need to migrate from QGLWidget to QOpenGLWidget and
QOpenGLContext before we can use gladLoadGLLoader() instead of
gladLoadGL(), since the former doesn’t expose a function loader. 
						
					 
					
						2016-05-06 03:10:14 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							7a77b8356c 
							
						 
					 
					
						
						
							
							Pica: Rename VertexLoaded breakpoint to VertexShaderInvocation  
						
						 
						
						
						
					 
					
						2016-05-04 10:21:51 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							f74652d2fe 
							
						 
					 
					
						
						
							
							Pica: Use a union for PicaShaderConfig  
						
						 
						
						
						
					 
					
						2016-05-03 15:06:49 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							5fc8eb227a 
							
						 
					 
					
						
						
							
							Pica: Add TevStageConfigRaw to PicaShaderConfig (MSVC workaround)  
						
						 
						
						
						
					 
					
						2016-05-03 15:06:46 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							f3f7018c9e 
							
						 
					 
					
						
						
							
							Pica: Make PicaShaderConfig trivially_copyable and clear it before use  
						
						 
						
						
						
					 
					
						2016-05-03 14:10:11 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							5ec1140f8b 
							
						 
					 
					
						
						
							
							OpenGL: Don't copy const_color (Reverts  #1745 )  
						
						 
						
						
						
					 
					
						2016-05-03 12:34:52 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							696cb197a5 
							
						 
					 
					
						
						
							
							Pica: Replace logic in shader.cpp with loop  
						
						 
						
						
						
					 
					
						2016-05-03 01:40:47 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							15d0e98267 
							
						 
					 
					
						
						
							
							Merge pull request  #1741  from linkmauve/iwyu-video_core  
						
						 
						
						... 
						
						
						
						Fix video_core includes (and dependencies) using include-what-you-use 
						
					 
					
						2016-05-01 17:44:57 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							7e0d6903ff 
							
						 
					 
					
						
						
							
							OpenGL: Copy TevStageConfig using a loop. Fixes bug: const_color not copied  
						
						 
						
						
						
					 
					
						2016-05-01 16:35:54 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							aab41604f7 
							
						 
					 
					
						
						
							
							OpenGL: border_color was never set. Fixed. ( #1740 )  
						
						 
						
						
						
					 
					
						2016-04-30 12:20:23 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Emmanuel Gil Peyrot 
							
						 
					 
					
						
						
						
						
							
						
						
							691a42fe98 
							
						 
					 
					
						
						
							
							VideoCore: Run include-what-you-use and fix most includes.  
						
						 
						
						
						
					 
					
						2016-04-30 17:02:41 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							49bfe9bf91 
							
						 
					 
					
						
						
							
							Remove TGA dumper  
						
						 
						
						
						
					 
					
						2016-04-30 09:43:59 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							90243c56fb 
							
						 
					 
					
						
						
							
							Merge pull request  #1730  from hrydgard/vertex-loader  
						
						 
						
						... 
						
						
						
						* Remove late accesses to attribute_config
* Refactor: Extract VertexLoader from command_processor.cpp.
Preparation for a similar concept to Dolphin or PPSSPP. These can be JIT-ed and cached.
* Move "&" to their proper place, add missing includes and make some properly relative.
* Don't keep base_address in the loader, it doesn't belong there (with it, the loader can't be cached).
* Optimize the vertex loader, nearly doubling its speed.
* Debugger fix
* Move and rename the MemoryAccesses class to MemoryAccessTracker. 
						
					 
					
						2016-04-29 09:42:47 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							e3a8292495 
							
						 
					 
					
						
						
							
							Common: Remove section measurement from profiler ( #1731 )  
						
						 
						
						... 
						
						
						
						This has been entirely superseded by MicroProfile. The rest of the code
can go when a simpler frametime/FPS meter is added to the GUI. 
						
					 
					
						2016-04-29 00:07:10 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Henrik Rydgard 
							
						 
					 
					
						
						
						
						
							
						
						
							a86d7cacc1 
							
						 
					 
					
						
						
							
							Move and rename the MemoryAccesses class to MemoryAccessTracker.  
						
						 
						
						
						
					 
					
						2016-04-29 08:50:21 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Henrik Rydgard 
							
						 
					 
					
						
						
						
						
							
						
						
							a442ee07f4 
							
						 
					 
					
						
						
							
							Debugger fix  
						
						 
						
						
						
					 
					
						2016-04-28 22:30:01 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Henrik Rydgard 
							
						 
					 
					
						
						
						
						
							
						
						
							251f29dd7f 
							
						 
					 
					
						
						
							
							Optimize the vertex loader, nearly doubling its speed.  
						
						 
						
						
						
					 
					
						2016-04-28 22:21:39 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Henrik Rydgard 
							
						 
					 
					
						
						
						
						
							
						
						
							2403e86cbb 
							
						 
					 
					
						
						
							
							Don't keep base_address in the loader, it doesn't belong there (with it, the loader can't be cached).  
						
						 
						
						
						
					 
					
						2016-04-28 20:17:35 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Henrik Rydgard 
							
						 
					 
					
						
						
						
						
							
						
						
							d00e2340c6 
							
						 
					 
					
						
						
							
							Move "&" to their proper place, add missing includes and make some properly relative.  
						
						 
						
						
						
					 
					
						2016-04-28 19:40:11 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Henrik Rydgard 
							
						 
					 
					
						
						
						
						
							
						
						
							47ff008817 
							
						 
					 
					
						
						
							
							Refactor: Extract VertexLoader from command_processor.cpp.  
						
						 
						
						... 
						
						
						
						Preparation for a similar concept to Dolphin or PPSSPP. These can be JIT-ed and cached. 
						
					 
					
						2016-04-28 19:05:55 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Henrik Rydgard 
							
						 
					 
					
						
						
						
						
							
						
						
							0cf15f64ef 
							
						 
					 
					
						
						
							
							Remove late accesses to attribute_config  
						
						 
						
						
						
					 
					
						2016-04-28 18:07:34 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							15c907317c 
							
						 
					 
					
						
						
							
							Merge pull request  #1710  from hrydgard/optimize-event-breakpoints  
						
						 
						
						... 
						
						
						
						Replace std::map with std::array for graphics event breakpoints 
						
					 
					
						2016-04-25 21:37:43 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Sam Spilsbury 
							
						 
					 
					
						
						
						
						
							
						
						
							656a442433 
							
						 
					 
					
						
						
							
							shader: Shader size is long uint, not uint.  
						
						 
						
						
						
					 
					
						2016-04-25 00:40:03 +08:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Sam Spilsbury 
							
						 
					 
					
						
						
						
						
							
						
						
							c6709d97bc 
							
						 
					 
					
						
						
							
							shader: Handle non-CALL opcodes with a break  
						
						 
						
						
						
					 
					
						2016-04-25 00:39:54 +08:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Sam Spilsbury 
							
						 
					 
					
						
						
						
						
							
						
						
							bbffa6ad69 
							
						 
					 
					
						
						
							
							shader: Format string must be provided inline and not as a variable  
						
						 
						
						
						
					 
					
						2016-04-24 23:40:52 +08:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Henrik Rydgard 
							
						 
					 
					
						
						
						
						
							
						
						
							01a1555b5d 
							
						 
					 
					
						
						
							
							Replace std::map with std::array for graphics event breakpoints, and allow the compiler to inline. Saves 1%+ in vertex heavy situations.  
						
						 
						
						
						
					 
					
						2016-04-24 14:19:49 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Sam Spilsbury 
							
						 
					 
					
						
						
						
						
							
						
						
							39d4994c15 
							
						 
					 
					
						
						
							
							pica: Handle default lighting case  
						
						 
						
						
						
					 
					
						2016-04-23 11:54:02 +08:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								tfarley 
							
						 
					 
					
						
						
						
						
							
						
						
							562f36a144 
							
						 
					 
					
						
						
							
							HWRasterizer: reorder declarations to match defs  
						
						 
						
						
						
					 
					
						2016-04-22 10:52:02 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								tfarley 
							
						 
					 
					
						
						
						
						
							
						
						
							3268cab26b 
							
						 
					 
					
						
						
							
							HWRasterizer: sync specular uniform for new shaders  
						
						 
						
						
						
					 
					
						2016-04-22 10:48:00 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							bab30bcd6e 
							
						 
					 
					
						
						
							
							Merge pull request  #1436  from tfarley/hw-tex-forwarding  
						
						 
						
						... 
						
						
						
						Hardware Renderer Texture Forwarding 
						
					 
					
						2016-04-22 08:15:51 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								tfarley 
							
						 
					 
					
						
						
						
						
							
						
						
							22f3a7e94c 
							
						 
					 
					
						
						
							
							HWRasterizer: Texture forwarding  
						
						 
						
						
						
					 
					
						2016-04-21 17:27:56 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								tfarley 
							
						 
					 
					
						
						
						
						
							
						
						
							e46d086189 
							
						 
					 
					
						
						
							
							Config: Add scaled resolution option  
						
						 
						
						
						
					 
					
						2016-04-21 17:27:48 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							14cc1ed911 
							
						 
					 
					
						
						
							
							Merge pull request  #1655  from JayFoxRox/hw-dot3  
						
						 
						
						... 
						
						
						
						OpenGL: Implement color combiner Operation::Dot3_RGB 
						
					 
					
						2016-04-21 16:39:36 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							142a5dc3f5 
							
						 
					 
					
						
						
							
							Merge pull request  #1625  from JayFoxRox/sw-blend-func  
						
						 
						
						... 
						
						
						
						Rasterizer: Allow all blend factors for alpha blend-func 
						
					 
					
						2016-04-17 20:20:15 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							e2b63a2dd7 
							
						 
					 
					
						
						
							
							Rasterizer: Allow all blend factors for alpha blend-func  
						
						 
						
						
						
					 
					
						2016-04-17 22:44:24 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							4501a9eb50 
							
						 
					 
					
						
						
							
							debug_utils: use std::make_unique for initializing PicaTrace  
						
						 
						
						
						
					 
					
						2016-04-14 22:05:28 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							aff35d3e58 
							
						 
					 
					
						
						
							
							Merge pull request  #1665  from lioncash/file  
						
						 
						
						... 
						
						
						
						IOFile: Minor API changes 
						
					 
					
						2016-04-14 16:28:15 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							d7fe2784cc 
							
						 
					 
					
						
						
							
							shader_jit_x64: Rename RuntimeAssert to Compile_Assert.  
						
						 
						
						
						
					 
					
						2016-04-13 23:04:53 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							3f623b2561 
							
						 
					 
					
						
						
							
							shader_jit_x64.cpp: Rename JitCompiler to JitShader.  
						
						 
						
						
						
					 
					
						2016-04-13 23:04:53 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							847fb951e2 
							
						 
					 
					
						
						
							
							shader_jit_x64: Free memory that's no longer needed after compilation.  
						
						 
						
						
						
					 
					
						2016-04-13 23:04:52 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							60aa72e117 
							
						 
					 
					
						
						
							
							shader_jit_x64: Use a sorted vector instead of a set for keeping track of return addresses.  
						
						 
						
						
						
					 
					
						2016-04-13 23:04:52 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							60749f2cda 
							
						 
					 
					
						
						
							
							shader_jit_x64: Use CALL/RET instead of JMP for subroutines.  
						
						 
						
						
						
					 
					
						2016-04-13 23:04:52 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							1d45b57939 
							
						 
					 
					
						
						
							
							shader_jit_x64: Separate initialization and code generation for readability.  
						
						 
						
						
						
					 
					
						2016-04-13 23:04:50 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							6e0319eec9 
							
						 
					 
					
						
						
							
							shader_jit_x64: Get rid of unnecessary last_program_counter variable.  
						
						 
						
						
						
					 
					
						2016-04-13 23:04:49 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							f3afe24594 
							
						 
					 
					
						
						
							
							shader_jit_x64: Execute certain asserts at runtime.  
						
						 
						
						... 
						
						
						
						- This is because we compile the full shader code space, and therefore its common to compile malformed instructions. 
						
					 
					
						2016-04-13 23:04:49 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							ffcf7ecee9 
							
						 
					 
					
						
						
							
							shader: Remove unused 'state' argument from 'Setup' function.  
						
						 
						
						
						
					 
					
						2016-04-13 23:04:48 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							a5a74eb121 
							
						 
					 
					
						
						
							
							shader_jit_x64: Specify shader main offset at runtime.  
						
						 
						
						
						
					 
					
						2016-04-13 23:04:47 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							c9d10de644 
							
						 
					 
					
						
						
							
							shader_jit_x64: Allocate each program independently and persist for emu session.  
						
						 
						
						
						
					 
					
						2016-04-13 23:04:47 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							4632791a40 
							
						 
					 
					
						
						
							
							shader_jit_x64: Rewrite flow control to support arbitrary CALL and JMP instructions.  
						
						 
						
						
						
					 
					
						2016-04-13 23:04:44 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							135aec7bea 
							
						 
					 
					
						
						
							
							shader_jit_x64: Fix strict memory aliasing issues.  
						
						 
						
						
						
					 
					
						2016-04-13 23:04:43 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							a4120ca66c 
							
						 
					 
					
						
						
							
							file_util: Don't expose IOFile internals through the API  
						
						 
						
						
						
					 
					
						2016-04-13 20:17:17 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							ff7c798d86 
							
						 
					 
					
						
						
							
							Pica: Remove geometry dumper (PICA_DUMP_GEOMETRY)  
						
						 
						
						
						
					 
					
						2016-04-10 22:07:06 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							0ad050f85d 
							
						 
					 
					
						
						
							
							OpenGL: Implement color combiner Operation::Dot3_RGB  
						
						 
						
						
						
					 
					
						2016-04-10 15:31:24 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							35a92b4097 
							
						 
					 
					
						
						
							
							OpenGL: Respect buffer-write allow registers  
						
						 
						
						
						
					 
					
						2016-04-08 22:57:11 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							c6bbc41984 
							
						 
					 
					
						
						
							
							OpenGL: Split buffer-write mask sync into seperate functions  
						
						 
						
						
						
					 
					
						2016-04-08 22:42:44 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							fa24df7340 
							
						 
					 
					
						
						
							
							Rasterizer: Respect buffer-write allow registers  
						
						 
						
						
						
					 
					
						2016-04-08 22:35:22 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							d47605b2ed 
							
						 
					 
					
						
						
							
							OpenGL: Keep stencil-test and framebuffer.depth_format in sync  
						
						 
						
						
						
					 
					
						2016-04-08 22:35:17 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							6e750ae12d 
							
						 
					 
					
						
						
							
							Merge pull request  #1639  from linkmauve/fix-double-framebuffer-check  
						
						 
						
						... 
						
						
						
						OpenGL: Fix a double framebuffer completeness checks. 
						
					 
					
						2016-04-07 19:52:02 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Mathew Maidment 
							
						 
					 
					
						
						
						
						
							
						
						
							aa6380e5bc 
							
						 
					 
					
						
						
							
							Merge pull request  #1643  from MerryMage/make_unique  
						
						 
						
						... 
						
						
						
						Common: Remove Common::make_unique, use std::make_unique 
						
					 
					
						2016-04-05 20:10:11 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								MerryMage 
							
						 
					 
					
						
						
						
						
							
						
						
							a06dcfeb61 
							
						 
					 
					
						
						
							
							Common: Remove Common::make_unique, use std::make_unique  
						
						 
						
						
						
					 
					
						2016-04-05 13:31:17 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Emmanuel Gil Peyrot 
							
						 
					 
					
						
						
						
						
							
						
						
							3219be8ee0 
							
						 
					 
					
						
						
							
							OpenGL: Fix a double framebuffer completeness checks.  
						
						 
						
						
						
					 
					
						2016-04-03 17:00:44 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							693cbc1f8f 
							
						 
					 
					
						
						
							
							OpenGL: Check for framebuffer completeness  
						
						 
						
						
						
					 
					
						2016-04-03 17:06:05 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							c26b141407 
							
						 
					 
					
						
						
							
							Avoid warnings by casting to size_t for ARRAY_SIZE() comparisons  
						
						 
						
						
						
					 
					
						2016-04-01 02:14:43 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							81004211dd 
							
						 
					 
					
						
						
							
							Pica: Improve accuracy of immediate-mode support  
						
						 
						
						... 
						
						
						
						This partially fixes Etrian Odyssey IV. 
						
					 
					
						2016-03-23 20:18:40 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							0c447e0a06 
							
						 
					 
					
						
						
							
							OpenGL: Don't attempt to draw empty triangle batches  
						
						 
						
						... 
						
						
						
						Our code did not handle this well, causing random crashes in some
situations. 
						
					 
					
						2016-03-23 20:02:05 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							ebbba0d381 
							
						 
					 
					
						
						
							
							Merge pull request  #1508  from JayFoxRox/vs-output-map  
						
						 
						
						... 
						
						
						
						Respect vs output map 
						
					 
					
						2016-03-22 11:59:12 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							784c5539ea 
							
						 
					 
					
						
						
							
							Merge pull request  #1538  from lioncash/dot  
						
						 
						
						... 
						
						
						
						shader_interpreter: use std::inner_product for the dot product 
						
					 
					
						2016-03-20 00:35:06 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							58852bedbf 
							
						 
					 
					
						
						
							
							Merge pull request  #1535  from JayFoxRox/fix-align  
						
						 
						
						... 
						
						
						
						PICA: Alignment happens locally in vertex 
						
					 
					
						2016-03-17 20:00:00 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							63e956cc7a 
							
						 
					 
					
						
						
							
							video_core: Don't cast away const  
						
						 
						
						
						
					 
					
						2016-03-17 02:01:38 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							4d89df8df2 
							
						 
					 
					
						
						
							
							shader_interpreter: use std::inner_product for the dot product  
						
						 
						
						... 
						
						
						
						Same thing, less code. 
						
					 
					
						2016-03-17 01:00:30 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							c928b04eee 
							
						 
					 
					
						
						
							
							core/video_core: Make NumIds functions constexpr  
						
						 
						
						
						
					 
					
						2016-03-17 00:29:47 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							39baad9926 
							
						 
					 
					
						
						
							
							core/video_core: Don't cast away const in subscript operators  
						
						 
						
						... 
						
						
						
						Not to say these subscript operators aren't totally ugly as is. 
						
					 
					
						2016-03-17 00:27:15 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							7eef9ebc3b 
							
						 
					 
					
						
						
							
							PICA: Alignment happens locally in vertex  
						
						 
						
						
						
					 
					
						2016-03-17 02:24:20 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							55f24e1cf4 
							
						 
					 
					
						
						
							
							Merge pull request  #1519  from JayFoxRox/vp-offset-fix  
						
						 
						
						... 
						
						
						
						PICA: Fix viewport offset 
						
					 
					
						2016-03-16 14:19:53 -04:00